Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: What was the pinnacle of Everquest?
Everquest 47 10.56%
The Ruins of Kunark 35 7.87%
The Scars of Velious 123 27.64%
The Shadows of Luclin 45 10.11%
The Planes of Power 180 40.45%
The Legacy of Ykesha 2 0.45%
Lost Dungeons of Norrath 7 1.57%
Gates of Discord 6 1.35%
Voters: 445. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #131  
Old 12-26-2014, 04:04 AM
Pookieson Pookieson is offline
Banned


Join Date: Feb 2013
Posts: 190
Default

This is a tough question, too many facets. I think PoP ruined a lot with the pok book system, but it brought epic raid and group conent in the planes and an awesome hub zone. The books fucked up a lot of player interaction.

As far as my favorite times playing EQ, i loved OOW. Wall of Slaughter, MPG, RS, Anguish raiding. Lots of good times had in OOW.

PoK books ruined so much though, imo.
  #132  
Old 12-26-2014, 04:19 AM
Spriggen Spriggen is offline
Scrawny Gnoll


Join Date: Dec 2014
Posts: 28
Default

I voted POP just because I believe it was harder. Needing keys to get into certain zones was awesome, and weeded out those that couldn't cut it.
  #133  
Old 12-26-2014, 06:15 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,095
Default

You do realize that is like, I bet, well over 300 zones on live now. If they did not have the pok books it would take you 5 hours to run to some. So they are there for a reason like it or not. [You must be logged in to view images. Log in or Register.]
  #134  
Old 12-26-2014, 08:37 AM
Pookieson Pookieson is offline
Banned


Join Date: Feb 2013
Posts: 190
Default

Thats why druids and wizards exist! I think the timed spires in nexus were a good move, though. Sparse auto-teleporting, and not to necessarily central areas. A PoK book was just too convenient. Killed the adventure aspect i think. Its not always just about the destination, its about the journey, and in the case of EverQuest, how long and/or treacherous it can be. Look at poor iksars. Getting out of Cabilis is a fucking mission if you want to do it at low level. Not with a pok book though [You must be logged in to view images. Log in or Register.]
  #135  
Old 12-26-2014, 09:09 AM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,758
Default

Did you guys all start playing EQ in 2001 that the PoK books traumatized you so much? I spent the vast majority of my time in Plane of Tranquility and the PoP zones. I don't think I went to somewhere like Cabilis even once. They put the books in because no one was using the three year old content and it was a hinderence to game play. Obviously had the books been in the game in 1999 it would've been a different story.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
  #136  
Old 12-26-2014, 09:22 AM
Pookieson Pookieson is offline
Banned


Join Date: Feb 2013
Posts: 190
Default

i mean, i agree that PoT and PoK were awesome hub zones, and that the planes probably brought more good than bad. i spent hours in PoJ, PoI, and grinding in Fire(still one of my favorite zones). i just didnt like the simplification of travel to such an extreme. maybe less books would have been better.
  #137  
Old 12-26-2014, 10:02 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,095
Default

Quote:
Originally Posted by Pookieson [You must be logged in to view images. Log in or Register.]
i mean, i agree that PoT and PoK were awesome hub zones, and that the planes probably brought more good than bad. i spent hours in PoJ, PoI, and grinding in Fire(still one of my favorite zones). i just didnt like the simplification of travel to such an extreme. maybe less books would have been better.
I would agree with you about less books. PoT was really too easy to get to other planes.
  #138  
Old 12-26-2014, 10:59 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

PoT was fantastic because it allowed a hub for all group-making and raid-prep.

I really hate group-making in this era of the game. You can /ooc LFG in KC or Seb... or you can put up LFG. But getting a tell for a Seb group when youre in KC and aren't a porter, is lame. Sure... I would love a Sebilis group, but that actually means I have to spend like 30 minutes running from KC -> DL -> FV -> SoNH -> FoB -> EJ -> TT -> Seb. By the time I'm arrived maybe the group has broken up or lost a crucial member, or wiped. Then I am stuck in Seb for awhile.

Whereas during PoP, I would say LFG in PoTranq if nothing, would check the zones applicable to my level. At 50ish, I'd check PoJ, PoN, PoI, and PoD. Each zone contained atleast a group. At high 50-low 60s PoV had a few groups and PoS usually had a group doing giants or frogs.

I can't say enough good stuff about PoP. I really can't think about any of its failures other than the alpha-flagging system without the level-barrier of entry for higher planes. Once they added that, it was damn near perfect. Raiding, Grouping, Soloing... the spell system, the AAs added, the tradeskills, the quests added in PoK and PoT.

The central hub of PoK and PoT really increased player interaction rather than decreased it. You were all pushed together into those zones depending on level, and would interact and group far more with randoms.
  #139  
Old 12-26-2014, 02:27 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,364
Default

If people weren't so keen on /anon and /role while Xping it would be easier to /who all (my level range) and see people who are potentially in a group I could join (or might be willing to join a forming/existing group).
  #140  
Old 12-27-2014, 01:56 AM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,707
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The central hub of PoK and PoT really increased player interaction rather than decreased it.
Increased as compared to the shit state the game was in during Luclin, maybe. You might as well be playing Starcraft, sitting in the virtual chat lounge before entering a match. There's no more true fantasy immersion or adventure game left at that point; everyone in the world beaming up to some "plane" that feels like you're all floating around in a weird box up in the sky where a bunch of random vendors have taken up residence and everyone can just beam down almost anywhere at will.

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I really hate group-making in this era of the game. You can /ooc LFG in KC or Seb... or you can put up LFG. But getting a tell for a Seb group when youre in KC and aren't a porter, is lame.
There's other places to go. City of Mist. Burning Woods. Chardok. Skyfire. Howling Stones. Do a /who all, ask people in the zones, and/or put your own group together. Granted that's less options for the Seb area but plenty for the other side.

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
PoT was fantastic because it allowed a hub for all group-making and raid-prep.
That's not how raids are supposed to operate, though. They should be epic, not something routine.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.