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View Poll Results: How do you feel about the current Scout setup?
Keep it as-is, because a random amongst 40 people in perpetuity is fun. 166 77.93%
This compromise sounds like an acceptable melding of opinions. 13 6.10%
The current setup sucks, but I want something different outlined below. 34 15.96%
Voters: 213. You may not vote on this poll

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  #1  
Old 09-14-2018, 07:25 PM
JackofSpade JackofSpade is offline
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Quote:
Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Pretty simple actually. Change scout respawn to 1 hour. In about 1 week it will be down to a normal amount of players.

Then it would be more like classic/live, where Scout is up most of the time but you don't get a free raid force to kill the Captain anymore, you have to bring your own.

Kills two birds with one stone, gets ppl their quest gear and fixes the 'free loot' concept, as very quickly there will be the Scout left up unattended because there is not a force to engage.

Alot of encounters on p99 could be fixed by a faster spawn timer, letting ppl get their pixels, and everyone stop arguing over windows and socking, but that's a bigger discussion.

Make scout 1hr.
Without commenting on whether or not this is a good idea, it's not classic and it's not gonna happen.
  #2  
Old 09-14-2018, 08:05 PM
Etherelia Etherelia is offline
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Originally Posted by JackofSpade [You must be logged in to view images. Log in or Register.]
Without commenting on whether or not this is a good idea, it's not classic and it's not gonna happen.
Sigh, why did I know the first response was going to be 'not classic'.

Neither is FTE. Neither is Sont's AE being a proc. Neither is the leashing rules in NToV that allow pulling to zone. Neither is the current state of the Sneak skill. Neither is half a dozen spells that don't work like classic. There are no class based XP penalties like classic. Levitate for boats to avoid collision issues didn't exist on live. Neither is FD's memblur. Restrictions on swarming did not exist, nor AOE targets. etc etc etc

If people ever want to see progress in this game and things like this made better, they need to realize that this game is not classic right now and stop using that argument. Improvements that are not classic are all over p99. It's 2018, it's time to continue to improve upon the game in other quality of life areas. Add the PoP trade skill UI to save everyone's carpal tunnel. Add Surefall glade TP spells to save the damn WK walks. Turn off coin weight, or fix the coin WR bags. Reduce timers so more people can actually see content and play the game. We all have jobs and kids and none of us can play 18hrs a day anymore.

I'm not saying change the game to be not like EQ, but adapt to the community and times to make some small changes that will help out the current player base in 2018.

Let's start with something small.... the scout timer. It's no drop gear, so the economy is not affected. It will be more like classic in the end, requiring you to drag a few groups out to kill the captain instead of a free shot twice a day. Nobody loses with that small change, and it enhances everyone's gameplay.
  #3  
Old 09-14-2018, 08:07 PM
Bummey Bummey is offline
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Join Date: Oct 2014
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Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Neither is the current state of the Sneak skill.
?
  #4  
Old 09-14-2018, 08:23 PM
Wonkie Wonkie is offline
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Quote:
Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Sigh, why did I know the first response was going to be 'not classic'.

Neither is FTE. Neither is Sont's AE being a proc. Neither is the leashing rules in NToV that allow pulling to zone. Neither is the current state of the Sneak skill. Neither is half a dozen spells that don't work like classic. There are no class based XP penalties like classic. Levitate for boats to avoid collision issues didn't exist on live. Neither is FD's memblur. Restrictions on swarming did not exist, nor AOE targets. etc etc etc

If people ever want to see progress in this game and things like this made better, they need to realize that this game is not classic right now and stop using that argument. Improvements that are not classic are all over p99. It's 2018, it's time to continue to improve upon the game in other quality of life areas. Add the PoP trade skill UI to save everyone's carpal tunnel. Add Surefall glade TP spells to save the damn WK walks. Turn off coin weight, or fix the coin WR bags. Reduce timers so more people can actually see content and play the game. We all have jobs and kids and none of us can play 18hrs a day anymore.

I'm not saying change the game to be not like EQ, but adapt to the community and times to make some small changes that will help out the current player base in 2018.

Let's start with something small.... the scout timer. It's no drop gear, so the economy is not affected. It will be more like classic in the end, requiring you to drag a few groups out to kill the captain instead of a free shot twice a day. Nobody loses with that small change, and it enhances everyone's gameplay.
go play a different game this is everquest
  #5  
Old 09-15-2018, 04:14 AM
zodium zodium is offline
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Quote:
Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Sigh, why did I know the first response was going to be 'not classic'.

Neither is FTE. Neither is Sont's AE being a proc. Neither is the leashing rules in NToV that allow pulling to zone. Neither is the current state of the Sneak skill. Neither is half a dozen spells that don't work like classic. There are no class based XP penalties like classic. Levitate for boats to avoid collision issues didn't exist on live. Neither is FD's memblur. Restrictions on swarming did not exist, nor AOE targets. etc etc etc

If people ever want to see progress in this game and things like this made better, they need to realize that this game is not classic right now and stop using that argument. Improvements that are not classic are all over p99. It's 2018, it's time to continue to improve upon the game in other quality of life areas. Add the PoP trade skill UI to save everyone's carpal tunnel. Add Surefall glade TP spells to save the damn WK walks. Turn off coin weight, or fix the coin WR bags. Reduce timers so more people can actually see content and play the game. We all have jobs and kids and none of us can play 18hrs a day anymore.

I'm not saying change the game to be not like EQ, but adapt to the community and times to make some small changes that will help out the current player base in 2018.

