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  #1  
Old 10-16-2019, 01:58 PM
Tamika Tamika is offline
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Quote:
Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
luclin models are possible on p99?!
Yes google luclin model side door.
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Tamika 50th Level Dark Elf Warrior of <Darkwind>
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  #2  
Old 10-16-2019, 02:19 PM
soronil soronil is offline
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Quote:
Originally Posted by Tamika [You must be logged in to view images. Log in or Register.]
Yes google luclin model side door.
You've ruined your own lands! You'll not ruin mine!
  #3  
Old 10-16-2019, 02:19 PM
Deathrydar Deathrydar is offline
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Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
You've ruined your own lands! You'll not ruin mine!
  #4  
Old 10-16-2019, 01:47 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Me feel like bright area is OVERBRIGHT
me no sure if DiS right
Like EC TUNNEL nite
NEK nite near platform
Me notice DiS
  #5  
Old 10-16-2019, 01:57 PM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Chortles Snort|eS [You must be logged in to view images. Log in or Register.]
Me feel like bright area is OVERBRIGHT
me no sure if DiS right
Like EC TUNNEL nite
NEK nite near platform
Me notice DiS
Any areas where a bunch of players congregate are going to be very bright due to the stacking effects of multiple light sources.

I've already implemented a fix to tone it down a bit (it used to be even worse!) but there's only so much I can do.

An upcoming option to limit the number of dynamic lights being rendered at once should help a little, but ultimately I think it's something you'll just need to get used to.
  #6  
Old 10-16-2019, 05:23 PM
Jimjam Jimjam is online now
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Quote:
Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
Any areas where a bunch of players congregate are going to be very bright due to the stacking effects of multiple light sources.

I've already implemented a fix to tone it down a bit (it used to be even worse!) but there's only so much I can do.

An upcoming option to limit the number of dynamic lights being rendered at once should help a little, but ultimately I think it's something you'll just need to get used to.
I'll be honest i always thought in classic the strongest lightsource in an area took precedent. I find it odd they 'stack' here.

Also the light sources seem kinda abrupt. They go from really bright to nothing very quickly.

I do want to say, while perhaps not quite perfect, the current beta set up captures the feel of 1999 much better than the lighting version on blue does.
  #7  
Old 10-16-2019, 03:27 PM
Rogean Rogean is offline
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Yikes. Bye bye Luclin Models. Don't even need to patch.
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  #8  
Old 10-16-2019, 03:50 PM
norova norova is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Yikes. Bye bye Luclin Models. Don't even need to patch.
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Fizzlelina Fizzlezalot <Castle> :: Gnome Necromancer :: Green
Welgrim Stoutslammer <Dawn Believers> :: Dwarf Cleric :: Blue
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---
Welgrim's Project 1999 files: https://p99.yourfirefly.com
  #9  
Old 10-16-2019, 03:37 PM
Chortles Snort|eS Chortles Snort|eS is offline
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PrAS it
  #10  
Old 10-16-2019, 03:54 PM
kylok kylok is offline
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Quote:
Originally Posted by Chortles Snort|eS [You must be logged in to view images. Log in or Register.]
PrAS it
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Originally Posted by Sunderfury View Post
In our darkest hour, a hero returns
Songs are being sung from every bard,
His passion is back and the fire burns,
With fear and renown, Norrath whispers: Uthgaard
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