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  #141  
Old 01-18-2013, 02:14 PM
Nirgon Nirgon is offline
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I'd also agree that mages are an offense class but when you can /pet attack and back off to spam pretty much guaranteed roots having to be almost no where near the target but definitely not within line of sight... it becomes a very decent control class. Something it isn't supposed to be.

Worse you can just send it into a dungeon after someone, it will bring a train (when it dies) and 100% root them lol.
  #142  
Old 01-18-2013, 02:14 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
root/fear the pet and mage = dead.


I'd like to 1v1 you with a current mage and you tell me how well you're able to keep it rooted.

WINK!

PS: good discussins', thanks for tuggin' on Nildawgs shirt for me
  #143  
Old 01-18-2013, 02:15 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I'd like to 1v1 you with a current mage and you tell me how well you're able to keep it rooted.

WINK!

PS: good discussins', thanks for tuggin' on Nildawgs shirt for me
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Fair enough, I do take you serious.

You have to think more about the group dynamic issue of this or a mage in the hands of a skilled player and not a scrub.

If I'm a mage and send my pet, person is immediately rooted. They start a root, I start a cancel magic. Root lands on pet, shortly after dispel lands on it and resumes.

Or, even in less skilled hands, you're trading dispel casts on you for nukes. The mage can easily OOR you with bolts while you're rooted too.

It's pretty bad dawg. On live that spell was insanely resisted.

http://lucy.allakhazam.com/spellraw....22&source=Live

I PM'd you the live resist calc logic using those variables (pvp resist calc, pvp resist base, pvp resist cap)

If for no other reason than its just cool to know how resists in EQ PvP actually worked.
ty sir, i will check this all out. as i said, i know a lot about how mages should work. in kunark, they were not the end all be all of norrath. and if i remember correctly, once i got to 52+ i was rotating between water and air for the stuns and backstabs before i got my epic because the root pet was pretty useless in pvp for how often its root was resisted.
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  #144  
Old 01-18-2013, 02:29 PM
Nirgon Nirgon is offline
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Yeah and the epic pet is another discussion.

That fucker was just innately fast, faster even than lvl 60 sow with velocity.

It also had a VERY high innate magic resist, probably like... 1 in 10 roots'd land and not for any meaningful duration.

There's more to pets like if you gave them resist magic, they were practically immune to root because of how NPC resist calc work and how much resist that resist magic made. This opens the door to even more fun strategy with mechanics like buff stacking and actually wanding a pet or needing an enchanter to 4x dispel to make shit happen. There's more to EQ PvP than most know and its quite great when you understand the finer points.

Going on with my last comment, there's lots of PvP "not classic" things that I could harp on and on about, but like you said... priorities. The things I'm bringing up are pretty major and this'd top my list, root/stun/blind resist 2nd, and then YT (I'm not for YT to be honest, its not classic, but it might help improve the population). The people who are here to enjoy a classic EQ PvP experience might say this list matches theirs... but perhaps, the pixel lust has taken them and I must be strong and carry the torch in their time of weakness.
Last edited by Nirgon; 01-18-2013 at 02:33 PM..
  #145  
Old 01-18-2013, 03:27 PM
Nirgon Nirgon is offline
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This is about PvP here bruh but thank ya for your classic input.
  #146  
Old 01-18-2013, 03:33 PM
Knuckle Knuckle is offline
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I'm feeling pretty iffy about this current VZTZ box. I remember there was ALOT of shit that had to be fixxed on 2.0 > 3.0 that is all currently undone. I can't remember the specifics though, so I feel like I'd be way behind the l33t sploiters that remember and used all the box sploits. The only one I remember vividly was selling potions back for more than I made them, I think the IVU potion or levitate potion was the money maker. lol.

I would paypal 100 bucks if someone would fucking archive the old pwnedemu forums somehow, they are worth more than any pixels.
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  #147  
Old 01-18-2013, 03:35 PM
Knuckle Knuckle is offline
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mages broken on red99? necro dots nerfed 67% in pvp, but nukes hit for full. No LOS, No Problem? Every class I play gets shit on. Glad I'm obsessed with skyrim right now.
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  #148  
Old 01-18-2013, 03:37 PM
Nirgon Nirgon is offline
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I might be gettin up in there
  #149  
Old 01-18-2013, 03:43 PM
Xantille Xantille is offline
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Quote:
Originally Posted by Littlegyno 9.0 [You must be logged in to view images. Log in or Register.]
We'll see how this develops. Could be a fun time.
lets do this
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  #150  
Old 01-18-2013, 03:49 PM
Nirgon Nirgon is offline
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Here I go again on my own, goin' down the only road I've ever known
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