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View Poll Results: Did you like the ToV racing?
Yea it was fun 51 34.23%
Nope, hated it. 38 25.50%
Meh, don't care, coth or race 60 40.27%
Voters: 149. You may not vote on this poll

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  #1  
Old 04-17-2016, 02:18 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
I'm not sure I understand what you mean; each guild only get one target? Or each guild rotates targets? Or is it FFA and each guild can only engage one target at once?
This rule is not a cure-all. it is an example of a rule that diversifies raid scene.

Any guild that has not killed a mob yet (ie, a Trakanon or a Phara Dar, a statue, etc, etc.) can camp a spawn and get X minute long window to do an attempt at spawn. As long as they are in force they can claim first try. Window for that try can be adjusted to taste. This at least means, any guild on p99 can make an effort and camp a spawn, and at least get one shot. After a guild has killed a mob, this of course is no longer a relevant rule. It's not a cure-all, as I said.
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  #2  
Old 04-17-2016, 02:34 PM
Jarnauga Jarnauga is offline
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i hope the trackers can kill the dragons by themselves

What's the point of me loging in if i don't have a fucking chance of having vulak loot after a year of constant raiding, amirite ? [You must be logged in to view images. Log in or Register.]
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  #3  
Old 04-17-2016, 03:59 PM
Mistle Mistle is offline
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The true solution is a lot easier than everyone here is making it out to be.

Two servers.

This server, with full on competition. CotH ducking, trains everywhere, you name it.

A new server, with lockouts.

Which server would have all the people within six months, and which would be bordering on Red territory of irrelevance?

I think we all know the answer.
  #4  
Old 04-17-2016, 04:29 PM
khanable khanable is offline
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Yeah fuck Awakened for competing too hard and fuck the casuals for not competing hard enough

Those sons of bitches
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  #5  
Old 04-17-2016, 05:00 PM
Cecily Cecily is online now
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Always wanted to join A-team, besides the whole Nordenwatch thing... Seemed like you guys played EQ right. That guild would definitely be having fun in Velious.
  #6  
Old 04-17-2016, 07:54 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Always wanted to join A-team, besides the whole Nordenwatch thing... Seemed like you guys played EQ right. That guild would definitely be having fun in Velious.
Yeah...the current guild seems to be a shell of itself. Honestly, the Class R/C system wrecked the guild, and in my opinion, wrecked a lot of the guilds on the server. The game always seemed to be the most fun when TMO was the only guild that really was doing content, before even Forceful Entry was competing against them.

None of the casual guilds participated in trying to get mobs, and everyone just sort of had fun doing their own thing. However, once every casual guild was given a taste of mobs with the class system, the culture seemed to begin to change in all of them. The A-Team recruited all of these individuals who were a terrible fit for what the original guild was created for. Many of these new people were the reason the guild merged with Inglourious Basterds because they thought we "had" to do this to survive in Velious. Yet, I don't ever recall raiding mobs or going for the most contested mobs as part of the original A-Team's goals, so I'm still not sure how we would not have "survived" in Velious...unless surviving meant getting high end gear directly from raid mobs. The original A-Team was more concerned about the solo artist challenge or killing mobs in Sky with one group and occasionally buying VP rots and epics. I mean I would duo fire giants with Raev's warrior and my bard because it was fun and challenging; there was no reward there. Because of the skill versus content, platinum per player was probably higher in the A-Team than any other guild because everyone in the guild was a fucking platinum farming machine and could kill mobs not usually soloed. I mean fuck, Nordenwatch had 12 million platinum on his character, and most of the other people had characters with net worths of 1.5-3 million, if not higher. However, our own greed destroyed our guild when we realized we could potentially earn high end items through entering the R raid scene, and the guild stopped being about cool challenges and instead became about pixels.
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  #7  
Old 04-17-2016, 10:46 PM
Man0warr Man0warr is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]

None of the casual guilds participated in trying to get mobs, and everyone just sort of had fun doing their own thing. However, once every casual guild was given a taste of mobs with the class system, the culture seemed to begin to change in all of them.
BDA and Divinity haven't changed one bit, imo.
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  #8  
Old 04-17-2016, 05:32 PM
Cecily Cecily is online now
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It's still better than red atm. Let that sink in.
  #9  
Old 04-17-2016, 06:55 PM
Phantasm Phantasm is offline
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pixILLS
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  #10  
Old 04-17-2016, 08:09 PM
Cecily Cecily is online now
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Let's be real. A-team getting epics is what destroyed the guild.
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