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#2
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Snortles Chortles asks question about red99
Snortles Chortles is banned welp shit guys, that's that
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Quote:
Wipe it clean. | |||
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#3
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See you in OOT with my bard box
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#5
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SiP
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#6
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Why doesn't everyone just turn their books in on Green and boom thats your PvP server
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#7
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Because PvP in EQ is garbage and P99's PvP community has been hyper-toxic to itself. Hence Red is dead and blue maintains a healthy competitive population.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
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#8
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Quote:
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#9
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Quote:
P99 PvP died out because the ruleset appealed to no one. They went FFA PvP with coin loot. A non-classic ruleset. What is the problem with this? FFA PvP players want item loot. They're griefers to the max. With only coin loot they quickly get bored. Coin loot PvP players were more "casual PvP" players who came from team servers. They want a sense of community and safety with some occasional PvP risk. With FFA PvP they quickly got bored. They could have either done FFA item loot or teams coin loot but they went with some bastardized non-classic hybrid. The best ruleset for P99 would be teams PvP with a non-classic mechanic to stop cross team cooperation. Teams live was the only PvP to get more than 1 server due to popularity and it only became unpopular because top raiding guilds cross teamed to gain an advantage defeating the purpose of the server and they wouldn't do anything to stop it. Cross team healers you couldn't attack, full classes, etc. | |||
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#10
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Quote:
I believe Azxten is correct that the devs went astray by having a non-classic ruleset for Red. I'm still hoping to test my proposed city-based ruleset on Red before the end of the year. I've spoken about it briefly with Galach. However, if we want to say classic rulesets are the only way to do EQ PvP right, I suggest the following compromise: Make it Sullon Zek deity based teams, but don't have Kunark open at launch. Let it go through a complete classic progression just like Green. That way 60-70% of the server won't pick evil team so they can hide out in Kunark and never see a player from another team then log into the forums to tell us all what PvP badasses they are. | |||
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