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#151
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Nah I like their attention to detail. It's necessary, and saves loads of issues later. Attention to detail just may be the most desirable quality in a dev there is IMO.
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#152
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Quote:
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | |||
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#153
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#154
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I'm excited. Especially about the lower NPC mana pools - I'm level 24 and it's completely absurd how many nukes and heals and other spells these light blue mobs can chain cast.
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#155
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(Hand of) Virtue, KEI, and any other group spell bypasses these level restrictions by targeting the spell caster him/herself and no checks are made on the casters fellow group members). | |||
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#156
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ETA on mage pet summoned sword procs fix (same patch note as SK epic bash for all, but add both to timeline for Project BigBoy) and necro heal retro being not dispellable?
Big ups on sky becoming a REAL raid zone now. | ||
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#157
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For me , I am excited to get an actual King group and clear tons of shroomz! Shroomz speak for itself and not to mention many more cobalt bracers hitting the market!
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60 Warrior Hitzme
60 Necro Avicii 21 Shaman Stonecold 52 Monk Happytime | ||
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#158
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If you are going to nerf rogues, then you had better to away the fact that you can stack ivu and invis, and you COULD NOT do this on live. The only way you could have both was after luclin with the aa group invis/ivu. Basically if you dont fix this all your doing is making rogue the same as any other person that stacks invis.
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#160
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You have proof that invis and ivu didn't stack? I don't remember that being the case.
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<Azure Guard>
Flyboy Firebane - 60 shaman Faladwen Fireball- 60 wizard Mithras Firehealer - 60 cleric Gurig Fireplague - 53 necro Umphrey McGee - 55 magician Loden Arrows - 46 ranger | ||
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