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#141
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![]() The mini bosses are being camped and have value. every one of the up to eight guilds would get one major kill a WEEK. The 4 way rotation would grant the 2 lucky guilds that got the Gods 3 kills that week. Please read my suggestion, if it does not make sense i will try to make it clearer [You must be logged in to view images. Log in or Register.]
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#142
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![]() Quote:
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#143
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![]() Quote:
I guess that's why you post anon, because you have no idea what you're talking about. | |||
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#144
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![]() Straight up rotations of "here's your cookie go get it" won't work. There has to be a way to compete still otherwise it's Hello Kitty Island Adventure. Incentive has to be there for players to want to log on to try and get a kill. A rotation takes that drive to improve and pisses all over it.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#146
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![]() Quote:
__________________
Straxx - Enchanter
Eminence - Cleric EMINENCE | |||
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#147
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![]() Im pretty sure you got your point across to everyone in DA and outside of it, Alawen. We're terrible, we camp mobs, we started the long sit, we are not as good as IB, whatever. Its not intended to be a personal attack at you, but your post count versus others in this thread dominates by a wide margin. Id ask that you be the bigger man here and represent your guild better. The same goes for my fellow guild members.
Suicide Kings Rotation is actually not a bad idea in my opinion and something I believe the guilds could work with. It would have to be fleshed out a bit more, but it has the proper frame work. Honestly, it sounds pretty similar to what Xzerion and myself talked about during our two guilds Ventrillo meeting. I just dont feel that letting that guild know that the mob is up (if they dont know themselves), or giving them an extended period of time to get set up is fair to the other guilds (For example: two hours is pretty long for Nagafen). Given a flare of competitive nature with tight time limits and secrecy; I believe it would benefit everyone tremendously. A new guild entering the rotation is really the only tribulation imo. The other side of the coin however, is that we could throw out the 15 person minimum limit. If you want to take the chance with less people, then thats the risk you take. On a side note: Quote:
- Daidraco [You must be logged in to view images. Log in or Register.] | |||
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#150
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![]() Quote:
By a raid group opting to take the suicide, I presupposed that the 15 person limit was removed. This is because if you take that suicide, you are responsible for mustering and getting your group in progress. Reasonable time limits (either for failing to muster or failure to drop a target) would have to be worked out since some encounters have trash, while other stuff doesn't.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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