Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-22-2015, 01:38 AM
creamypeanutbutter creamypeanutbutter is offline
Banned


Join Date: Nov 2015
Posts: 26
Default

no no no no no
  #2  
Old 11-22-2015, 02:31 AM
Freakish Freakish is offline
Planar Protector


Join Date: Sep 2010
Posts: 1,273
Default

Ain't nobody resisting aoes on this server.
__________________
Butchh | Facetious | Knockers
Jayce | Briefs | Squash
  #3  
Old 11-22-2015, 05:08 AM
radda radda is offline
Fire Giant

radda's Avatar

Join Date: Feb 2014
Posts: 820
Default

Quote:
Originally Posted by Freakish [You must be logged in to view images. Log in or Register.]
Ain't nobody resisting aoes on this server.
  #4  
Old 11-22-2015, 11:15 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,781
Default

WoW wasn't bad as a community until they added realm instancing where you basically meet 4 other people you'll never see again and crawl/grind through a dungeon you've all done 50 times while often not talking unless to berate someone not playing their class properly [You must be logged in to view images. Log in or Register.] I don't miss that at all.
  #5  
Old 11-22-2015, 11:21 AM
maestrom maestrom is offline
Sarnak


Join Date: Oct 2010
Posts: 464
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
WoW wasn't bad as a community until they added realm instancing where you basically meet 4 other people you'll never see again and crawl/grind through a dungeon you've all done 50 times while often not talking unless to berate someone not playing their class properly [You must be logged in to view images. Log in or Register.] I don't miss that at all.
That's not an argument against instancing, that's an argument against random queuing in a dungeon finder.
  #6  
Old 11-22-2015, 12:11 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,781
Default

Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
That's not an argument against instancing, that's an argument against random queuing in a dungeon finder.
It is an argument against instancing, perhaps I should have elaborated.

Instancing makes the world more fragmented (obviously). In WoW's early days you instanced with the people who played on your server.... you had to worry about reputation because if you kept quitting after the first boss for that item you needed but didn't get then people won't want to play with you anymore. Then comes inter-realm instancing, where people didn't give a shit - it was just a grind for items or tokens or whatever. If the tank or priest didn't want to carry on at any point, people would be forced to quit or restart, but reputation didn't matter.

With EverQuest the same shit would apply. While overlooking the huge "not classic.gif" issue for a moment, people would want to solo content as much as possible to get their online economy sim numbers up. Literally there'd be some people perma camping seafuries, or bugs in their own Sebilis instances, or whatever rare item. Guilds could chain farm a Trakanon, VS, or whatever. Go out, come back in and restart nps.

It's so anti-EQ I can't believe the OP was suggesting it. The closest anyone else has come to saying it was (no surprises) Chest - who basically thinks everything can be solved by putting up more servers and allowing raid issues to go away that way.

Guilds at some level are forced to get along, or at least respect the thick rulebook - I think everyone would hate it if instancing hit.
  #7  
Old 11-22-2015, 12:33 PM
maestrom maestrom is offline
Sarnak


Join Date: Oct 2010
Posts: 464
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
It is an argument against instancing, perhaps I should have elaborated.

Instancing makes the world more fragmented (obviously). In WoW's early days you instanced with the people who played on your server.... you had to worry about reputation because if you kept quitting after the first boss for that item you needed but didn't get then people won't want to play with you anymore. Then comes inter-realm instancing, where people didn't give a shit - it was just a grind for items or tokens or whatever. If the tank or priest didn't want to carry on at any point, people would be forced to quit or restart, but reputation didn't matter.

With EverQuest the same shit would apply. While overlooking the huge "not classic.gif" issue for a moment, people would want to solo content as much as possible to get their online economy sim numbers up. Literally there'd be some people perma camping seafuries, or bugs in their own Sebilis instances, or whatever rare item. Guilds could chain farm a Trakanon, VS, or whatever. Go out, come back in and restart nps.

It's so anti-EQ I can't believe the OP was suggesting it. The closest anyone else has come to saying it was (no surprises) Chest - who basically thinks everything can be solved by putting up more servers and allowing raid issues to go away that way.

Guilds at some level are forced to get along, or at least respect the thick rulebook - I think everyone would hate it if instancing hit.
I've said a million times that Instancing should never happen on P99 so the classic v non-classic argument doesn't work here.

I agree that the random dungeon finder + mixed realm stuff took a big chunk out of WoW's community.

But instancing did not injure WoW's community because dungeons in WoW were instanced on day one and WoW still had a vibrant community.

Btw. It's worth noting that WoW still has a vibrant community. You can still meet people. You can still join guilds and make friends, its not even harder to do today than it was back in the day.
  #8  
Old 11-22-2015, 11:53 PM
rayeatts rayeatts is offline
Aviak


Join Date: Sep 2015
Location: Virginia
Posts: 92
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
WoW wasn't bad as a community until they added realm instancing where you basically meet 4 other people you'll never see again and crawl/grind through a dungeon you've all done 50 times while often not talking unless to berate someone not playing their class properly [You must be logged in to view images. Log in or Register.] I don't miss that at all.


Bamm. Nailed it perfectly. This is exactly what I experienced when I tried to return to WoW a couple months ago. I even paid for a 3 month sub and then deactivated my account one week later and joined p99.
  #9  
Old 11-23-2015, 12:35 AM
B4EQWASCOOL B4EQWASCOOL is offline
Fire Giant

B4EQWASCOOL's Avatar

Join Date: Apr 2015
Posts: 869
Default

Quote:
Originally Posted by rayeatts [You must be logged in to view images. Log in or Register.]
Bamm. Nailed it perfectly. This is exactly what I experienced when I tried to return to WoW a couple months ago. I even paid for a 3 month sub and then deactivated my account one week later and joined p99.
WoW 1
Rayeatts 0
  #10  
Old 11-22-2015, 01:16 PM
trist4n trist4n is offline
Banned


Join Date: Apr 2014
Location: Usa
Posts: 70
Send a message via ICQ to trist4n Send a message via AIM to trist4n Send a message via Yahoo to trist4n
Default

Save the game! Make it a totally different game with care-bear mechanics that we hate in newer games! How about no. Enjoy it for what it is, and stop seeking to change it.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:06 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.