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#1
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![]() You said "most mobs don't summon" (incorrect), in an attempt to make it sound like it's super viable to root rot throughout Sebilis (incorrect), to support your very dumb and desperate attempt to continually make it seem like a Shaman is inherently always better than a Mage.
I wouldn't try to counter what you say for no reason, that's just another dumb straw man line from you. You're simply incorrect about so many things, which everyone needs to constantly try to educate you on, but you continue to refuse.
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#2
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You are just countering what I am saying. That or you really just don't know much. You keep getting stuff wrong but insisting you are right.
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#3
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![]() I'll throw in another vote for Enc/Enc/Clr/Nec. The utility you gain from the Necro will likely outweigh the additional DPS from the Mage over the long term. And when you really want to go ham you have the option for the third charm pet in many zones. Under no circumstances would you ever want a Shaman. DSM seriously making the argument that a Shaman can out-DPS a Mage because he root rots four mobs at a time is one of the most breathtaking displays of autism ever seen on these boards. He keeps falling back on the math. Well, that's kind of like saying that because you can shotgun a single beer in five seconds, you're capable of drinking 720 beers per hour. The math checks out, but in practice this is not how real life works. Shamans are not a group DPS class because no group wastes time root rotting four mobs at a time. If you're killing that slowly why even have a group in the first place?
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#4
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People really don't seem to have the capacity to think about how to kill mobs it seems, or how DPS works. You can have 5 mobs in camp, 3 being DoTed, 2 being handled by the Enchanters and their pets. Then the pets can attack the DoTed mobs to finish them off. Remember how Troxx's DPS range was 75-157? You don't need max DoT ticking every time to get the majority of the DPS out of the DoTs lol. You can use Bane if you want too, that only lasts 7 ticks. At the end of the day both methods would achieve the same DPS. But in reality most people don't actually care about DPS, which is why the whole entire premise of the argument is silly. You won't gear check players, and you are fine with muzzle instead of Tolapumj's Robe, but then you will say Mage is superior because it supposedly can DPS better. Ironic, considering you lose DPS by using muzzle and not gear checking players hehe.
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Last edited by DeathsSilkyMist; 08-20-2022 at 07:39 PM..
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#5
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![]() Quote:
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
#6
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#7
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![]() /thread
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
#8
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![]() Ahhh a walk down memory lane
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I’m McLuvin the read-through
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#9
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![]() Ironically, the only time a Shaman could even sniff a spot in a theoretical best four-man caster group would be alongside a Mage, and that's only if Enchanters were disallowed for some reason.
Three Mages + Shaman is pretty fantastic. Drop a slow and the pets just start chainsawing away at the mob. Barely even need to heal them. | ||
#10
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