#141
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Your experience is being ruined because top guilds kill everything, and you want to kill stuff? What is your fix? More rotations? Amusement park “Lines” for pixels that isn’t built off of respawn windows or length of wait? How do make it so super cool people with awesome jobs and hot spouses that don’t care about this game get BiS? I’m saying it snarky, but honest question! | |||
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#142
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#143
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If someone wins the race, everyone else leaves and gives the race winner 3 hours to kill the mob? | |||
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#145
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Does that work on encounters like NTOV or Tunare?
Kunark and Classic, it could work, but functionally what’s the difference between current state? Race winner still gets first crack, they can just lose and the circling buzzards still get a shot. | ||
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#146
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#147
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What problem does that solve?
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#148
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#149
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He's right though. The answer to all this bullshit has been racing with lockouts. And has been for a long time. Worked great. In fact, if I have my p99 lore correct, the reason why racing was reversed, was due to casual guilds not showing up for the encounters. But this is the ONLY time my guild at the time, FoH (with venerate) had a shot at statue/AoW. Racing with lockouts enables a kittens + Dawn Believer team up to compete for literally every mob in the game.
__________________
60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | |||
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#150
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