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Old 11-11-2011, 01:01 AM
Nirgon Nirgon is offline
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80% at 150mr is still too much big null, unless it has a greatly lessened duration. Stuns shouldn't be partials, just all or nothing.

I gotta say for all the people that come seeking classic EQ pvp, they sure want all kinds of changes made. Wtfs.
  #2  
Old 11-11-2011, 01:08 AM
Null Null is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
80% at 150mr is still too much big null, unless it has a greatly lessened duration. Stuns shouldn't be partials, just all or nothing.
Like perhaps from 10 minutes to 30 seconds?
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Old 11-11-2011, 01:20 AM
Nirgon Nirgon is offline
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Or has to pass the same resist check every so often.

And yes if snare lands it should just hold unless dispelled.
  #4  
Old 11-11-2011, 08:56 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Or has to pass the same resist check every so often.

And yes if snare lands it should just hold unless dispelled.
Null, why you evening listening to this child he has ZERO pvp exp. lolol You doing a great job NUll screw this scrub..
  #5  
Old 11-11-2011, 02:32 AM
Silikten Silikten is offline
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If you drop every one of those MR/% stats by -40. It would be perfect imo.

110mr = 86%. etc, etc.
  #6  
Old 11-11-2011, 03:10 AM
Null Null is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
If you drop every one of those MR/% stats by -40. It would be perfect imo.

110mr = 86%. etc, etc.
On my home server right now 120 is the new 140, it feels good bro.
  #7  
Old 11-11-2011, 04:29 AM
Silikten Silikten is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
On my home server right now 120 is the new 140, it feels good bro.
Does that mean currently on r99?
  #8  
Old 11-11-2011, 04:43 AM
Null Null is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Does that mean currently on r99?
No that means on the server I test with at home.
  #9  
Old 11-11-2011, 03:11 AM
Nuk3Afr1ca Nuk3Afr1ca is offline
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What's REALLY funny is that Null's dream monk items, which NOBODY will have, leaves his monk with 30PR, 30DR, 59FR, 40cold, and 1275 HP

One single Ice comet, which is going to hit for full every time against that, does 70% of your entire hp bar.

One single ebolt does 89% of your HP bar.

Stop trying to make casters paradise. Is it TOO MUCH TO ASK that people who almost die from ONE SINGLE SPELL resist crowd control spells at least 90% of the time???

Even if you resisted 100% of crowd control spells, it's STILL caster's paradise. They don't need MORE WELFARE crap on top of their already enormous damage.

And NO, the answer is not to lower damage and leave crowd control spam in. Casters need high damage spells to be viable in 30vs30 fights and melee need at least 90% resistance to crowd control to be worth playing at all.

The maximum amount of crowd control I will play with is having crowd control resist capped at 90% resist rate, and reaching that level against 125MR.

If you want to land crowd control spells, you should have to debuff the person with tash or malo first.

Debuff spells were a big factor on real PvP servers and were basically redundant on VZTZ. Give them the 50% PvP server debuff bonus if you want, I don't care.
Last edited by Nuk3Afr1ca; 11-11-2011 at 03:52 AM..
  #10  
Old 11-11-2011, 04:01 AM
Pudge Pudge is offline
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resists just need to be scaled by era. classic gear has less resists.. so shit should be a little easier to resist. kunark has better gear, so more resists should be necessary to resist the same spell. and velious has even better resist gear, so.. even higher resists required

and yea we shouldn't assume everyone will be running around with max resists, because it would take quite some time for everyone to camp it all
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