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#1
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My idea (and I'll try not to turn into wall of text) and ideal pvp server would be:
base idea: Rallos Rule set (one item loot (non weapon, range or ammo)+coin, no xp loss from pvp) FFA pvp +/- 3 lvl pvp enable at level 12 all items droppable except epics no csr in raid zones fix / disable ability to plug adjust resists based on xpac (nerf resists a bit in velious) advanced idea: points system for kills. all points can buy you is a title (better titles as you get more pts, could even get rp appropriate custom titles for all timers) have a default/starter guild that protects levellers by assigning bounty points to pkers who kill members of the starter guild (pkers worth more points - this is like an anti-pk idea) - auto boot from starter guild after lvl 40 decaying (to 0 points) subsequent kill points based on time (ie. one time full points, two times within an hr half pts, three times zero pts, etc) i think it would be cool. prove me wrong. sorry for the rant | ||
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#2
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an armed society is a polite society
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#4
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No accelerated xp please, that killed red for me.
I always say level cap 39, faydwer only, elves vs shorts. | ||
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#5
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Add some Guk/Solusek melee drops to the MM/Unrest loot tables and I'm sold.
Mass outdoor zone pvp and contested dungeons would cool to experience again. Dare I say it would even feel Classic (tm), despite being a custom solution. | ||
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#6
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Accelerated EXP is the worst.
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#7
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Aside from PvP I want it just like the green server but classic.
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#8
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Why don't you guys play RoZ serious question? My understanding is its a great pvp server?
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#9
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Quote:
+ right now RoZ says "Luclin/PvP/Progression" and idk what that means exactly but nothing from the Luclin expansion appeals to me | |||
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#10
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Quote:
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