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#1
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Zuranthium is actually a decent debater.
He just debated on the wrong horse. | ||
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#2
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And in fairness to genuine toxicity:
So are a lot of things that have happened and continue to happen in any situation involving human beings. | ||
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#3
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OP is right, no matter what you all are saying. I was there on live, and initially it absolutely was a hands-off approach. /Petition were for stuck characters and game mechanic stuff. /Report was for name violations or policy violations. /Bug was for reporting bugs. They stated in the ORIGINAL book that came with the initial CDs, that they "wanted to let the players play the way they want to play, in our world."
That being said, they did change that after they realized that when players are left to their own, chaos breaks out. So eventually, (I can't remember the date), that got replaced with the PNP. We all know damned well, this server is far from original classic, but it's very close. And to be honest, that's fine by me. I'm not sure I would want to go back to the "mob-rules" way of gaming again.
__________________
"An optimist will tell you the glass is half-full; the pessimist, half-empty; and the engineer will tell you the glass is twice the size it needs to be."
"The only difference between the saint and the sinner is that every saint has a past, and every sinner has a future." --Oscar Wilde | ||
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#4
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If you wanna play by that ruleset, go play on a TLP server. DPS is the name of the game and there is essentially ZERO GM support.
Have fun! | ||
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#5
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No rules except no hacking.... which isn’t exactly classic discord but we’ll make this exception.
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#6
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Sullon zek wasn't no rules (for long).
It had anti bard rules. | ||
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#7
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#8
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Hah! I remember the Fansy story. It was a funny read... homeboy left a trail of triggered PVPers for sure.
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#9
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#10
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I knew there was something strange when people were talking about this "play nice" stuff being a thing. And I'm like, wtf? It was pretty much the wild west. But fear not, sheeple, it didn't go on wantonly, as many servers started to have the bigger guilds create blacklists which strongly curtailed these sorts of behavior.
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