Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-25-2015, 09:23 PM
Waedawen Waedawen is offline
Sarnak

Waedawen's Avatar

Join Date: Feb 2010
Posts: 432
Default

Raev, excuse me. Hard to keep track and all.
__________________
Petros Zolustias
Crexxus - Snoiche Tathunoiche

"... I don't think I remember him digging for this long..."

The A-Team

twitch.tv/crexxus
  #2  
Old 12-26-2015, 08:18 AM
Breaken Breaken is offline
Fire Giant


Join Date: Oct 2013
Posts: 518
Default

Quote:
[Thu Feb 14 08:48:30 2013] Ghwerig says, 'I think central limit theorem just says that for any large sample size of independent events/variables that it tends to go like a normal distribution about the mean'
[Thu Feb 14 08:49:11 2013] You say, 'this is correct but'
[Thu Feb 14 08:49:19 2013] You say, 'i thought it also said somethinga bout the rate of convergence'
The Central Limit Theorem states:

The sample mean of a large random sample of random variables with mean μ and finite variance σ² has approximately a normal distribution with mean μ and variance σ²/n.

It does not address convergence because not all instances have the same rate of convergence. The fact is that the drop rates are not identical, so this situation is not iid. To get a 'standard normal distribution', you need to use another variable, (X - μ)/σ.
  #3  
Old 12-26-2015, 03:26 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

I don't see why you think the situation is not IID. Each instance of the spore king is independent and identical. As you kill more and more, the expected number of drops should be N(U*n, S^2) where u = [0.65, 0.30, 0.05] and S^2 would be the diagonal entries of the matrix I calculated earlier.
  #4  
Old 12-26-2015, 03:50 PM
Jay F Kay Jay F Kay is offline
Skeleton

Jay F Kay's Avatar

Join Date: Oct 2012
Posts: 15
Default

I find it hard to believe someone would spend time on christmas crunching numbers on fungi drops, but there it is. You're sick, and you need help.
  #5  
Old 12-26-2015, 10:45 PM
Breaken Breaken is offline
Fire Giant


Join Date: Oct 2013
Posts: 518
Default

So you are considering the king to be the variable. I took the drops to be the variable. The drops are not iid, and if you are calculating the probability of the drops, you should consider the drops as the variable. Either way though, the CLT specifically mentions, a 'large' random sample (large number of kings) of random variables (drops).
  #6  
Old 12-26-2015, 10:55 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,520
Default

Red and Yellow make Orange.

Bet you guys didn't know that.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #7  
Old 12-26-2015, 11:08 PM
Lojik Lojik is offline
Planar Protector

Lojik's Avatar

Join Date: Feb 2013
Posts: 1,953
Default

Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Red and Yellow make Orange.

Bet you guys didn't know that.
Red and Blue makes Neckbeards
  #8  
Old 12-26-2015, 11:09 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,520
Default

[You must be logged in to view images. Log in or Register.]
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #9  
Old 12-26-2015, 11:13 PM
Troubled Troubled is offline
Sarnak

Troubled's Avatar

Join Date: Nov 2013
Posts: 461
Default

Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
Did Borgias end for good btw?
__________________
  #10  
Old 12-27-2015, 12:53 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Breaken [You must be logged in to view images. Log in or Register.]
So you are considering the king to be the variable. I took the drops to be the variable. The drops are not iid, and if you are calculating the probability of the drops, you should consider the drops as the variable. Either way though, the CLT specifically mentions, a 'large' random sample (large number of kings) of random variables (drops).
I don't quite understand what you mean by the drops vs the king as the choice of the random variable. The multinomial distribution seems very natural to me as it mimics how the loot table works. Are you suggesting that it is better to model it with three separate boolean variables, i.e. P(Tunic), P(Robe), and P(Staff)? Even here, I don't see why each variable would not be IID wrt other instances of itself, and I would think CLT would apply just fine. In other words, the average number of tunics per king should approach the mean and have a gaussian distribution even though the event itself is a discrete 0/1.

P.S. Jeremy, where's my 1M pp
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:18 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.