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#1
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What I found interesting was how little difference there was between the dark elf and ogre for agi/dex - where did you put the ogres starting stats?
The Dark Elf did a good job making up the stamina deficit - there is only 168 health difference and this is closed further if there are shaman buffs around. The difference is also made up a bit when in sword and board mode - (the ogre would be assumed to be about 50 hp down on that slot due to using clay guardian or atramentous). The extra mana reservoir on the dark elf is very impressive, though honestly I'm not sure how useful it would be (again my sk is a 52 troll - he doesn't really struggle that much with running out of mana, but perhaps I've just adapted to his mana pool). The dark elf strength is appalling and will be a handicap if trying to solo, where the character's dps is quite important. | ||
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Last edited by Jimjam; 02-21-2023 at 08:12 AM..
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#2
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Last edited by DeathsSilkyMist; 02-21-2023 at 11:07 AM..
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#3
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Honestly, the most common time to run out of mana is when thirsty | |||
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#4
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#5
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#6
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HP isn't a huge issue when you are fear kiting, and with a Fungi or Velious Healing Chestplate you aren't low on HP that long.
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#7
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TLDR - SKs should be prioritizing both INT & mana regen IMO. | |||
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#8
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Mixing in a bit of high end raid gear it’s not impossible to cap stamina even on an elf. My eru paladin started with 20 str (lol…long ago) so 70 stamina. The unbuffed Str though is tough to increase since a lot mid-tier tank gear doesn’t have any and SK’s closest equivalent to Yaulp4 (40 str) is Siphon Strength and maybe a Dark Reaver proc. I would bring up the Greenmist strength steal proc but JFC let’s just not [You must be logged in to view images. Log in or Register.] | |||
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#9
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After an hour you should probably be taking a breather anyway imo. Troll proven better for mental health / well being!
Microbreak every 15 mins and minibreak after 45 mins- hour. | ||
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#10
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Maximum mana almost never means anything. Aside from raiding clerics and quad-kiting wizards/druids, there's almost never a situation where a few hundred extra to the depth of your mana pool would have made any difference. Either you're not outspending your regeneration, in which case it doesn't matter; or you are outspending your regeneration, in which case you never sit at full mana anyway and the ultimate maximum is irrelevant. As a hybrid, there will practically never be a situation where you go from full mana to OOM in one single fight and would have benefitted so much from even more mana that you'd have traded, say, HP or resists for it. The game just doesn't generally work that way. The size of one's mana pool only matters when you need a full mana bar for a single encounter and are fucked if you run out before it's over. That's basically just clerics in a CH chain, and quad-kiters.
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