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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content?
Yes 75 42.13%
No 103 57.87%
Voters: 178. You may not vote on this poll

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  #131  
Old 05-08-2012, 04:42 PM
Daldolma Daldolma is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You have no idea what you are talking about most of our core members have full time jobs as well as hobbies. We happen to have euro and asian/aussie players to help us on the weaker hours. I'm uundeniably a core member, as you call it. And I'm away at work 10hrs a day, am at the gym 90 mins a day, and limy g/f demands my attentions most of the remaining time, yet I maintain a 40-50% raid attendance and never have my phone on for sleep time batphones.

Get some new material
Undeniably? That's a strong word. You're an auxiliary DPS class and your raid attendance is 36%. You talk a lot on the forums and have been in the guild for a long time. Are you actually a core member? That's debatable.

Your core members are the reason you function as a dominant raid guild. You're not the reason you function as a dominant raid guild. Necrious doesn't miss raids. Zagum tracks constantly. Jeremy has spent 80+ hours a week just camping fungi tunics -- he's always available. Zeelot, Fazlazen, Fauss, Portsche, Xeli, Baxter, Darkdeath, Elethia, etc, etc. If you really want, I can run through your 15-20 members that are your 'core' and the reason you dominate. The ones like you, that work full time and don't respond to early AM and work-hour batphones, are no different than the majority of active members in non-raiding guilds. You benefit from your guild's core that carries out the vital processes.

You do have Asian, Aussie, and Euro players. There's no debate on that. But they're not the exception. Most guilds have foreign players; plenty of guilds have 10-15 players on at any given time. What most guilds don't have is that core of hardcore, dedicated, and available players that can be on at just about any time of any day. That base is what sets TMO apart; and the importance of that base is magnified by the server's non-classic end-game mechanics.
  #132  
Old 05-08-2012, 05:02 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
Undeniably? That's a strong word. You're an auxiliary DPS class and your raid attendance is 36%. You talk a lot on the forums and have been in the guild for a long time. Are you actually a core member? That's debatable.

Your core members are the reason you function as a dominant raid guild. You're not the reason you function as a dominant raid guild. Necrious doesn't miss raids. Zagum tracks constantly. Jeremy has spent 80+ hours a week just camping fungi tunics -- he's always available. Zeelot, Fazlazen, Fauss, Portsche, Xeli, Baxter, Darkdeath, Elethia, etc, etc. If you really want, I can run through your 15-20 members that are your 'core' and the reason you dominate. The ones like you, that work full time and don't respond to early AM and work-hour batphones, are no different than the majority of active members in non-raiding guilds. You benefit from your guild's core that carries out the vital processes.

You do have Asian, Aussie, and Euro players. There's no debate on that. But they're not the exception. Most guilds have foreign players; plenty of guilds have 10-15 players on at any given time. What most guilds don't have is that core of hardcore, dedicated, and available players that can be on at just about any time of any day. That base is what sets TMO apart; and the importance of that base is magnified by the server's non-classic end-game mechanics.
You obviously have no clue my attendance is currently 53%, and you definitely don't understand the value of a wizard. We do top dps on, every battle, and we provide somethng you don't seem to understand....mobilization.
Mobilization is what gets mobs, and I have always been the master of mobilization.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #133  
Old 05-08-2012, 05:16 PM
Daldolma Daldolma is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You obviously have no clue my attendance is currently 53%, and you definitely don't understand the value of a wizard. We do top dps on, every battle, and we provide somethng you don't seem to understand....mobilization.
Mobilization is what gets mobs, and I have always been the master of mobilization.
Don't get defensive: I'm not insulting you. I got your attendance from TMO's website -- it says 36%. If that's mistaken, I apologize. And yes, I get the value of mobilization. In fact, the changes I want would emphasize the value of mobilization far more than it currently matters. You would be far more valuable in a system where you actually have mobilization competition. As of now, you're unopposed on more than half of your dragon/god kills, and the competition is weak at best on the rest. You're either tracking against nobody or tracking against guilds that can only get enough raiders online for a few primetime hours.

53% attendance seems somewhat unbelievable if you don't respond to bat phones during work hours, gym hours, girlfriend hours, or sleep hours -- but let's just assume it's true. That would indeed make you a core member. I have to admit, though -- I'm curious as to how you manage to make more than half of TMO's raids when you work 10 hours a day, workout 90 minutes a day, and sleep -- let's say 7 hours -- a day. Not including a spare moment for your girlfriend, friends, meals, bars, or any other hobbies, that would make you available 5 hours per day during the week. I'd be surprised to find that more than 50% of TMO's raids consistently occur within a 5-hour prime time block.
  #134  
Old 05-08-2012, 05:21 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
Don't get defensive: I'm not insulting you. I got your attendance from TMO's website -- it says 36%. If that's mistaken, I apologize. And yes, I get the value of mobilization. In fact, the changes I want would emphasize the value of mobilization far more than it currently matters. You would be far more valuable in a system where you actually have mobilization competition. As of now, you're unopposed on more than half of your dragon/god kills, and the competition is weak at best on the rest. You're either tracking against nobody or tracking against guilds that can only get enough raiders online for a few primetime hours.

