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  #141  
Old 07-01-2013, 02:17 PM
Nirgon Nirgon is offline
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If you're "actively camping something" you need to be "actively camping it" or it's not yours.

Threw Ambrodawg a bone and saved him some wrist.

However, the rules do permit you to haunt him across Norrath and curse his name or discredit him.
  #142  
Old 07-01-2013, 02:20 PM
Ambrotos Ambrotos is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
This thread is honestly confusing because it basically hints that everything is FTE which conflicts with: http://www.project1999.org/forums/showthread.php?t=2653

specifically:


Now I do not know if that post was made with any authority but what it says always made sense.

This thread contradicts everything I have understood, if 30 seconds is enough time to justify losing the spawn then this server basically caters to afk lvl 60s vs active groups camping things. If you are are level ~30 mage and camping hadden, he spawns, you are 40m I would think the logical scenario would be you med to full and then take him down.

Is this just for outdoor mobs?

When I camp NG in seb on enchanter I basically kill the 3 bugs, /q to drop pet, log back in, afk at safe spot until I see bugs begin to repop. Then I wait for the krup roamer to path back, I mez it, tash it, charm it.. then I go calm the bugs and then slow pull when the pet is un-mezzed. That process can take a few mins and it sounds like someone else could basically just walk up and kill the bugs since I took longer than 2 seconds to engage them all.

Now should someone be able to afk indefinitely and kill the thing whenever they are done watching their movie? No.. but at the same time it is hard to say a definite time frame. In the example of a level 30 camping hadden it could take 1-2 mins to get enough mana. In the case of me camping NG the krup can take more than a couple of minutes to path, another min for mez to end etc.


Quote:
If you are are level ~30 mage and camping hadden, he spawns, you are 40m I would think the logical scenario would be you med to full and then take him down.
First off you won't be 40 mana camping Hadden. This is the key part of when I say people try and twist everything around.

Quote:
This thread contradicts everything I have understood, if 30 seconds is enough time to justify losing the spawn then this server basically caters to afk lvl 60s vs active groups camping things.
Where did I say being afk and level 60 gives you the right to the camp. If you read what I have posted, you must be active and ready to engage your single npc you don't have clear to get. How does being active ready to kill, equal being level 60 and afk?


Quote:
When I camp NG in seb on enchanter I basically kill the 3 bugs, /q to drop pet, log back in, afk at safe spot until I see bugs begin to repop. Then I wait for the krup roamer to path back, I mez it, tash it, charm it.. then I go calm the bugs and then slow pull when the pet is un-mezzed. That process can take a few mins and it sounds like someone else could basically just walk up and kill the bugs since I took longer than 2 seconds to engage them all.
Once again, you answered your own question. You are actively engaged at your camp. Where is the comparison?
  #143  
Old 07-01-2013, 02:29 PM
thugcruncher thugcruncher is offline
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Quote:
Originally Posted by Ambrotos [You must be logged in to view images. Log in or Register.]
So it has been you have to be active and ready to kill when it spawns. If you can't do it, then it's open.
Can this be the new banner? If I had a copper for every time I've had my mobs ks'd following this simple rule (if its popped and non engaged, it's not camped) I'd have a rod of annihilation or some shit.

I don't care what the camp rules were on your server, I don't care about what you think a camp is or entails. If you aren't killing it, or aren't seconds from killing it, it's not camped.
  #144  
Old 07-01-2013, 02:32 PM
Ambrotos Ambrotos is offline
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Take abstract posts and clip them together to specifically mean anything you want to kill is fair game? No. Apply the situations to what the situation is.
  #145  
Old 07-01-2013, 02:33 PM
Nirgon Nirgon is offline
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People idling at camps and saying it belongs to them is bull shit. I fully support the judgement in this thread.
  #146  
Old 07-01-2013, 02:37 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by Ambrotos [You must be logged in to view images. Log in or Register.]
First off you won't be 40 mana camping Hadden. This is the key part of when I say people try and twist everything around.



Where did I say being afk and level 60 gives you the right to the camp. If you read what I have posted, you must be active and ready to engage your single npc you don't have clear to get. How does being active ready to kill, equal being level 60 and afk?




