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  #1  
Old 06-18-2012, 03:58 PM
Grumble Grumble is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Combine red and blue, turn on pvp only for zones with active raid content.

Win.
I'm only a lowly newb on this server, so this would have no immediate effect on me. However, if this were implemented I would quit. I detest PvP.
  #2  
Old 06-18-2012, 03:40 PM
Maze513 Maze513 is offline
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TMO loves this server more then anyone here thinks. Why would we want to salt the earth we harvest for our lovely pixels. The health of this server Does matter to them and I think with Velious coming down the pipe and the recent feelings of the smaller guild, that we'll probably be seeing a new softer TMO in the next months. We are all here for the same thing To play "Classic" EQ and no one wants to see that go. TMO is in the same boat
  #3  
Old 06-18-2012, 05:55 PM
achtung achtung is offline
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On live expansion came out and top guilds moved on. On P99 the content supply is very much insufficient to the level of demand from people who want to raid things. Bring on Velious and you shall see outdoor dragons etc left up for other guilds. Seems kinda obv.

Also why is Vox still up after like 5 days. Waste of content.
  #4  
Old 06-18-2012, 06:19 PM
finalgrunt finalgrunt is offline
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Originally Posted by achtung [You must be logged in to view images. Log in or Register.]
On live expansion came out and top guilds moved on. On P99 the content supply is very much insufficient to the level of demand from people who want to raid things. Bring on Velious and you shall see outdoor dragons etc left up for other guilds. Seems kinda obv.

Also why is Vox still up after like 5 days. Waste of content.
Kunark was said to cure the classic content issues. Velious will not cure the raid scene. Check Fippy Darkpaw's history here: http://www.fippydarkpaw.com/news/show/517883
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  #5  
Old 06-18-2012, 06:51 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by finalgrunt [You must be logged in to view images. Log in or Register.]
Kunark was said to cure the classic content issues. Velious will not cure the raid scene. Check Fippy Darkpaw's history here: http://www.fippydarkpaw.com/news/show/517883
To compare kunark to velious is asinine just like comparting fippy to classic is asinine. Velious more than triples the current raid content. That is just number of mobs it does well more than triple the time invested per raid
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #6  
Old 06-18-2012, 07:20 PM
finalgrunt finalgrunt is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
To compare kunark to velious is asinine just like comparting fippy to classic is asinine. Velious more than triples the current raid content. That is just number of mobs it does well more than triple the time invested per raid
Please, go into details as to why it would be any different on p99 than on Fippy, since obviously unlocking content (even faster) did not prevent insane competition even on old world mobs to the point GM tried to enforce rotations (dumb ones though, which didn't prevent cockblocking). Don't pretend that a small guild, tracking 1 target once Velious is out will go without spying / batphoning / training & leap frogging, because it's what the current "competition" tries to enforce on the server. And guilds shouldn't have to grow a roster big enough (or with people willing to play enough) to cover any time of the day to make sure there are enough to kill a target when it spawns. It's not because you can do it yourself, that it should be the case. Or I've clearly misunderstood the purpose of this emu server.

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Originally Posted by sedrie.bellamie [You must be logged in to view images. Log in or Register.]
The way i see this is; TMO did what was required to become the premier raiding guild and no one else wants to do that. Now what I am reading is that no other guild wants do the same work but want the same rewards.

It sucks having to track a raid mob all week, but it is awesome getting the loot. If you want something hard enough you will work for it.
Unless you've skipped the whole discussion, we're debating the "how hard it should be" part. 24/7 is retarded and not classic.
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Last edited by finalgrunt; 06-18-2012 at 07:25 PM..
  #7  
Old 06-18-2012, 07:19 PM
Grumble Grumble is offline
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Wow. Did this thread ever derail from the original topic from how to get people to return, to the elite guild members fighting among each other.

None of the argument of what's happening among the elites is going to do a thing to get people to return.
  #8  
Old 06-18-2012, 07:47 PM
sedrie.bellamie sedrie.bellamie is offline
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Originally Posted by Grumble [You must be logged in to view images. Log in or Register.]
Wow. Did this thread ever derail from the original topic from how to get people to return, to the elite guild members fighting among each other.

None of the argument of what's happening among the elites is going to do a thing to get people to return.
sorry be one of the de-railers

1) the xp bonus did up the numbers of players on the server; I think that if there is a slight xp bonus year round, that would help people with the grind and thus make the game either more enjoyable or one would get more return for their time. I would even be down to have "hot zones" that rotate. Like this week the Hot Zones are KC and Unrest, next week hot zones are HS and Mistmore, then another week is Old Seb and Sol b. This would kinda focus the player base and make it easy for people looking to level up. (ninja edit: hot zones could be 1) high end dungeon 2) low level dungeon and 3) an outside zone that is good for almost all levels -- this would give ample places for people to gather and level)

2) GM events: I know some people are really interested in BOB and are getting ready by collecting clickies (which I dont think are going to be allowed) and practice jousting.

3) I remember when the Hole was added to p99, that was a busy weekend in the Hole. I think at one point there were 6 diff groups xp'ing in the Hole. The Hole has some nice caster gear, both INT and WIS, and those shoulders for the right race have great reisists. So what I am saying here is more content brings in people back. When were the Warrens added on live?

basically I want more xp and more zones to level in. Give me velious and take away hybrid penalties and I would be a happy camper.
Last edited by sedrie.bellamie; 06-18-2012 at 07:55 PM..
  #9  
Old 06-18-2012, 08:13 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Grumble [You must be logged in to view images. Log in or Register.]
Wow. Did this thread ever derail from the original topic from how to get people to return, to the elite guild members fighting among each other.

None of the argument of what's happening among the elites is going to do a thing to get people to return.
I think this is a productive open dialogue. I am not accusing anybody of anything intentional. I am having an open dialogue with the most active people on these forums about what presumably is what i hope is going to grow into a respect between two philosophies. In hopes that people who read this will understand that the "hatred" is pretty much unfounded. That is building a community dialogue.

We all have made suggestions that would give positive enhancement to our project 1999 experience. If you do not mind doing a little digging. I think that TMO guys made some really interesting suggestions. Especially shorter variance (that they server side would have to implement) and raiding tiers (that we could as a community develop). Will everybody be happy? Of course not! That's compromise, or "flexing nuts" as I said earlier.

The topic has veered a little off course, as forums often do. Any and all suggestions are still much appreciated. As long as it does not turn into any sort of baiting.
  #10  
Old 06-18-2012, 08:46 PM
SirAlvarex SirAlvarex is offline
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Everyone seems to be caught up in the raiding aspect, when I think the real issue is that no one is around at the lower levels. It's hard to get new people to play when those new people have no one else to play with. Some come with friends, but a lot are just trying to relive the memories and group up at the lower tier.

Heck, when there was around 1k people peak the lower tier was really fun because you could get groups within 30 minutes between 10-30. Now I see almost no one on at all in that range.

So the question would then be, what would bring back the lower level people? Only non-classic things would really do. Global chats, faster XP, easier mobs, hotzones, etc have been mentioned, and I think it's a start. These were added in to later expansions for a reason, and that's because new people just stopped joining.

I don't know if those "non-classic" solutions will fly here, but hopefully something can be figured out before the server is reduced to 50 people at peak hours...
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