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#1
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s I said, if anyhone could solve thse problems they would be a millionaire. I am complaining, I am not saying the problems are stupid. This is how these worlds end up, it seems. AND NO: content is not the answer. the gamer who farmbots expansions A and B will easily just add C to the list. It is a gemplay and design issue. And as I rudely suggested, a GM issue. RUN THE GAME dungeon masters. google it. ok, rant off.
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go go go
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#2
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#3
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But the biggest reason I would prefer tokens is that I think it would go a huge way towards making this server's endgame a more pleasant, friendly place. Instead everyone fights like dogs over the tiny amount of Kunark endgame content.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#4
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How is that a contradiction. The cost of competition that I am referring to is waking up at a moments notice to kill a mob, leave alts parked at every mob, train for hours on end, and track like its a paying job. | |||
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#5
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View it as a commodity, or oil. The less of it we produce, the higher it's cost assuming constant demand. Velious changes this somewhat -although I too have lived this progression before and have seen it's outcome. THere is a LOT more end game content in velious - a lot more stuff to do - period. It's an expansion devoted solely to level 60 activities. However, I don't think it will be enough to keep everyone happy. It never is. I think the real lesson is that I'm just bored at work today. | |||
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#6
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What will more content do? With Velious out, Kunark loot will be undesirable and the desirable mobs will still be killed every time by the top. I've seen it before, at it will happen again.
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#7
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Supply and demand. There are a good number of people who want to log on and kill EQ bosses on this server. There are a very small number of such bosses. Therefore the price is high, and its paid in time tracking.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#8
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I don't like variance because although it does solve the congestion problem it does so by making the endgame so annoying that most people can't/choose not to participate. I was chatting with Flemming yesterday on my mage and asked how much tracking he did. He said 10 hours and I thought that was a lot, but apparently a lot of people do 40+ hours (!).
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#9
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#10
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__________________
go go go
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