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#131
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Rubicite is just red fine plate with a few more classes able to use it and a low amount of health regen on the chestplate. It's nothing special and wildly over-rated in the minds of many players.
Manastones are a gimmick item which become near-pointless once Kunark hits (except maybe for classes who can bind and port). Well, at least it should. Of course, if they continue working Kunark and beyond, it sort of defeats the point of a 'classic' server, no? The temple of sol ro quests are fun and fairly indepth. While the final rewards aren't necessarily all that great (especially in the minds of the more obsessed-with-raiding folks), I missed having them to do on my Paladin. I'd say it's about even between the two choices. Danth | ||
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#132
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i like the focus items for mages up to lvl 50 from solusek ...
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#133
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#135
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I typed out why you were being ridiculously obtuse about the manastone/rubi bp issue, but I'm not here to make a fucking user manual for them so I will keep this short and sweet.
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Edit: I am aware of one off items like mod rods or purchasable regen potions. Those are not at all equivalent to a manastone or a rubi bp. | |||||
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Last edited by yaaaflow; 02-08-2010 at 04:48 PM..
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#136
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Also, as far as I know manastones are not supposed to work in Planes and that is the end game of classic. I have yet to see anyone need a manastone when fighting Kobolds or Frogloks. Desire is another story all together. If you want the game to be easier then sure, get a manastone. I like a challenge and can manage my mana. You see, I have nothing against the existence of these items and that's not even what the conversation was about yet people keep bringing it up again. I am very sorry that the topic of this thread has totally been hijacked by this whole Rubi/manastone BS... I've yet to see an answer to my question about progression. | |||
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Last edited by guineapig; 02-08-2010 at 04:58 PM..
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#137
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"If you want the game to be easier then sure, get a manastone. I like a challenge and can manage my mana."
This is like saying If you want the game to be easier then sure, hit level 50. I like a challenge so I keep myself at level 45. Manastone makes you better. Being level 50 rather than 45 makes you better. You want to keep your character at level 45 or you want to not get a manastone that's fine, just know your character is less useful because of it. Anyway ending derail, I will again link you to something the GMs posted waaaay before hate was opened and all that. http://www.project1999.org/forums/sh...1&postcount=12 This was posted in November, like 2.5 months before hate was released. It clearly shows their intention to release hate before Sol Ro. If this is such a problem that you did all sorts of research to prove that Sol Ro opened first WHY DID NO ONE CARE IN THAT THREAD. edit: Wow I just noticed you were the next poster in that thread (ignoring Goobles of course, since it would be a stretch to call anything he's made on this site a worthwhile post). You knew 2.5 months ago that they planned to release hate before sol ro, why are you making a big deal about it now? You even started the thread back then asking how progression will be handled, Aeolwind lays it out for you, you say thanks for the help! | ||
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Last edited by yaaaflow; 02-08-2010 at 05:53 PM..
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#138
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Lol rubicite BP important, that's rich
Character less useful because it doesn't have a manastone? You're off your rocker. | ||
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#139
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Lets take Cleric A and Cleric B Cleric A has no manastone, so he regens mana at 19 mana/tick at 50. Cleric B has a manastone, and with manastone/cheal he can regen his mana at an average of 40 mana/tick. Aside from this, the two play exactly the same. Cleric B is more useful than Cleric A. The same goes for other casting classes, though to a lesser degree than clerics. A shadowknight with a manastone is better than the same shadowknight without one. edit: for what its worth I talked with finawin in game and he actually agrees with me, he's just being a troll. | |||
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Last edited by yaaaflow; 02-08-2010 at 07:27 PM..
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#140
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It's cute that you think that.
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