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#1
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think back to the ugly zones that look like they were shit out of a procedural terrain generator, no-pvp Nexus, mounts (worst thing to happen to pvp), and career neckbeards with 500 AA points ezmoding the game
your opinion counts more than mine since I haven't even played on this box in a year, but isn't there some other option? I empathize with the hardcore players that just want fresh content/grind, but the awful moon cats expansion is like settling for dirty meth just to get your fix | ||
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#2
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If you want luclin onwards go to a live progression server or play on p2002.
Quite simple solution really. . .
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Drakar 60 Iksar Necromancer
Skar 60 Iksar Shadowknight | ||
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#3
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Ya agree with Colgate on this one. I appreciate your points, you're clearly not just a zombie Troll spewing out garbage like Smedy, but EQ is not a PVP MMO. There's no zone control, special PvP merchants, etc. It's literally just the exact same game as on Blue with a PvP switch flipped on. Every time these emu servers have tried to make a pvp server for EQ that takes the PvE out of the equation [devnoob boxes with 1000x exp, vulak can be boxed with 2 people etc.] they turn into ghost towns within a month. When the PvE incentive to stop logging in goes away, people won't log in anymore just to hunt people down. Who are you hunting down if there's nothing to do in game? Why are you logging in?
It sounds like you're looking for a Crushbone PvP box, which don't get me wrong is fun, but it's not an immersive experience that keeps me logging in for hours at a time week in and week out.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#4
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the reason why everquest pvp is fun is because the game is not built around pvp. any mmorpg that builds everything around pvp turns out like a call of duty type game where pvp feels like a grind. the pvp aspect has died out on red99 as the population has thinned down and with velious comes more zones, another release of a unclassic expansion that's going directly against the mindset of this successful servers would not save red, it would only prolong it's imminent death. All pvp servers come to an end, as the goal of its players is to fight... when the fight is done it's time to redo it all once more, time to hit up the sands of north ro and get those dervish rings again bros.
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Wipe it clean. | ||||
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#5
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It has "died down" because of this unique phenomenon on red99 where "not doing" pve is somehow cool. On Live, as well as on other MMO's similar to EQ such as EQ2, there's multiple guilds trying to contest each other to slay the dragon. Somehow on Red99 killing the dragon is maligned as something embarrassing. As long as the so-called "hardcore pvpers" have this attitude, then there will continue to be a dearth of meaningful pvp that doesn't involve bind points and catching solo people out during Euro hours. Simply wiping the server will only provide 3-4 weeks of that initial excitement before it turns into the same thing all over again. Red99 needs another guild or two who are interested in actually playing EverQuest, and a continual flow of PvE progression things, such as AA's, which gives incentives to people to keep logging on and playing, thus creating more PvP opportunities. EQ is a game about PvP over PvE. Not throwing down in EC for the hell of it. It's also comical to hear all these hardcore pvper's talk as though they're here for the pvp, when they can't be found in open world PvP without a gank squad and multiple clickies searching for guaranteed wins.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#6
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Nothing to do with raid content for new or existing players. Go play on a luclin enabled server if you want luclin.
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Drakar 60 Iksar Necromancer
Skar 60 Iksar Shadowknight | |||
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#7
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Trying to start something up now knowing that you'd be ridiculed and have empire snatch every member that's worth a damn after a couple of weeks of "trying" isn't something anyone in their right mind is going to do. The best you can do is stick to your friends and play with them and snatch a couple of yellow texts here and there. Got to embrace the challenge if you want the challenge bro, can't recruit everyone and run around with a 90 man zerg and think people going to stick around to get stomped, that's not how this works, it's only fun if it's actual somewhat fair. The only people who could essentially "fix" the server is the core of empire at this point, you'd need to drop the warm bodies and somehow figure out a way to make things fun/interesting again. You know in sports the teams have equal numbers on the fields, that's because it simply would not be interesting watching a match where one team outnumbered the other team 3 to 1, same goes here...
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Wipe it clean. | ||||
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#8
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And Luclin is classic Drakar, 2001. Less than 2 years after EQ released. Pretty damn classic. So go toss off with your anti-Luclin BS. Server was advertised as classic, and Luclin is classic. Buck up.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#9
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soul binders
nexus spires bazaar beast lords halfling hybrids gnome hybrids those were the things i liked about luclin that would add to this server. otherwise naw. luclin pvp was broken as fuck. uh manaburn anyone?
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Current Games:
Naw | ||
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#10
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I get a kick out of reading Smedy talk about contesting and unfair numbers when his guilds have been at forefront of targeting the upcoming guilds and preventing them from being able to grow and contest. The biggest recruiter for the top guild has been Lite and the Friends crew.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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