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#141
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#142
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We've been known as the worst community of all eq communities for over a decade. | |||
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#143
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#144
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#145
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__________________
go go go
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#146
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Ok, we're the worst eq community that everyone knows about.
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#147
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THJ had stuff like:
these weren't all in a traditional cash shop UI but spread across a few different vendors in the bazaar.
__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#148
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ok ill admit the bags were valuble. but everything else was cosmetic.
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#149
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Quote:
Here's what you can expect: Daybreak Cash (premium currency) Experience potions (XP, AA XP boosts) Stat/utility potions (runspeed, damage shield, regen, etc.) Teleportation items (gate clickies, port items) Mounts (horses, flying mounts, illusions-as-mounts) Illusions (turn into different races/creatures) Familiars (stat-boost pets) Bags (large-capacity, weight-reduction, sometimes 40-slot+) Housing items (decorations, furniture, plots, layouts) Hero’s Forge armor (cosmetic armor sets) Weapon ornaments (cosmetic weapon skins) Armor ornaments (appearance gear) Dyes and appearance customization items Name change tokens Race change tokens Gender change tokens Server transfer tokens Character slots Heroic Characters (level-boosted characters, e.g. lvl 85/100+) Skill reset items / AA-related respecs (when available) Mercenary slots Mercenary gear / cosmetics Mercenary name change contracts Persona slots (for alternate class system) Tradeskill materials or crates (occasionally) Key/ring containers and special inventory items Overseer system packs (agents, quests, collectibles) Loot crates / bundles (randomized rewards, cosmetics, consumables) Expansion bundles/preorder packs (often include mounts, bags, illusions, etc.) Pets (cosmetic or minor utility) Fireworks and novelty items Title unlocks / vanity labels Consumable clickies (various temporary effects) | |||
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#150
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Back to the drawing board. | |||
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