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#151
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Quote:
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#152
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Yes but if a group kills six mobs shouldnt this give about the same amount of exp as when a solo player kills one mob? (+ full group bonus)
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#153
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Having a group doesn't bestow fat exp. Grouping is.. a safe way to get exp, or camaraderie to achieve a goal (named loots).
Soloers should get more exp, if their intent is to solo, and they have a soloing class and know how to solo? That's the way it always was... If you guys think there is something wrong w/ it, by all means, keep researching and we'll fix something if its broken. | ||
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#154
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But right now even "group classes" get more exp solo than in groups...
i know Mages and necros were always faster solo...and probably druids too im not sure about that. But the rest? | ||
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#155
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Those "group" classes won't be able to "solo" past lvl 15? Depends on the class you're referring to I guess.
Is there a great level disparity in what we are discussing here? Low level people always soloed if they were able, due to the amount of exp they would make over grouping. Am I wrong? | ||
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#156
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#157
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#158
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Quote:
Example mob worth 1000 xp. One person killing one mob gets 1000xp. Six people killing six mobs get 6600xp (which equates to 1100xp per player before normalization). If all six players are the same level and are class/race combinations without any XP modifier then all six players will get 1100xp each. However, if the group is again the same level, but has some penalties etc, it works out like this: Code:
Race Class Per Mob For Six --------- ------- ------- ------- Human Cleric 162 974 Ogre Warrior 174 1042 Halfling Rogue 142 851 Erudite Wizard 180 1083 Barbarian Shaman 171 1026 Half-elf Ranger 271 1624 --------- ------- ------- ------- Total 1100 6600 The benefits of solo'ing vs. grouping depend on a lot of factors, but from a raw XP perspective, if the group can consistently kill 6 mobs in the amount of time the solo'er kills one mob, the group will earn faster XP over time.
__________________
-Bumamgar
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#159
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Thank you so much for taking the time to do that test! In retrospect, I'm sorry to bug you :P
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#160
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There is one thing that may be overlooked in the group division of xp. Several folks have been bringing up the group xp here and on the bug forums. The group XP bonuses tied to having 6 folks, the "full group" bonus was the same for 5 as having 6, but the difference was that the 6th did not result in any additional experience division. Meaning the most the xp would ever be divided by was 5.
I could dig this up and cite it if necessary, but hopefully others remember it as well. From the math, it's looking like that's not how it's currently set up here. | ||
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