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#1
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Most effective fix for raid scene would be to remove all raid mobs from the game.
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#2
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Quote:
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#3
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Because grouping in venril's room doesn't count? Because camping a raid force at the north wall in fear doesn't count?
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#4
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If you say that the camped character thing is a strat n not poopsocking then i have some magic beans to sell you. No more 100 people on VS spawn point correct, but the virus is far from cured. | |||
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#5
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This is clearly no panacea. Do better, far more efficacious solutions exist? Extremely likely. However, to not have 100 people on VS's spawn anymore, well that's at least slightly better right? Any improvement is better than none. Let's stop acting like any change other than the best one automatically excludes all other solutions. Nothing here is preclusive of additional problem-solving.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#6
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Quote:
players asking for a change have been accused of repeatedly trying the same thing without getting any results well, the server admins also seem to be trying the same thing without getting results either the theory was that variance would allow smaller guilds to compete. it simply hasn't done that, though. was a noble experiment but i think its time for something new the next idea may work or it may not, but something new would be at least worth TRYING imo
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Escapegoat / Pharmakos / Madriax
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