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#1
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Variance would promote more pvp, don't understand how anyone thinks otherwise. Doesn't have to be some absurd amount, +/- 6-8 would work.
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#2
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*also TLDR
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#4
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mad bad sad
also retarded | ||
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#5
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Quote:
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#6
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I will never leave these forums pal, I am part of it's foundation.
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#7
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Well I guess now that Azrael absorbed <Suave> you have more to contest with. And one less faction to complain about. Not that <Suave> was ever anything more than Azrael's recruitment guild to begin with. But I guess it should even the playing field slightly.
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#8
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Quote:
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#9
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Quote:
The point of variance is not knowing exactly when the mob will spawn. This forces players to be active on the server and not just log in their mains one day a week. The leaders of holocaust only log on their mains one day to avoid deaths, sorry but that goes against the very spirit of what a pvp server should be about. It's sad that we have to think of reasons to force people into pvp, on a pvp server but that is literally what it has become here. Truth is most of the players in zergs dont even want to play on this server they just don't want to wait in line on blue and would rather easy roll pixels with zergs. | |||
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