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#1
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The mage has a pet that can tank shit when charms get broken so you don't wipe. The shaman dog is like lvl 39 and torpor is both too slow and problematic on a summoned player. The only argument for shaman is, "you need torpor for x, because y". Feel free to make that argument, but there is no other added utility when you have 2 ench and a cleric. Mages have rods, coth, and DS, which is actual utility the ench/cleric don't provide.
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#2
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Shamans have Malo, which is better than Mala. CoTH is rarely used in group settings. Most of the time you would need to have your Mage already set up somewhere, unless you are doing something like Chardok Royals. In a static 4 man if you wanted to stay at Juggs, everybody would just stay camped in Juggs. You wouldn't leave your Mage friend behind and play with the other 3 players. Shamans save tons of mana because they can cast things like slows, heals, etc. This means the Cleric and Enchanters don't have to. That easily covers Mod Rods, which damage the player and require the Mage to spend mana on them. Damage Shield is only 4-16 DPS roughly, depending on if the mob is slowed. That's not a lot of DPS. Remember than Enchanters also have a DS, so really the Mage is only increasing your DS DPS by 66%. In reality the Mage is only adding 2.5-10 DPS when taking that into account. Finally, if you want to use the "players are playing perfectly" argument, then a Shaman can perfectly root/rot mobs, which is the same DPS output as a Mage. You can't have it both ways. You can't say a group is playing perfectly, but the Shaman can't root/rot in a scenario where the group is chain pulling easy mobs and playing perfectly.
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Last edited by DeathsSilkyMist; 09-04-2022 at 03:53 PM..
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#3
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#4
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#5
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At that length a Shaman can fully dot the Cliff Golem with Epic, Pox, and 2x Bane of Nife's for 62 DPS + 17.7 Pet DPS = 79.7 DPS. This doesn't including using JBB if you don't need to recover mana during the fight. The Shaman is also better at slowing the mob due to Malo. This is a fight where the Shaman would shine compared to a Mage, and you are only losing 20 DPS, which would save you a paltry 10 seconds on kill time. You would lose less DPS if the Shaman was JBB spamming after applying DoTs. Quote:
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Last edited by DeathsSilkyMist; 09-04-2022 at 06:10 PM..
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#6
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#7
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Let me show a simpler example.
Let's start out with a group that does 100 DPS. When fighting a mob with 25000 HP, your group will kill the mob in 250 seconds. If you doubled your DPS to 200, which isn't difficult, you will reduce the kill time to 125 seconds. Doubling your DPS again to 400 would be much harder, and would reduce the kill time to 62.5 seconds. As you can see, you get diminishing returns on time saved when it comes to adding DPS to your group. Getting to 200 DPS in a four man group is easy. 2x Enchanters with charmed pets is already around 170 DPS with hasted level 47 mobs. The other two members will easily get your group to the 200 DPS mark. The only way to increase your DPS to 400 would be to bring 4x Enchanters, which most people agree is too risky. The additional 2 Enchanters are only saving half the time of the first 2 Enchanters (62 seconds vs. 125 seconds), while significantly increasing the risk of your group dying.
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Last edited by DeathsSilkyMist; 09-04-2022 at 04:57 PM..
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#8
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Would you rather have 1 extra DPS in your group or a second healer with nothing to heal? This is an easy fucking question DSM. I know you aren't too bright but I think you can figure this one out. A cleric isn't struggling to keep 2 decent/good enchanters alive. They don't need your help no matter how hard you want that to be the case.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#9
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Last edited by DeathsSilkyMist; 09-04-2022 at 05:05 PM..
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#10
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I've consistently been talking about high end targets. The goal of the composition should be to increase the ceiling of what is possible. I don't see you making an argument for shaman lifting the ceiling anywhere.
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