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  #141  
Old 09-17-2011, 05:32 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Juugox2 [You must be logged in to view images. Log in or Register.]
your targets name flashes so i mean you can still tell
I did not notice that. BUT isn't it significant that I didn't? Who's gonna know?

I'll have to confirm this.
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  #142  
Old 09-17-2011, 06:29 PM
Galanteer Galanteer is offline
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Quote:
Originally Posted by Foxx [You must be logged in to view images. Log in or Register.]
yes, very significant that you didnt notice it. It means your a fucking idiot and a bad player
or just coddled by the target ring
  #143  
Old 09-17-2011, 06:36 PM
Diggles Diggles is offline
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coddled by target ring would be a good gname
  #144  
Old 09-17-2011, 11:10 PM
HawkMasterson1999 HawkMasterson1999 is offline
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Target rings I can understand but if they remove item linking I'm just gonna quit.
  #145  
Old 09-18-2011, 12:02 AM
greatdane greatdane is offline
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Quote:
Who's gonna know?
Literally anyone who played before target rings were introduced?
  #146  
Old 09-19-2011, 02:36 AM
karsten karsten is offline
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please bring back target rings oh god my life
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  #147  
Old 09-19-2011, 01:10 PM
sellawiz sellawiz is offline
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It seems stupid that they waited THIS LONG to remove the rings?!
  #148  
Old 09-19-2011, 02:32 PM
RiffDaemon RiffDaemon is offline
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Quote:
Originally Posted by sellawiz [You must be logged in to view images. Log in or Register.]
It seems stupid that they waited THIS LONG to remove the rings?!
It wouldn't seem stupid if you had read the thread.


Quote:
Originally Posted by Runningfish [You must be logged in to view images. Log in or Register.]
You obviously don't understand why this was removed now. Nilbog/the dev's have been wanting to remove maps, rings, and spell sets for a long time. However until a recent improvement it was impossible. Now they can control the client side more, so once they got that control they did what they had been wanting to do for a while. It wasn't like this entire time they could just remove these any time they wanted. A tool had to be developed for them to do this.

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Quite simply, we fix things when we have the means.

Notice the other client-related issues which have been recently fixed. Brown skeletons, maps, and spellsets.

On the slate, if not already fixed, bypassing 'tradeskill recipe window' to open tradeskill containers with combine button.

I also requested that PCs in skeleton form not display names (hope that's fixable)

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If you know of more client-related bugs, post them.
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