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  #1  
Old 09-02-2010, 08:49 PM
yt2005 yt2005 is offline
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In the general Discord-flavored PvP, you also run into needing to disallow bluebies from healing reds. And, no one wants to turn in their book just so they can group with other reds. This discourages people from turning in books at all. Fine, whatever. That's general PvP.

With /guildwar, you can make the same rule about disallowing bluebies without really affecting things. Because /guildwar is temporary, and people will be by and large focusing on PvP while flagged, it won't really discourage anybody unless they never wanted to do PvP at all.

For that reason, I think it makes sense to implement the rule that people cannot cast beneficial spells on a guild in /guildwar unless they are in the same guild. While this does not prevent people from buffing up long in advance, whatever you implement to discourage jumping out of the guild to avoid death (either staying PvP for 10 minutes, or until zone, or whatever) will also prevent healers and buffers from circumventing the system in midst of the fight.
  #2  
Old 09-02-2010, 08:50 PM
Rogean Rogean is offline
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Anyways, we can't pull a bystander into a pvp battle simply because he heals someone, that could be problematic.
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  #3  
Old 09-02-2010, 08:52 PM
yt2005 yt2005 is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Anyways, we can't pull a bystander into a pvp battle simply because he heals someone, that could be problematic.
See that is one way someone could be greifed. Good call.
  #4  
Old 09-02-2010, 08:58 PM
Taxi Taxi is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Anyways, we can't pull a bystander into a pvp battle simply because he heals someone, that could be problematic.

I dont know, is there a way to make a warning window?

"You are about to be flagged for pvp! Proceed with spellcasting?"

lol
  #5  
Old 09-02-2010, 08:51 PM
yt2005 yt2005 is offline
Aviak


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Above, I mean to draw a comparison and suggest implementing a similar rule to the way general red / blue thing works. Not to suggest that /guildwar and the Order of Discord are related in any way.
  #6  
Old 09-02-2010, 08:52 PM
Otto Otto is offline
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Is fixing PvP melee/resists coding as well? Or is that something more like source coding/something other coders do?
  #7  
Old 09-02-2010, 08:55 PM
yt2005 yt2005 is offline
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I would also suggest warning guild invitees if the guild is in a /guildwar, and warning the guild that a /guildwar is being initiated, along with a warmup timer to count down until the Guild War actually starts. The warmup time is necessary, in my opinion, to prevent guildmembers, especially newbies, from being blindsided.
  #8  
Old 09-02-2010, 08:58 PM
yt2005 yt2005 is offline
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Optionally, along with those warnings, you could have a "safety" timer for when somebody in the guild first logs on, if they've never been online since the /guildwar was started.

Boy, R&F's "no editing" rule really does not work well with my posting style.
  #9  
Old 09-02-2010, 09:15 PM
Zenlina Zenlina is offline
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As for your origanal post on which guild would use it, i think alot would but depends which guild you would use it against. For example, not sure if any would use against IB/DA. Unless they want a beeper sent out and have 30-50 lvl 50s beating on there asses all day. But in terms of making another guild for pvping, you probably right about that. But alot of hassle to go back and forth between guilds so wouldnt be very fun. Probably have a alt join another guild thats in the mist of battle for some pvp pwnage on weekends or something.

I mean you can turn it into a GM event for specific zones like EC or SK to try stir up the pop abit, i know raren and aba would love that, too bad they would miss out if that happened.
  #10  
Old 09-02-2010, 10:57 PM
Rogean Rogean is offline
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