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#1
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#2
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#3
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not necessarily, u could actually raid those zones when they are in window or be using the time while your trying to validate your point with a window up watching for spawn....u guys have over a 100 members....168 hours in a week...that's less than 2 hours a week each of you would have to track for a mob...if that doesn't work, disband your guild and join 1 that has a little motivation behind it and see more content
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#4
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TL;DR
Poor BDA (Variety) | ||
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#5
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there are plenty of other emu servers they can experience the same content, if I was in a casual raiding guild and didn't want to compete, I wouldn't want end game items is all im saying, plenty of planar gear to go around, but because u take tier 1 guilds out, other guilds will step up to compete for those mobs....remove tmo, you have FE, remove them you still have IB with FE's loot, remove them, Taken and/or BDA will step up....always someone will step up to take up the slack to make this game constantly competitive
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#6
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The point is that the developers have told us that the raid guilds go too far when they dominate content in perpetuity. Especially when their primary reason is to stifle the progression of others. I'm not saying that people shouldn't play hard; I am simply stating that it is unreasonable to categorically exclude all but the elite from getting any kills. It is equally unreasonable to call their loot unearned by holding others to artificially high standards for "earning loot" that the P99 hardcore have. Classic EQ had hardcore guilds that would be laughably casual by P99's standards. Many guilds here fit the bill for what was once considered hardcore, and they experienced many kills in classic. They never dominated perhaps, but neither were they categorically excluded from all endgame content. A server that provides a Classic Experience (P99) certainly includes the notion that dragon kills will sometimes be earned by those who do not compete as fiercely as those at the top. Those kills will not be the bleeding edge of content (say, VP), but kills will still be had on a reasonable basis.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#7
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They won although they spend months crying because it was impossible for them finish the old trials and get flaged . Albeit the xp nerf post it was seriusly a factor for the decline of the zones.and lets not taslk about expansions like oow at the very first. | |||
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#8
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The point is that the terms casual and hardcore are relative, but the level of effort invested has not changed from live to P99.
The average P99 hardcore would be among the most elite of EQ Live players in terms of dedication. The average hardcore on live would fall somewhere between tier 1 and 2 on P99. P99 casuals are generally at the same level of effort and activity as many of the hardcores of EQ live. For the amount of effort that many Tier 2 guilds on p99 spend, they would have achieved reasonably regular boss kills back on EQ Live. P99 strives to recreate the average classic experience (which is actually somewhat difficult given the differences between the various live servers). The resulting gestalt should, invariably, include a scenario wherein the casuals (BY P99 STANDARDS) see boss kills every now and then. The amount of effort by Tier 2's here would result in some kills on live. Thus, a classic server will strive to enable that expectation on a reasonable basis. Categorical exclusion from most boss encounters is not classic.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
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Last edited by Frieza_Prexus; 01-08-2014 at 02:20 AM..
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#9
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list can go to infinitum. while i dont deny casuals should see boss up and ATTEMP() and i hope they win , i dont want anyone to wipe and have a cr imo i want to know what happen with the other side of the coin. is the eternal conflictand one of the main reason gaming industry have turned into wow style . this server mechanics try to replicate the everquest we had back then but either we are the same persons , either its the same for everyone as every server in everquest was a different universe. How u balance it? i got no fucking clue .last proposal tried to appeal both sides and it failed due to the boycott of a a side of the server. at the very end its a Rogean decision , either he nail it and make everyone happy or he pick a side or just shut down the server in angry at the pure mess casuals and raider are doing . We gotta realize one thing, at some point even if velious hit , population will get tired of the server, everyone will have alot of high lvl chars and other raid or not raid , but the server have the risk to be stagnant . as it happeend to eqmac. | |||
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#10
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__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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