53% attendance seems somewhat unbelievable if you don't respond to bat phones during work hours, gym hours, girlfriend hours, or sleep hours -- but let's just assume it's true. That would indeed make you a core member. I have to admit, though -- I'm curious as to how you manage to make more than half of TMO's raids when you work 10 hours a day, workout 90 minutes a day, and sleep -- let's say 7 hours -- a day. Not including a spare moment for your girlfriend, friends, meals, bars, or any other hobbies, that would make you available 5 hours per day during the week. I'd be surprised to find that more than 50% of TMO's raids consistently occur within a 5-hour prime time block.
I sleep like 6 hrs or so, my g/f lives with me so a quick 10 min raid doesn't bother her too much. If you want more informarion into "how I do it" you will have to come shadow me however.

The 36% is lifetime raids attended since the merger, I took a few months off for a move across country, and job hunting.
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #135  
Old 05-08-2012, 05:43 PM
Mantel Mantel is offline
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To say Alarti works out 90 minutes a day everyday is slight overkill... Ive talked with him over vent and he sounds like pee wee herman..
  #136  
Old 05-08-2012, 05:51 PM
Daldolma Daldolma is offline
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OK -- so we're not including your time off while busy. We're talking about your raid attendance given perfect conditions.

You're kind of missing the point, though. The point is that a player like you, that is theoretically only available to raid for about 6 hours of the day, is not terribly different from most active members of BDA, Taken, Divinity, etc. Based on the way you're describing yourself, you're not the type of player that is swinging the balance. For the vast majority of each day, you're not tracking and you're not available to raid.

The people that are responsible for TMO's monopolization of end-game content are the ones that can track for 8+ hours a day during off-peak hours. They're the ones that can make raids at 2PM, 8PM, 2AM, and 8AM. They're the ones that can do things that normal people with normal jobs and normal lives can't.

Classic EQ didn't used to be dominated by people that could dedicate 18 hours a day to being available. It wasn't that huge of an advantage. People generally knew when mobs would spawn, and patch days kept primetime pops more prevalent. P99 has created an environment in which only the hardest of hardcore have a realistic chance at tracking and killing the majority of end-game mobs. You need to be able to have sufficient numbers at any moment of any day in order to kill a mob.
  #137  
Old 05-08-2012, 06:00 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
OK -- so we're not including your time off while busy. We're talking about your raid attendance given perfect conditions.

You're kind of missing the point, though. The point is that a player like you, that is theoretically only available to raid for about 6 hours of the day, is not terribly different from most active members of BDA, Taken, Divinity, etc. Based on the way you're describing yourself, you're not the type of player that is swinging the balance. For the vast majority of each day, you're not tracking and you're not available to raid.

The people that are responsible for TMO's monopolization of end-game content are the ones that can track for 8+ hours a day during off-peak hours. They're the ones that can make raids at 2PM, 8PM, 2AM, and 8AM. They're the ones that can do things that normal people with normal jobs and normal lives can't.

Classic EQ didn't used to be dominated by people that could dedicate 18 hours a day to being available. It wasn't that huge of an advantage. People generally knew when mobs would spawn, and patch days kept primetime pops more prevalent. P99 has created an environment in which only the hardest of hardcore have a realistic chance at tracking and killing the majority of end-game mobs. You need to be able to have sufficient numbers at any moment of any day in order to kill a mob.
Actually I am describing the majority of tmo players there are maybe 10 or so players with availibilities you describe.....if that
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #138  
Old 05-08-2012, 06:03 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Mantel [You must be logged in to view images. Log in or Register.]
To say Alarti works out 90 minutes a day everyday is slight overkill... Ive talked with him over vent and he sounds like pee wee herman..
Well in all honesty its 60 to 90 mins a day depending if its anaeorbic or aerobic
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #139  
Old 05-08-2012, 06:15 PM
Gwence Gwence is offline
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it's misleading, alarti is the janitorial assistant at the gym, his 90 minutes are spent freshening up the locker room and giving hand jobs on the side

I'm sure his asshole gets a work out
  #140  
Old 05-08-2012, 06:17 PM
Gwence Gwence is offline
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Oh and you better watch out dude, Jimes seems to be positioning himself to make a run at your title of "dumbest fucking idiot on the planet"


u guys live together irl?
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