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  #1  
Old 12-30-2013, 09:41 PM
OriginalQin OriginalQin is offline
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Quote:
Originally Posted by Bamz4l [You must be logged in to view images. Log in or Register.]
tl;dr

i'd like to make an official proposal to keep all proposals to a two-sentence minimum. This is a sample second sentence.
Amazing. Let me try:

Guild leaders roll once per spawn cycle on each named raid target. Winner gets priority; second place and cascading downward take priority in the event of a failure.


(I cheated with a semicolon.)
  #2  
Old 12-30-2013, 09:41 PM
Yinikren Yinikren is offline
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Wait, so IB didn't even endorse this?

No wonder this proposal is retarded.

Keep guilds where they are, no penalty for attempting VP mobs. One week on, one week off for what sets of mobs the guilds can attempt. All this 3 week bullshit does is game mobs towards TMOs 3 week stint since the average spawn time of most 7 day mobs ends up being like 8 1/2 days. There's a good chance we won't even see mobs the one week we can attempt "priority mobs" without you breathing down our necks.

And lol at the "unless we need gear from unprioritized mob we won't track it". Hahahahaha. You guys are fuckin' funny.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #3  
Old 12-30-2013, 09:45 PM
phacemeltar phacemeltar is offline
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Raid leaders FFA duel in arena, once per raid target, to determine who gets first shot. If group wipes, second-to-last man-standing gets a go.
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  #4  
Old 12-30-2013, 09:50 PM
Yinikren Yinikren is offline
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We don't want a gamed system that hands you guys mobs 3/4 of the time. That's not an improvement over the shit we've dealt with the last two years .

One week on, one week off makes this system bearable. Variance still screws people each week.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #5  
Old 12-30-2013, 09:59 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
We don't want a gamed system that hands you guys mobs 3/4 of the time. That's not an improvement over the shit we've dealt with the last two years .

One week on, one week off makes this system bearable. Variance still screws people each week.
And the hardcores do not want a system that allocates an equal amount of kills to the groups that are less willing to spend more effort.

The hardcores need to respect that casuals have a reasonable expectation to participate in the end game. The casuals need to respect the dedication and effort of the hardcores.

One week of uncontested raiding is roughly a quarter of spawns in a month. Many are suggesting a 50/50 division (week on week off). This affords casuals the chance to participate, but it does NOTHING to respect the effort and dedication of the hardcore. We have already established that a 100/0 split of hardcore-casual has the opposite problem.

A 75/25 split respects casuals and affords them a meaningful chance to participate in the end game, and it respects the dedication and effort of the hardcore.
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  #6  
Old 12-30-2013, 10:02 PM
Scoresby Scoresby is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
And the hardcores do not want a system that allocates an equal amount of kills to the groups that are less willing to spend more effort.

The hardcores need to respect that casuals have a reasonable expectation to participate in the end game. The casuals need to respect the dedication and effort of the hardcores.

One week of uncontested raiding is roughly a quarter of spawns in a month. Many are suggesting a 50/50 division (week on week off). This affords casuals the chance to participate, but it does NOTHING to respect the effort and dedication of the hardcore. We have already established that a 100/0 split of hardcore-casual has the opposite problem.

A 75/25 split respects casuals and affords them a meaningful chance to participate in the end game, and it respects the dedication and effort of the hardcore.
Except you're still raiding the other 25% of the time on the top tier content for the expansion. You already earn what you work for by having access to VP/Trak/VS.
  #7  
Old 12-30-2013, 10:08 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Scoresby [You must be logged in to view images. Log in or Register.]
Except you're still raiding the other 25% of the time on the top tier content for the expansion. You already earn what you work for by having access to VP/Trak/VS.
It's fair to bring up that many deals leave VP out of the uncontested time frames. For the most part, it's a moot point as few guilds have the keys to slay a dragon that are not already hard core. VP can perhaps be fairly addressed through any number of ways such as altering the 75/25 split to something like 70/30 or 67/33, or just making PD the only "non-hands off dragon."

For the time being, it's relatively minor and easily addressed. My major contention is the lack of consideration for each side's viewpoint. The hardcores should be rewarded just as the casuals should be respected.
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Last edited by Frieza_Prexus; 12-30-2013 at 10:11 PM..
  #8  
Old 12-30-2013, 10:12 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
My major contention is the lack of consideration for each side's viewpoint. The hardcores should be rewarded just as the casuals should be respected.
It's actually more nuanced than that: Is your viewpoint that the hardcores' near-monopolization of endgame content for the last two years should be completely ignored for the purposes of this agreement? Yes or no? Because I will tell you that it IS being factored in on the casual viewpoint, and that is part of the gap in consideration.
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  #9  
Old 12-30-2013, 10:04 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
but it does NOTHING to respect the effort and dedication of the hardcore.
On the contrary, the effort and dedication of the hardcore has been respected for over two years now.

As has been asked several times: What more can you possibly need? If it's a matter of newer members needing gear, start trading some of that plat/equip/mq's from the guild bank and make deals for what you need off the non-VP stuff with the casuals that have been shut out because of the extremes a small percentage of the playerbase has taken the raid scene over the last two years.
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Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #10  
Old 12-30-2013, 10:08 PM
Ciroco Ciroco is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
On the contrary, the effort and dedication of the hardcore has been respected for over two years now.

As has been asked several times: What more can you possibly need? If it's a matter of newer members needing gear, start trading some of that plat/equip/mq's from the guild bank and make deals for what you need off the non-VP stuff with the casuals that have been shut out because of the extremes a small percentage of the playerbase has taken the raid scene over the last two years.
So all we need is an agreement that says "stop farming crap you don't need"?
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