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Old 11-08-2017, 10:09 AM
Troxx Troxx is offline
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Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Restating my point from earlier: the reason there's so much competition at the high end is because *this stuff is too easily pulled and thus trivialized*.

It's supposed to be a pain in the ass to clear. This discourages doing it every week and hogging the zone.

Staff could hit two birds with one stone here and mandate crawling North. It's self regulating. The boredom and burnout that sets in will regulate the end game here.
A rule forcing a crawl or setting names dragons to have a short leash/tether would do the trick.
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Old 11-08-2017, 12:33 PM
Papa Papa is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
A rule forcing a crawl or setting names dragons to have a short leash/tether would do the trick.
or just literally making the mobs how they were during CLASSIC (and for some reason aren't on p99, the premiere classic eq elf sim) and root all the appropriate ones

if you need the nitty gritty details of which are rooted etc. we have daldaen here for us all
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Old 11-08-2017, 01:03 PM
Daldaen Daldaen is offline
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Originally Posted by Papa [You must be logged in to view images. Log in or Register.]
or just literally making the mobs how they were during CLASSIC (and for some reason aren't on p99, the premiere classic eq elf sim) and root all the appropriate ones

if you need the nitty gritty details of which are rooted etc. we have daldaen here for us all
Lord Feshlak, Kreizenn, Vyemm and Lady Mirinella and Nevederia are the perma rooted dragons.

Lord Vyemm and Lady Nevederia change drastically once you have to fight them in their rooms at their spawns.

And you need AAs. They encourage playing your Main rather than rolling 10 Alts.
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Old 11-08-2017, 01:06 PM
branamil branamil is offline
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I too have a lot of demands for volunteer software developers, working on their hobby for no pay.
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Old 11-08-2017, 02:08 PM
Rygar Rygar is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Lord Feshlak, Kreizenn, Vyemm and Lady Mirinella and Nevederia are the perma rooted dragons.

Lord Vyemm and Lady Nevederia change drastically once you have to fight them in their rooms at their spawns.

And you need AAs. They encourage playing your Main rather than rolling 10 Alts.
I could have sworn Aaryonar was rooted? Seem to remember him as the gatekeeper to NToV. On Torv server I believe he was the 'qualification mob' to get in on any kind of NToV agreement.

In regards to AA's and Luclin, please... this is an end at Velious project, the only way that ever happens is if Nilbog hands the project over to someone else with a vision of Luclin / PoP or further when he dies in 50 years, at which point this really shouldn't be called Project 1999 anymore. If I understand it correctly they nuked out a lot of the AA coding and putting it back in is a massive overhaul.

I think permarooting them dragons is good to get that classic experience, but I think some pulls to better fight areas nearby is fine. Also would negate any pushing which may make some fights lame. Would like something such as call of the zero on the mobs to prevent train pulling, even random chance of call of the zero on trash. Would say something like delay summon on initial agro by something like 10-20 seconds to allow for some minor pulling / splitting, then let the summoning begin.

I completely agree that train mechanics are allowing the lockdown of these mobs. Make a decree Sirken, it will self-regulate if you do not allow zone-line pulls. It still forces people to compete and put in work, but in the end poopsockers will make player made agreements because they don't want to crawl for 3 hours at 2am when a mob pops, and don't want a chance of dragons popping during vulak window.
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Old 11-08-2017, 02:13 PM
Zemus Zemus is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Lord Feshlak, Kreizenn, Vyemm and Lady Mirinella and Nevederia are the perma rooted dragons.

Lord Vyemm and Lady Nevederia change drastically once you have to fight them in their rooms at their spawns.

And you need AAs. They encourage playing your Main rather than rolling 10 Alts.
Riddle me this. If these dragons should be perma rooted why does Vulak call all Lords/Ladies to his aid? Hmmmmmmm
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Old 11-08-2017, 12:15 PM
Daldaen Daldaen is offline
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Root99, introduce Vulak ring, launch Luclin.

You've got yourself a thriving server. People grinding AAs, doing tradeskills, making Solstice earrings, camping Emperor and VT keys, raiding the Deep, Akhevan Ruins, Ssra Temple, Sanctus Seru, Vex Thal.

This is what P99 needs. Not another year of Velious with dragons pull the entrance Week after week. Instead Shei Vinitras permarooted, spawning death adds, punishing zergs.
  #8  
Old 11-08-2017, 01:16 PM
Savok Savok is offline
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Didn't see one mob in NToV all weekend - was too busy wilh real life. Damn casual...
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Old 11-08-2017, 01:19 PM
Raev Raev is offline
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Eh, I don't think perma-rooting is such a simple solution. The problem is that EQ's mechanics simply don't support good guild v guild competition. What would happen is guilds starting a huge train of all of North Temple and then running in. Which would be good theater but it would also result in a massive stream of petitions. To me the only way to really solve this problem is to eliminate the direct competition.

One random idea that I just had: how about a race rotation with soccer league style promotion/relegation? Example: CSG enters the 'NTOV' league. They decide to start their raid at 4PM and they finish Vulak at 2AM, 10 hours later, as league rules require fighting all dragons directly on their spawn points. Meanwhile Aftermath finishes their clear in 5 hours and Awakened in 6. So CSG would be relegated to the previous league (city leaders?) and Aftermath would be promoted to the next league (Dozekar/PoG/Statue probably).

This would create some really fun mechanics, like say Awakened beats Aftermath in clear time for the loot pinata group, thus demoting them to NTOV, and then focuses on beating their times in the NTOV group so they can never promote back, except eventually they wipe while breaking in to NTOV too quickly vs 3 flurry drakes leading to massive nerdrage. It also has the advantage of keeping rotations small, because if your guild is too small you'll never be able to kill quickly enough. A lot would depend on the details of the rules I guess.
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Old 11-08-2017, 01:35 PM
Pokesan Pokesan is offline
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Quote:
Originally Posted by teija [You must be logged in to view images. Log in or Register.]
This, all these people talking about rooting dragons and other non-classic changes just need to move on back to agnarr if you are not happy. This is P99 and this is classic.
love it or leave it is a big retard argument (8
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