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Old 12-27-2013, 06:01 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]

We are talking about increasing significantly the number of targets available to people who previously didn't get as much or got nothing at all. We are not talking about equal footing between everyone.
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Old 12-27-2013, 06:01 PM
Ungriim Ungriim is offline
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Originally Posted by quido [You must be logged in to view images. Log in or Register.]
What happens some month when TMO reaches the quota and FE or IB don't?

I'm advocating leaving 1 out of X alone no matter what if you've killed it - it is not dependent on a good or bad month, and it holds for all mobs. We can work out details for people who haven't repeatedly killed these mobs to get further attempts.
Then they would presumably get the required amount next month and get put back on the "week off" list? This doesn't apply to the precious VP mobs
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Old 12-27-2013, 06:04 PM
quido quido is offline
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I still think there is a less-convoluted way of achieving this that better bears in mind our buddies that have done little-to-no raiding.
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Old 12-27-2013, 06:07 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
What happens some month when TMO reaches the quota and FE or IB don't?
Exactly what's supposed to happen. TMO has had their quota of raid targets for the month at that point and bow out of competing until the next month. They should have managed their points better and maybe let other guilds kill some stuff early in the month if they wanted to have enough points to be part of the competition for an end-of-month Trakanon or Phara Dar or whatever, instead of blowing their wad early and dominating everything.

This directly addresses the key issue Rogean mentioned of monopolization of targets, while still allowing for the same level of competition you currently enjoy for most of the month.
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Old 12-27-2013, 05:37 PM
quido quido is offline
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I support such a course of action, though I don't think it should be a perfect mirror image of what I describe - something like half of the outdoor dragons/etc.
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Old 12-27-2013, 05:47 PM
Ungriim Ungriim is offline
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I also liked the DKP per dragon kill idea , but may be hard to track. I've spoken to several people about it and it is also hard to control the guild splits for more targets
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Old 12-27-2013, 05:53 PM
Yaolin Yaolin is offline
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High Priority Targets (1 out of 3)

Trakanon (10), Cazic Thule (4), Innorruk (4), Severilous (4), Venril Sathir (4)

Can be killed by a guild one time in every 3 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 Guild gets 40% of Trakanon kills and 50% of Severilous, CT, Innorruk, and VS kills. I.E. The last pop of the month would be up for grabs for which guilds gets 1 more than all the rest.

Low Priority Targets (1 out of 4)

Dracoliche (10), Maestro (10), Talendor (4), Gorenaire (4), Faydedar (4)

Can be killed by a guild one time in every 4 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 and #2 Guilds gets 30% of Maestro and Draco kills and 25% of Talendor, Gorenaire, and Faydedar kills. I.E. The last pop of the month would be up for grabs.



“Rotations” are reset when a “High Priority” target has been killed three times, a “Low Priority” target has been killed four times, or a new calendar month has arrived.

This policy would do much better if variance were say halved, it would allow guilds that are not batphone to have a 100% increased chance in seeing a mob pop if they raid in that specific zone during the mobs window.

Also no one mob is ever guaranteed to a particular guild so all mobs will probably be killed in very short order. To those of us that can only play for a few hours a night during the week this would only increase our chances to actually seeing mobs up during raid windows from 5% to maybe 10% once in a while and obviously the end of each month would be the most fun.
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  #8  
Old 12-27-2013, 06:41 PM
Yaolin Yaolin is offline
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Quote:
Originally Posted by Yaolin [You must be logged in to view images. Log in or Register.]
High Priority Targets (1 out of 3)

Trakanon (10), Cazic Thule (4), Innorruk (4), Severilous (4), Venril Sathir (4)

Can be killed by a guild one time in every 3 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 Guild gets 40% of Trakanon kills and 50% of Severilous, CT, Innorruk, and VS kills. I.E. The last pop of the month would be up for grabs for which guilds gets 1 more than all the rest.

Low Priority Targets (1 out of 4)

Dracoliche (10), Maestro (10), Talendor (4), Gorenaire (4), Faydedar (4)

Can be killed by a guild one time in every 4 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 and #2 Guilds gets 30% of Maestro and Draco kills and 25% of Talendor, Gorenaire, and Faydedar kills. I.E. The last pop of the month would be up for grabs.



“Rotations” are reset when a “High Priority” target has been killed three times, a “Low Priority” target has been killed four times, or a new calendar month has arrived.

This policy would do much better if variance were say halved, it would allow guilds that are not batphone to have a 100% increased chance in seeing a mob pop if they raid in that specific zone during the mobs window.

Also no one mob is ever guaranteed to a particular guild so all mobs will probably be killed in very short order. To those of us that can only play for a few hours a night during the week this would only increase our chances to actually seeing mobs up during raid windows from 5% to maybe 10% once in a while and obviously the end of each month would be the most fun.
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  #9  
Old 12-27-2013, 05:54 PM
Fazlazen Fazlazen is offline
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I'm afraid a conversation can't keep going on if either yendor or anthrax are part of it.
  #10  
Old 12-27-2013, 05:55 PM
criddopher criddopher is offline
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Original post is good.....
so is the elite/casual high/low teir competition rotation. as to the rotation I would add something like if a casual guild gets 75% of the kills for the month they get raised to elite, If they get 0% of the kills they drop back to casual. That way BDA or someone doesnt turn into the TMO of casual rotation weeks. As much as I doubt that would happen.
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