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  #141  
Old 01-19-2014, 02:02 PM
Commonsense Commonsense is offline
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Quote:
Originally Posted by Quiet [You must be logged in to view images. Log in or Register.]
Well... lets do the math. Starting with the fact that I was a fresh start character, with no PLing, no char on blue, rolling one of the most under powered classes, without hand outs. No jersey shore crew or IRL friends who play this game and assisted.

You've been involved in my character death I'd say 35 times. ~ 5 times I've managed to dodge you by zoning faster
I've killed you one time on Valk 1 time, today.

You've destroyed roughly 50 different exp opportunities I had since I started by either killing me or members of my group. Or simply zoning in and Harry Potter mapping directly to our group, regardless of how obscure the location. You literally go in a circle jerk pattern from EJ-TT-Seb - DL- KC on some weird patrol to make sure leveling was nearly impossible unless your guild was raiding.

You're a the number 2 of a guild that kills mobs on the soul basis of preventing any other characters who aren't members of that guild from gearing up and competing. Being a fresh start here I believed that was an absurd premise and didn't buy in to it. As current status goes, I will not obtain my epics within the next 5-6 months.

You're a griefing fuck, you've killed me naked pre-pnp 3 times, and been involved in corpse camping me twice in fear pre-pnp.

You walked around with this idea that you were immune to the rules and then with the GMs watching, like literally watching and frapsing, you got caught breaking PnP and got thrown so far off the server that the population increased nearly 25% in the 2 days after you were gone. More characters have gained levels 52-60 in the post -tune era than in the 3 months prior combined. More Dragons and raid mobs have been downed by other guilds in the post-tune era then in the previous 6 months. More mass pvp has happened then in the entire time you were humping characters in zones.

If you think, I mean, if you can't look back and see how absolutely dreadful you were on the server, if you think you deserve any type of mercy, then you haven't really learned anything and deserve to have more characters banned.

Someone find this anti-pvp sperglord in game and beat the living fuck out of him.

A real pvp server can't suffer a fool like this or anyone who thinks like him.

This server literally almost imploded over view points like his. This stuff is just like homosexuality...if you tolerate it, it will spread until even your dad gets screwed.

Snuff this character out now and anyone who agrees it. Find them, kill them, take their loot, kill and re-kill.

Server survival depends on it.
  #142  
Old 01-19-2014, 03:31 PM
thisuserwasbannedlol thisuserwasbannedlol is offline
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hurb is prplgrpz?
  #143  
Old 01-19-2014, 04:05 PM
Poliwag Poliwag is offline
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Hey guys was just browsing the red forums and it seems like a really fun and totally non-toxic place to play!

Anyone got starting gear for a ikky necro? or some plat. I'm in FoB.. same name ingame
  #144  
Old 01-20-2014, 11:41 AM
Commonsense Commonsense is offline
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[You must be logged in to view images. Log in or Register.]]

One bad apple ruins the whole bunch.

Homosexuality spreads until your father is screwed.

Current cesspool of toxic players attracting more ruinous sperglords.

Pile of crap attracts pieces of crap.

Lobbyquest victory and server implosion rather than earn it.

GM's caught in crossfire and the heat corrupts.

Server ruined ......CONFIRMED.
  #145  
Old 01-20-2014, 12:51 PM
Commonsense Commonsense is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
Small Scale PvP

Small scale is defined as any engagement involving any group of players numbering 6 or less on one side. A group is defined as one or more players united by a common goal. Being 'grouped' with the in-game grouping mechanic is not relevant to this definition.

An engagement is defined as any time a player is killed by a group.

If you are killed in small scale PvP, you may choose to Loot and Scoot if you call LnS in a zone-wide or global channel. You may call Loot and Scoot in any zone after respawning from death so long as you head straight for your corpse. If you need to move across multiple zones in order to Loot and Scoot, you must call LnS as you move through each zone. If a new player enters the zone, you must call Loot and Scoot so they are aware of your intentions. You may not be killed, attacked, or attacked while Loot and Scooting. After retrieving your corpse, you are allowed a short amount of time to med and memorize spells, and then must leave the zone immediately for 1 hour. This is not an excuse to sit and 'talk trash' or fight mobs. You must med/mem up and leave. If you are killed and opt to fight instead of calling Loot and Scoot, you may not call LnS later on, and forfeit any rights to not be corpse camped. If you log out you may return in 1 hour and call Loot and Scoot.

You can only ever have one zone lockout active per group of players at any time. If a fight occurred across multiple zones, the winning group picks which zone the lockout will apply to.


Large Scale PvP

Large scale is defined as any engagement involving any group of players numbering 7 or more on one side. A group is defined as one or more players united by a common goal. Being 'grouped' with the in-game grouping mechanic is not relevant to this definition.

