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  #1  
Old 06-20-2023, 03:21 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Sorry enchanters don't need shamans to slow. Hope you can recover some day
Enchanters don't need Clerics to heal either. You can simply break the pet and let it heal out of combat, then recharm.

The question isn't "do you need a Shaman to slow?". The question is "can you be more efficient at killing mobs by sharing duties?". The answer to that question is yes.

Healing a charmed pet is simply a faster way of healing the pet than breaking and recharming. You are asking the Cleric to do that duty so the Enchanter doesn't have to.

Having the Shaman slow is simply doing the exact same thing the Cleric is doing: spending time and mana to mitigate damage so the Enchanter doesn't have to.
Last edited by DeathsSilkyMist; 06-20-2023 at 03:37 PM..
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  #2  
Old 06-20-2023, 03:34 PM
Lampolo Lampolo is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Enchanters don't need Clerics to heal either. You can simply break the pet and let it heal, then recharm.

The question isn't "do you need a Shaman to slow?". The question is "can you be more efficient by sharing duties?". The answer to that question is yes.

Healing a charmed pet is simply a faster way of healing the pet than breaking and rechamring.

Having the Shaman slow is simply doing the exact same thing a Cleric is doing: spending time and mana to mitigate damage instead of the Enchanter.
Thank you for admitting defeat
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  #3  
Old 06-20-2023, 03:27 PM
Lampolo Lampolo is offline
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Trust me you don't know what the question is
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  #4  
Old 06-20-2023, 03:29 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Trust me you don't know what the question is
Thank you for admitting defeat. You cannot rebut any of my arguments, and must resort to insults to try and save face. This will be my last response to you until you can provide a better argument.
Last edited by DeathsSilkyMist; 06-20-2023 at 03:38 PM..
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  #5  
Old 06-23-2023, 05:49 AM
BigPlays BigPlays is offline
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Regarding rez, I personally rather have Rez on hand then wait for a cleric to come to where you are and spend 500 pp of pp that could go to gear. Losing exp at say lv 57 is not fun
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  #6  
Old 06-23-2023, 10:23 AM
Snaggles Snaggles is offline
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Yea in the game of risk v reward having 96% or even 90% rezzes on tap is very helpful. An enchanter and shaman toolkits have enough overlap that unless you absolutely need malo a cleric is simply better.
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  #7  
Old 06-23-2023, 10:47 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Yea in the game of risk v reward having 96% or even 90% rezzes on tap is very helpful. An enchanter and shaman toolkits have enough overlap that unless you absolutely need malo a cleric is simply better.
It really just depends on how much you die. If your group isn't very good, a Cleric can be a good crutch for sure. An experienced group is going to die from time to time, but not often enough for it to be a necessity.

Your group can also level a pocket cleric and a low level rogue if they are concerned, you don't need a cleric constantly in group just for a res.
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  #8  
Old 06-23-2023, 11:27 AM
Jimjam Jimjam is offline
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Deffo if you are good and experienced you won't die so often.

However, if I were doing a self farm gear / dungeons trio, I'd deffo do a lot of stuff that pushed the limits of my equipment, experience and talents as I'd enjoy the challenging aspect to it as well as doing content I may have previously overlooked or skipped.

As such I'd expect to go on many adventures that would be likely to involve a lot of dying. Of course, there would be the option to just pile up the corpses and get them rezzed after 2 hours even without a cleric/paladin/nec to hand.
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  #9  
Old 06-23-2023, 12:26 PM
BigPlays BigPlays is offline
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Gonna be spending a lot of time in guk for gear especially on a reset. Cleric is gonna do big things other than healing there. Plus even if you are experienced, bad pulls or bad pathing happen more often than you think. Unless you have a monk pulling it’s gonna be tough. Still gonna go with cleric chanter and monk
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  #10  
Old 06-23-2023, 01:28 PM
Jimjam Jimjam is offline
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Safehall bound cleric?
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