Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: If Item Loot is Enabled, Will you still play T99?
Yes. 85 55.19%
No. 69 44.81%
Voters: 154. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #131  
Old 11-14-2013, 11:52 AM
Rec Rec is offline
Fire Giant


Join Date: Aug 2013
Posts: 633
Default

People can want to pvp all day, they're still going get owned and have their gear taken from them.
  #132  
Old 11-14-2013, 12:55 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

Quote:
Originally Posted by Tikku82 [You must be logged in to view images. Log in or Register.]
If they must add item loot, we should be able to loot no drop items also. That would make people want to pvp more cuz they could get the loot off pvp instead of some dragons. Make nothing permanent.
While I think that makes sense from a PVP perspective, it's so exploitable I don't know how you could make it work.
  #133  
Old 11-14-2013, 01:51 PM
Chanur Chanur is offline
Orc


Join Date: Nov 2010
Location: Gumdrop House, Lollipop Lane
Posts: 30
Default

How is it any more exploitable than item loot? You could still flag epics as not loot able or exclude slots etc.
  #134  
Old 11-14-2013, 02:31 PM
Kazinsky Kazinsky is offline
Large Bat

Kazinsky's Avatar

Join Date: Nov 2013
Posts: 12
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Can someone explain to me the purpose of looting food and water?

Is that really going to sweeten your kill to loot 20 loaves of bread?

Or stacks of items in general? If it's random, people will just carry around 20 stacks of bat wings and delete them as needed. Maybe once in a blue moon you'll get lucky and loot a stack of peridots or something.

I think half-assed item loot of that type is almost worse than normal item loot. It's just dumb and pointless.
Delete your food and water and go PvP or PvE. See how long it lasts. Then come back and tell me why taking someones food/water is actually worthwhile. Or maybe you should ask a cleric/int caster to delete their rune/rezz/pet reagents and PvP/PvE since apparently casting spells and rezzing people is not important.. lol.

The ability to force other players to leave the area because they have run out of supplies is viable (and it is not at all griefing).

Pretty hilarious everyone says shit like "its the minority that wants item loot" so you guys make a poll like this and it shows you are not only wrong, but you guys cry over and over about how the poll is now flawed. I also enjoy seeing people say item loot is "griefing" and any attempt to modify it is "half-ass".
  #135  
Old 11-14-2013, 02:42 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,219
Default

Quote:
Originally Posted by Kazinsky [You must be logged in to view images. Log in or Register.]
Delete your food and water and go PvP or PvE. See how long it lasts. Then come back and tell me why taking someones food/water is actually worthwhile. Or maybe you should ask a cleric/int caster to delete their rune/rezz/pet reagents and PvP/PvE since apparently casting spells and rezzing people is not important.. lol.

The ability to force other players to leave the area because they have run out of supplies is viable (and it is not at all griefing).

Pretty hilarious everyone says shit like "its the minority that wants item loot" so you guys make a poll like this and it shows you are not only wrong, but you guys cry over and over about how the poll is now flawed. I also enjoy seeing people say item loot is "griefing" and any attempt to modify it is "half-ass".
This is a ridiculous argument. This is sort of like saying, "Go take off your clothes and run around downtown and see how how important clothes are."

Yeah, clothes are important. That doesn't mean I'm going to go mug someone to take their K-mart jeans and Goodwill T-shirt.

Looting food and water in EQ would just be annoying at best, and even then it would require the looter to be able to take ALL of the food and water their victim was carrying, not just a stack. So what, are you going to sit there and loot 10 stacks of food and water one by one? It's just silly in my opinion.

Also, pointing out this poll as being somehow indicative of item loot being popular is equally retarded. For one, this poll is incredibly poorly worded. It doesn't ask if we think item loot is good, it asks if we'd still play if there was item loot.

This is akin to asking, "If you got punched in the face on the way to the state fair, would you still go to the state fair?" If the person answers yes, you then say that they are in favor of being punched in the face. But no, that's probably not true - more likely they just really wanted to go to the state fair and wouldn't let being punched in the face stop them.
  #136  
Old 11-14-2013, 04:40 PM
canardvc canardvc is offline
Kobold


Join Date: Jan 2010
Posts: 144
Default

Voted yes cause i'd gladly play with item loot. Though : let it out for population's sake, need to play with more than 50 people.
  #137  
Old 11-14-2013, 05:10 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

Quote:
Originally Posted by Chanur [You must be logged in to view images. Log in or Register.]
How is it any more exploitable than item loot? You could still flag epics as not loot able or exclude slots etc.
People would just launder items through another account/person on another team. Being able to transfer planar/VP loot very easily is an obvious exploit in a system where item loot includes non drop items. At that point you might as well go FV item ruleset and make them trade-able.
  #138  
Old 11-14-2013, 05:24 PM
Harllo Harllo is offline
Large Rat


Join Date: Aug 2013
Posts: 8
Default

I voted yes because I would play on it for the two weeks it has a population.
Item loot beyond insignias is still an awful idea that could only hurt the population of the server.
  #139  
Old 11-14-2013, 09:52 PM
Old_PVP Old_PVP is offline
Sarnak

Old_PVP's Avatar

Join Date: Oct 2012
Location: Insanity's Edge
Posts: 471
Default

Voted yes because...

Item loot is a great mechanic in order to keep people in line. Want to fix the toxic environment of the Red99 community? Well ITEM LOOT will fix your mouth and your outlook one shiny loot at a time. The potential to lose your gear, completely changes the atmosphere of the game world. It's a sobering concept that changes attitudes, makes people rethink their trash talk, and ultimately is essential in creating the pk/anti-pk dynamic that we all love.

ITEM LOOT delivers...

1.) It allows the underdogs of the server the potential to make a difference and affect the top guilds.
2.) It adds an extra edge of excitement and thrill to the game that you would not get otherwise.
3.) There is no pvp adrenaline rush that compares to possibly losing some of your gear.
4.) It cuts back on overpowered twinks.
5.) It allows undergeared, lower level players to band together and employ guerrilla warfare tactics to devastating effect, and actually cause serious consequences and monetary loss to otherwise untouchable people.
6.) Keeps the economy in check, no longer will droppables, rare or common, be ridiculously overpriced.
7.) Bragging rights, and we all know half the fun of pvp is the trash talk, both before and after.
  #140  
Old 11-14-2013, 10:22 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,219
Default

Every pro-item loot argument fails to address the most important point: item loot will indisputably result in a server with a much smaller population.

A pro-population ruleset must be the number one priority of Teams for the server to have long-term viability. For this reason alone, regardless of anyone's personal opinion towards it, item loot should be a complete non-starter.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.