An engagement is defined as any time a player is killed by a group.

In large scale PvP, you MUST Loot and Scoot. However, Loot and Scoot must be called by a single person from the losing side after the engagement is over. The engagement is over when a representative from the losing side calls Loot and Scoot. If you die in large scale PvP you must stay away from the engagement and you may not receive a res until after the fight is over. Wait at the zone-line or outside the zone until your representative has called Loot and Scoot. Players waiting for Loot and Scoot to be called may be killed while waiting for loot and scoot, but may not fight back or cast beneficial spells on those still engaged in PvP. Thus, it is wise to stay far from any engagements or outside the zone if necessary after you have died.


Once Loot and Scoot has been called, the losing side will move in and loot as a group. The representative calling Loot and Scoot for the losing side is expected to make it clear they are calling Loot and Scoot (IE, spam it if needed). There will be a 30 second 'grace period' after Loot and Scoot has been called where the two sides engaged in PvP are expected to break off their engagement and stop fighting. The losing side may begin Looting and Scooting during or after this 'grace period' but may still be killed in the 30 second grace period without repercussion. After Loot and Scoot has been enacted, players on either side may not be killed or attacked. They are allowed to cast res's, and are allowed to have a short time to med and memorize spells before they must leave the zone. This is not an excuse to 'talk trash' or fight mobs. You must med/mem/rez up and leave. If there are players from the losing side outside the zone when Loot and Scoot is called, they must apply the rules for crossing zones to get to their corpse outlined in the Small Scale PvP section. The winning side is encouraged to assist in this process, particularly in more dangerous zones, but is not required to do so. Once the last person of the losing side has left the zone, they may not return for 1 hour from the time the last person exits the zone.

If a group leaves a zone completely during an engagement in large scale pvp to enter a zone where PvP has not occurred during that engagement, and the opposing group does not pursue, the exiting group is considered to have called LnS in the zone they have left.

You can only ever have one zone lockout active per group of players at any time. If a fight occurred across multiple zones, the winning group picks which zone the lockout will apply to.


-----------------------------------------------------------------------

Here's the TL;DR

It all seems complicated on paper, but in practice, it equates to this:

Small scale: You can either call loot and scoot, or forfeit all rights by not calling it.

Large scale: Once you die in PvP, you can't fight or help the fight. 1 side must call LnS, at which point they have to leave. if your whole group enters a zone that hasn't had pvp and the opposing group does not pursue, you are calling lns by default

Large & small: If pvp happened across more than one zone, winning side picks which zone losing side must leave.

This is, as far as I can tell, the best way to do this. I'm posting this for feedback, let's get some constructive comments going.


TLDR; because it's all been done before. You aren't inventing the wheel, you are taking a shit on the server and calling it fertilizer.

Assuming your aren't corrupt you have got to be the dumbest GM I have come across in a while. What kind of dumbass would seek to impose rules that can't be enforced?

IT'S ALL BEEN DONE BEFORE
Just ask around. How does a program recruit someone this ignorant? This program can do better than this.

How are you planning to enforce this? Let me guess. You will just do the best you can amirite?

Are you one of these toxic PnP assholes who has weaseled their way onto staff to help your friends? Someone has to ask, because that is the only answer that would make sense.

No one in their right mind (unless they were corrupt) would suggest to impose an unenforceable ruleset on the server that isn't hard coded. There are way too many instances to police. You can't do it. Even if you had 40 GM's you could not police this fairly. It is folly.

There have been some who have already quit and the rest will quit when the CORRUPTION accusations make their way through the populace. Based on your horrible ideas, based on the fact they have all been tried before with disastrous consequences and based on common sense it is probable that you are trying to ruin the server, and I will be the first to go on record as saying you will probably be banned for corruption over this.
  #146  
Old 01-20-2014, 01:00 PM
Nirgon Nirgon is offline
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Dat toxic classic play nice policy

(My sides... seriously)
  #147  
Old 01-20-2014, 01:06 PM
Commonsense Commonsense is offline
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[You must be logged in to view images. Log in or Register.]

Talk of weak toxic players and corruption and nirgay shows up.

Coincidence?
  #148  
Old 01-20-2014, 01:08 PM
Nirgon Nirgon is offline
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I can only imagine what kind of tears classic item loot/resist fixes will conjure.

I'll be showin' up with my party hat on that day, boy.
  #149  
Old 01-20-2014, 01:15 PM
Commonsense Commonsense is offline
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Weak and embarrassing.

What a pussy.
  #150  
Old 01-20-2014, 01:27 PM
Nirgon Nirgon is offline
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Huge pussy wanting item loot over here.
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