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  #151  
Old 11-23-2014, 08:48 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Groum [You must be logged in to view images. Log in or Register.]
Absolutely brilliant post!

However I actually decided to ignore the OP's levelling advice. Frankly I just wanted to experience more of old Norath, so after exhuasting Inny swamp, my jr. troll shaman started smashing orc camps in S. Ro. After I hit 14 I am planning on hitting up Lavastorm, then Najena, then Sol A, and so on.

As weird as it sounds, the original advise as actually too good in many ways! Plus I wanted enough plat to make my own Banded, etc. Something that the orcs do indeed provide. However that only applies to the early levels, which are pretty smooth no matter where you are. The high level tips are prcieless, as you are talking serious chunks of time there if you aren't efficient. Or so I recall.

Great post, great thread, and a key reason why I am now a Troll Shammy. :-)

Groum
lavastorm is a great place at 11! [You must be logged in to view images. Log in or Register.] everything will be yellow
  #152  
Old 11-25-2014, 12:57 PM
Groum Groum is offline
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Ugh, Yellows /shiver

A lot of time I lose to them, and even when I don't, the downtime isn't even close to worth it. Shammies start slow, and I am not twinked.

Just FYI, I made a good amount camping the Deathfist orcs for Sashes (+Vendoring Rawhide). I had to use SoW/Dot to break the camps, which isn't very efficient, but once broken, I could melee/Dot the rest of the way.

That got me enough cash to forge my own Banded Mail, + buy a nice Staff (14/40, can't recall the name off the top of my head). Even with that--and the new lvl 14 slow, Yellows are just bad news.

However I just relocated to Lavastorm, and it's looking up. I remember this zone as having a lot of cash for an outdoor zone, little competition, and hopefully it will take me a couple of levels. Another plus is not getting trained by Sand Giants--I am looking at YOU Loony the bard.

Shaman's are a bit of a slog, there is no doubt. I just want to get to Regen + Canni + decent Dots, and I'm sure it will all work out. My next stop, gear wise, are 5/55 AC/HP rings. Once I get that, I might try to jump back on the track of this guide, at least to compare rate of levelling versus my old-school/old-world method.


Groum
  #153  
Old 11-26-2014, 12:40 PM
Groum Groum is offline
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As an update to this:

At lvl 14, quite a bit of the random wanderers are still yellow, and some are red. A few of the drakes are going green, but still give good exp, especially compared to the time and mana it takes to down one.

I did 3 yellow bars of exp last night, dinged 15, and made 35pp. I would guess 50pp per level, although that might actually increase since I will now be taking on more Rock Dervishes and Lava Basiliks (stackable eggs that go for 6gp!!). This isn't trivial at all to an untwinked 'toon, and the experience is actually better for me solo than Oasis/South Ro. was.

Although there are undeniable grouping opportunities to Oasis, that's all there is. I'd suggest Lavastorm to any evil Shammy who wants an alternative in the 14-19 level range. The exp is very good, and the loot is very good for the level, can fight by zone, and sell in zone (or you can bind in Neriak next to a Vendor like I did), so it meets the guide's original criterial for a good levelling place.

Groum
  #154  
Old 01-01-2015, 09:18 PM
Cillaz Cillaz is offline
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In the teens I like to kill in WC and go for wisps, kodiak/young kodiaks. You can do the light stone turn in quest at the oasis gypsies for xp/plat or sell them to shady in ec. Plus loot bear pelts/skins to sell in ec. It's a good way to make some pp in the teens. Plus you can often get buffed by ppl in wc, if you ask nicely.
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  #155  
Old 01-08-2015, 05:38 PM
Swamphunk Swamphunk is offline
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A love bump for a guide I like!
  #156  
Old 01-27-2015, 04:26 AM
BlkCamel BlkCamel is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
Just want to thank you for your explanation of 2nd floor CoM. I got a group together for my epic fight about 30% into 54. That 30% was just awful; 4 or 5 lengthy KC groups, after doing 51-53 in KC so I was already really bored with it. I helped with reavers for another shaman, and by the time I had my epic I was 40% done with 54.

The last 60% of 54 and all of 55 at CoM second floor was faster than the first 30% of 54. The leveling was fun and challenging, as well as financially rewarding. I got 3 Master Wu's Trance Sticks and at least 1k in gems/jewelry. Not bad, considering exp was flying.

My only advice to add about CoM 2nd floor is to try and be conservative. 3 mobs at once is optimal, even if you can do 6. Adds tend to come at the worst possible time, and it sucks investing 4 minutes into 5 mobs just to have another come and force you to zone. Yes, you can time repops and pathers, but I found it easier to just stagger pulls so that I was grabbing a 4th after one of the first 3 was on the way out. I don't have a JBB, but I think it would have a lot of value here, because most mobs would end up at 0-1% hp and needed another enstill/epic. JBB would essentially have saved me 60 mana per mob, which obviously isn't a huge deal but it's not nothing.
Thank you DrKvothe, this is one of my favorite comments in this entire thread. You have provided some good input to this thread and I appreciate that. Shamelessly Bumping my thread with this qoute.[You must be logged in to view images. Log in or Register.]
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  #157  
Old 01-27-2015, 04:35 AM
BlkCamel BlkCamel is offline
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Quote:
Originally Posted by Quaos [You must be logged in to view images. Log in or Register.]
After 19, I've spent time in Kurn's, OT near the pond on the east wall, at P1/P2 in Oasis, and Crag Spiders in EK.
My personal experience has been that when 20 hits it is time to leave Kurn's, OT was alright but slow, and the Crag Spiders drop great Silk but they take most of my mana bar at 21.
P1/P2 in Oasis isn't too bad solo but it was best with a monk to duo while I rooted the deepwaters that were roaming to keep chain killing going.
I'll update if I try any other spots - 19-24 is a bit slow because the 19 spells don't do much to amp up your killing.
Another Great Comment, May add to post in the future.[You must be logged in to view images. Log in or Register.]
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  #158  
Old 02-02-2015, 03:42 PM
emdubwubwub emdubwubwub is offline
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What kind of content will a Troll Shaman not be able to solo at 60 that an Ogre Shaman can, again at L60 with the same gear/spells, because the Ogre Shaman will have Frontal Stun Immunity?
  #159  
Old 02-06-2015, 03:59 PM
Benedict Benedict is offline
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So I see on the front page that Root isn't breaking as often and has less resist chance. Does this mean that Shaman is more tolerable now? I tried my hand at shaman but the constant root breaking drove me absolutely insane. I don't see how you guys kill 3+ mobs when it burns all my mana on a single mob just trying to keep it rooted. Most of the time reapplying my dots breaks the root.
  #160  
Old 02-06-2015, 04:03 PM
Orruar Orruar is offline
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Quote:
Originally Posted by emdubwubwub [You must be logged in to view images. Log in or Register.]
What kind of content will a Troll Shaman not be able to solo at 60 that an Ogre Shaman can, again at L60 with the same gear/spells, because the Ogre Shaman will have Frontal Stun Immunity?
None. Zero. Possibly a negative number.
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