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Old 10-22-2013, 03:04 PM
Champion_Standing Champion_Standing is offline
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Most effective fix for raid scene would be to remove all raid mobs from the game.
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Old 03-28-2013, 03:59 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Enslaved [You must be logged in to view images. Log in or Register.]
All these people agree with me:

When these, literally some of the greatest scholars of Classic EverQuest that the world has ever known, yet all interpersonally cantankerous to some degree or another, all agree on what should probably be done with Variance and the raid scene, and have been in accord for approximately an entire year, the developers should probably at least PRETEND to BEGIN pay attention.
Interestingly enough, not a single sock has occurred since these changes went live. Correlation? Mere happenstance? I don't know. Merely interesting. (Though perhaps I'm overly invested in the idea, but if it really is working I'll try not to have any "I told you so's" [You must be logged in to view images. Log in or Register.])
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Old 03-28-2013, 04:40 PM
arsenalpow arsenalpow is offline
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Because grouping in venril's room doesn't count? Because camping a raid force at the north wall in fear doesn't count?
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Old 03-28-2013, 05:11 PM
oldschooltrader oldschooltrader is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Because grouping in venril's room doesn't count? Because camping a raid force at the north wall in fear doesn't count?
This. You are lieing to yourselves if you think poopsocking doesnt "exist" anymore bc of this variance change. Only thing that changed is the characters that would b sitting at spawn in game are now more than likely camped at the spot instead. Does that fix any problem? The raid force is still basically still there socking it up.

If you say that the camped character thing is a strat n not poopsocking then i have some magic beans to sell you.


No more 100 people on VS spawn point correct, but the virus is far from cured.
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Old 03-28-2013, 05:38 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by oldschooltrader [You must be logged in to view images. Log in or Register.]
No more 100 people on VS spawn point correct, but the virus is far from cured.
Personally, I consider it an improvement to not have people just sitting there socking. A huge one? No, but it was either have chars camped everywhere AND sock, or have chars camped and not have to sit there logged in to sock.

This is clearly no panacea. Do better, far more efficacious solutions exist? Extremely likely. However, to not have 100 people on VS's spawn anymore, well that's at least slightly better right?

Any improvement is better than none. Let's stop acting like any change other than the best one automatically excludes all other solutions. Nothing here is preclusive of additional problem-solving.
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Old 03-28-2013, 06:21 PM
pharmakos pharmakos is offline
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Quote:
Originally Posted by oldschooltrader [You must be logged in to view images. Log in or Register.]
This. You are lieing to yourselves if you think poopsocking doesnt "exist" anymore bc of this variance change. Only thing that changed is the characters that would b sitting at spawn in game are now more than likely camped at the spot instead. Does that fix any problem? The raid force is still basically still there socking it up.

If you say that the camped character thing is a strat n not poopsocking then i have some magic beans to sell you.


No more 100 people on VS spawn point correct, but the virus is far from cured.
this ^^

players asking for a change have been accused of repeatedly trying the same thing without getting any results

well, the server admins also seem to be trying the same thing without getting results either

the theory was that variance would allow smaller guilds to compete. it simply hasn't done that, though.

was a noble experiment but i think its time for something new

the next idea may work or it may not, but something new would be at least worth TRYING imo
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