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Old 08-27-2014, 02:56 PM
Rattle Squirrell Rattle Squirrell is offline
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Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
Raise your hand if you would legitimately be upset if P99 devs decided to lift the class XP penalties prior to Velious.

Nobody? Thought so

Make it so
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  #2  
Old 08-27-2014, 03:12 PM
Ele Ele is offline
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Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
Raise your hand if you would legitimately be upset if P99 devs decided to lift the class XP penalties prior to Velious.

Nobody? Thought so

Make it so
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  #3  
Old 08-27-2014, 03:25 PM
indiscriminate_hater indiscriminate_hater is offline
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Quote:
Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
Raise your hand if you would legitimately be upset if P99 devs decided to lift the class XP penalties prior to Velious.

Nobody? Thought so

Make it so
i, for one, would get my jimmies rustled if this happened
  #4  
Old 08-27-2014, 06:23 PM
Swish Swish is offline
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Quote:
Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
Raise your hand if you would legitimately be upset if P99 devs decided to lift the class XP penalties prior to Velious.

Nobody? Thought so

Make it so
[You must be logged in to view images. Log in or Register.]
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  #5  
Old 08-27-2014, 06:28 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
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Yea remove them so what, I loose my respect for a lvl 60 ranger? I dont think so...

I prefer the class to be for the cool people who dgaf about penalties and stuff...

My 2 cents.
  #6  
Old 08-27-2014, 06:31 PM
loramin loramin is offline
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Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
Yea remove them so what, I loose my respect for a lvl 60 ranger? I dont think so...

I prefer the class to be for the cool people who dgaf about penalties and stuff...

My 2 cents.
Really? So rather than have more diversity, and getting to see something different every now and then when you group, you'd rather keep the same popular classes we have now and have ... a few hipster classes?
  #7  
Old 08-27-2014, 07:18 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Really? So rather than have more diversity, and getting to see something different every now and then when you group, you'd rather keep the same popular classes we have now and have ... a few hipster classes?
yea
  #8  
Old 08-27-2014, 07:24 PM
Daywolf Daywolf is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
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Yeah but anyway you cut it, it's "not classic". Be it either the mechanics or the game pop environment.

This short documentary explains it in meticulous detail:
https://www.youtube.com/watch?v=e4PzpxOj5Cc
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  #9  
Old 08-27-2014, 03:36 PM
Daldaen Daldaen is offline
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Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
I assume trolling is going on but.. Anyone care to explain that stance?
Basically it boils down to this:

Hybrid penalties were in until a month into Velious.
We are still at the end of Kunark.
Therefore hybrid penalties should stay here.

Now there is the argument that 4 years Kunark isn't classic, etc. But if you want to play that card, there are tons of things that were updated during Velious/Luclin/PoP that occurred 4 years after Kunark that aren't being discussed. Simple changes like... Kunark evacs being castable from anywhere? Necromancer spells losing nighttime requirement. Druid spells losing outdoor requirement. DoT Damage not decreasing when mob is moving. Snare and root stacking. Skill cap increases like hybrid melee or Druid track. Etc.

Lots of other things happened and it's tough for them to do one fix out of its era/timeline without the others. So it's just best to leave it in and have it removed during Velious on this server.

If they do remove it, I'm gonna be posting so hard for snare and root stacking as well as Kunark evacs castable from every zone.
  #10  
Old 08-27-2014, 03:49 PM
Rattle Squirrell Rattle Squirrell is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Basically it boils down to this:

Hybrid penalties were in until a month into Velious.
We are still at the end of Kunark.
Therefore hybrid penalties should stay here.

Now there is the argument that 4 years Kunark isn't classic, etc. But if you want to play that card, there are tons of things that were updated during Velious/Luclin/PoP that occurred 4 years after Kunark that aren't being discussed. Simple changes like... Kunark evacs being castable from anywhere? Necromancer spells losing nighttime requirement. Druid spells losing outdoor requirement. DoT Damage not decreasing when mob is moving. Snare and root stacking. Skill cap increases like hybrid melee or Druid track. Etc.

Lots of other things happened and it's tough for them to do one fix out of its era/timeline without the others. So it's just best to leave it in and have it removed during Velious on this server.

If they do remove it, I'm gonna be posting so hard for snare and root stacking as well as Kunark evacs castable from every zone.

Classic was and is amazing. However, the things you just requested are not going to make the game unplayable or boring....

Plane of Knowledge? Ya that was EZ mode that made the game less enjoyable.

Casting evac from a non Kunark dungeon? Doubt it's goingto shut the server down.
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