Let's start with something small.... the scout timer. It's no drop gear, so the economy is not affected. It will be more like classic in the end, requiring you to drag a few groups out to kill the captain instead of a free shot twice a day. Nobody loses with that small change, and it enhances everyone's gameplay.
Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
No
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  #6  
Old 09-15-2018, 12:05 PM
loramin loramin is offline
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Quote:
Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Sigh, why did I know the first response was going to be 'not classic'.

Neither is FTE. Neither is Sont's AE being a proc. Neither is the leashing rules in NToV that allow pulling to zone. Neither is the current state of the Sneak skill. Neither is half a dozen spells that don't work like classic. There are no class based XP penalties like classic. Levitate for boats to avoid collision issues didn't exist on live. Neither is FD's memblur. Restrictions on swarming did not exist, nor AOE targets. etc etc etc

If people ever want to see progress in this game and things like this made better, they need to realize that this game is not classic right now and stop using that argument. Improvements that are not classic are all over p99.
This sort of post pushes my buttons, so wall of text inc.

A few things. First, you're just flat out wrong about some stuff. For instance, classic totally had XP penalties for classes.

Second, there are things that are unclassic because they can't be fixed. Levitate for boats for instance: boats were buggy as hell on live, and the devs had particular difficulty making them work here. On live if a player fell off a boat a paid GM or guide would come get them, but P99 doesn't always have that, so to avoid players being stuck in the middle of oceans they added levitate. Similarly some spells don't work the same (eg. all the Stamina ones) because P99 uses the Titanium client and it's impossible to have classic Stamina with it.

Third, some things are unclassic to be more classic. Was there an official swarm limit on live? No ... but there also wasn't Bards dominating entire zones (like P99 used to have). On live there was a limit, it just wasn't in the game: it was called shitty 1999-2001 Internet (and before you say "well I was the 1% that had a personal T1 line", great, but 99% of the players didn't, and the vast majority were on dial-up). This (and the cost) was also why 2-boxing was rare on live during the classic era.

Plus, another factor in several of the above issues is that we have an all volunteer staff, and that staff doesn't have time to constantly fish people out of the ocean or break up fights between swarm kiters and everyone else in OT.

Finally, and this is perhaps the most important point, the "B" in Blue stands for Beta. The Blue server is not the perfect classic server. It's not even the "perfect, except for all the factors I just mentioned" server. It's the "this is the best the dev team has so far" work-in-progress server. Unless you want to stop playing (devs can't play) and sign up to code with them the only way it's going to get better is patience (though players can help speed things up with well-reasoned, well-documented bug reports).

So, at the end of the day you get to choose. You can wish for unclassic features on a server that's been dedicated to being classic for as you've been playing on it (and then several times over). You can complain about all the unfinished bits, and all the things that can't be finished for one reason or another. You can ignore everything that's great about P99 and focus only on the negatives ...

... or you can enjoy your 100% free almost classic beta server, not expect a volunteer-run project to be perfect, and maybe even submit a helpful bug report every now and then.

Or you can just wait a few years for Green which will be "finished", and will be a lot more classic.
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Last edited by loramin; 09-15-2018 at 12:12 PM..
  #7  
Old 09-15-2018, 01:39 PM
kaev kaev is offline
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Posts: 1,909
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
On live if a player fell off a boat a paid GM or guide would come get them, ...
Ahahahahahahahahaha! LOL, nope! Back in the day lowbies learned young to ride the boat naked. Many a corpse rotted in the Ocean of Tears.
  #8  
Old 09-15-2018, 06:06 PM
fortior fortior is offline
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Join Date: Jun 2016
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This sort of post pushes my buttons, so wall of text inc.

A few things. First, you're just flat out wrong about some stuff. For instance, classic totally had XP penalties for classes.
Yeah that's what they're saying, classic had class based XP penalties and this server doesn't (because they're lame)
  #9  
Old 09-26-2018, 01:20 PM
wittles wittles is offline
Orc


Join Date: Nov 2017
Posts: 45
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Quote:
Originally Posted by Etherelia [You must be logged in to view images. Log in or Register.]
Sigh, why did I know the first response was going to be 'not classic'.

Neither is FTE. Neither is Sont's AE being a proc. Neither is the leashing rules in NToV that allow pulling to zone. Neither is the current state of the Sneak skill. Neither is half a dozen spells that don't work like classic. There are no class based XP penalties like classic. Levitate for boats to avoid collision issues didn't exist on live. Neither is FD's memblur. Restrictions on swarming did not exist, nor AOE targets. etc etc etc

If people ever want to see progress in this game and things like this made better, they need to realize that this game is not classic right now and stop using that argument. Improvements that are not classic are all over p99. It's 2018, it's time to continue to improve upon the game in other quality of life areas. Add the PoP trade skill UI to save everyone's carpal tunnel. Add Surefall glade TP spells to save the damn WK walks. Turn off coin weight, or fix the coin WR bags. Reduce timers so more people can actually see content and play the game. We all have jobs and kids and none of us can play 18hrs a day anymore.

I'm not saying change the game to be not like EQ, but adapt to the community and times to make some small changes that will help out the current player base in 2018.

Let's start with something small.... the scout timer. It's no drop gear, so the economy is not affected. It will be more like classic in the end, requiring you to drag a few groups out to kill the captain instead of a free shot twice a day. Nobody loses with that small change, and it enhances everyone's gameplay.
No.

Go play WoW.
  #10  
Old 09-14-2018, 08:17 PM
aaezil aaezil is offline
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Almost a week since the creation of this thread and scout is still a joke and still terrible. Lets keep the idea/action train chuggin
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
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