Once again, you answered your own question. You are actively engaged at your camp. Where is the comparison?
How am I twisting anything? The precedent set here is that it is FTE.

In the example of a mage, Hadden spawns, I summon my pet, I cast my self buff on myself, maybe cast pet buff? Probably down to 50m. If I am camping a mob in my level range I probably want to get full mana first.

2 mid lvl 20s are camping him to try to get lucky and make some money.. he spawns, they buff, they med, they engage.

Or shit, I am on my cleric at level 28 camping hadden, I buff myself and am sure as hell going to get full mana given how much mana my nukes use.

My second statement comes in at this point, a level 60 could be afk there and as soon as the mob spawns they nuke and loot without any need to prep.

Now with me at NG, I literally sit and wait for the krup to path - how is that more engaged than the guy who doesn't attack the spawn within 20 seconds?

The bottom line is that outdoor targets are FTE, does this apply to dungeons also?

If so, I need to go get a group together to go sit on fungi king camp because NOBODY ever does and it would be pretty damn easy to FTE a mob when the people 'camping' it are sitting afk in the tube room or timing pathers to invis pull.

I am not trying to twist anything around I just want to understand what the server rules are on this...

-edit-

read some of the other posts on this page, looks like FTE it is.
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Last edited by xCry0x; 07-01-2013 at 02:40 PM..
  #147  
Old 07-01-2013, 02:38 PM
RevengeofGio RevengeofGio is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People idling at camps and saying it belongs to them is bull shit. I fully support the judgement in this thread.
The question is.... is 30 seconds idling?

20 seconds?

5 seconds?
  #148  
Old 07-01-2013, 02:39 PM
Stinkum Stinkum is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
How am I twisting anything? The precedent set here is that it is FTE.

In the example of a mage, Hadden spawns, I summon my pet, I cast my self buff on myself, maybe cast pet buff? Probably down to 50m. If I am camping a mob in my level range I probably want to get full mana first.

2 mid lvl 20s are camping him to try to get lucky and make some money.. he spawns, they buff, they med, they engage.

Or shit, I am on my cleric at level 28 camping hadden, I buff myself and am sure as hell going to get full mana given how much mana my nukes use.

My second statement comes in at this point, a level 60 could be afk there and as soon as the mob spawns they nuke and loot without any need to prep.

Now with me at NG, I literally sit and wait for the krup to path - how is that more engaged than the guy who doesn't attack the spawn within 20 seconds?

The bottom line is that outdoor targets are FTE, does this apply to dungeons also?

If so, I need to go get a group together to go sit on fungi king camp because NOBODY ever does and it would be pretty damn easy to FTE a mob when the people 'camping' it are sitting afk in the tube room or timing pathers to invis pull.

I am not trying to twist anything around I just want to understand what the server rules are on this...
Calm the hell down, kid.

He was pretty clear what the rules are, and responded to you several times when you were being a smart-ass and twisting things around.

If this honestly bothers you that much, find another server to play on.
  #149  
Old 07-01-2013, 02:39 PM
Nirgon Nirgon is offline
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How about 20 seconds, 30 seconds, 2 minutes, my "best friend showed up", my "kid wanted something", I was "only gone an hour"

It spawns, you are actively camping it, you're fine.

You aren't? Well, sorry you alt tabbed back to whatever fascinating shit you were doing or left the game otherwise when it popped and you missed it.
  #150  
Old 07-01-2013, 02:45 PM
RevengeofGio RevengeofGio is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
How about 20 seconds, 30 seconds, 2 minutes, my "best friend showed up", my "kid wanted something", I was "only gone an hour"

It spawns, you are actively camping it, you're fine.

You aren't? Well, sorry you alt tabbed back to whatever fascinating shit you were doing or left the game otherwise when it popped and you missed it.
You're dodging the question a bit...

Basically do you have to tag on spawn? I mean let's say you were camping x spawn:

1) You buffed then medded a bit then planned on pulling but I tag it first.. is it mine?

2) You wait a couple seconds for whatever reason and I tag it... is it mine?


I guess what I'm trying to get at is that the way this decision is phrased it could easily be made that it all comes down to FTE (which is the way you're saying it).
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