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Old 07-28-2013, 09:58 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
My guild(Ruin) went on sullon zek as evils because we wanted ogre warriors. Little did we know that everybody and their mother joined evils as well.

Team evil ended up with ~10 or so starting guild, team newt with ~3 and team good had little to no guild support at the beginning. Team newt was like the classic of this server, they took shit the evils left up. They didnt contest shit and when they did they got obliterated. Goodies were total non-factor for the longest time(probably for the whole duration of the server).

So from my personal experience, teams arent that good of an idea. One side will clearly take over the raid scene, and it will make the other team(s) join them up instead of fighting.

Teams cant really work with free emu accounts because people can make unkillable spies and other atrocities that were rarely seen on live. You'd also have to make it so you can only make one character per account? or something.

If you're really set on making a team server, I'd say the sullon zek ruleset is what you're looking for though. No rules on training(except same faction zone disruption). No level restrictions on pvp. Yellow text for in-range killing. three teams, deity based but every races/classes can choose any deity.

I wouldnt expect it to be succesful past the first 3 months though.
yup one toon per account like FV i think. i had to delete my 24 halfling druid (newt) to reroll evil. shit was legit.
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  #2  
Old 07-28-2013, 09:59 PM
HeisChuck HeisChuck is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
My guild(Ruin) went on sullon zek as evils because we wanted ogre warriors. Little did we know that everybody and their mother joined evils as well.

Team evil ended up with ~10 or so starting guild, team newt with ~3 and team good had little to no guild support at the beginning. Team newt was like the classic of this server, they took shit the evils left up. They didnt contest shit and when they did they got obliterated. Goodies were total non-factor for the longest time(probably for the whole duration of the server).

So from my personal experience, teams arent that good of an idea. One side will clearly take over the raid scene, and it will make the other team(s) join them up instead of fighting.

Teams cant really work with free emu accounts because people can make unkillable spies and other atrocities that were rarely seen on live. You'd also have to make it so you can only make one character per account? or something.

If you're really set on making a team server, I'd say the sullon zek ruleset is what you're looking for though. No rules on training(except same faction zone disruption). No level restrictions on pvp. Yellow text for in-range killing. three teams, deity based but every races/classes can choose any deity.

I wouldnt expect it to be succesful past the first 3 months though.
what do you think your combined everquest playtime is from live/blue99/red99....... over/under 1800 days /played ??
  #3  
Old 07-28-2013, 09:56 PM
Eazzy Eazzy is offline
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scrub nub here, will immediately play if 3 team or wipe
  #4  
Old 07-28-2013, 09:56 PM
raka raka is offline
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you can use a full bottle of Kraft thick n spicy brown sugar bbq sauce like a fleshlight. It is at least one and one third times more satisfying.
  #5  
Old 07-28-2013, 09:56 PM
SamwiseRed SamwiseRed is offline
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wipe imminent. chuck about to set up shop.
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  #6  
Old 07-28-2013, 09:57 PM
skacat skacat is offline
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There is absolutely zero chance the DB is gone. At worst, they would have to restore a backup from X days/weeks ago. Give it up
  #7  
Old 07-28-2013, 09:57 PM
Tradesonred Tradesonred is offline
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I like 0 teams because then things are more fluid, more sandboxy. If you dislike most people in guilds on your team doing content then youre stuck there.

Without a system where you cant create anymore characters on a side if one side gets too powerful, i think its hard to devise something that has balance.

Even then, you have people who created characters but not playing anymore, it gets messy.

Quote:
Originally Posted by Not_Kazowi [You must be logged in to view images. Log in or Register.]
Teams = Guilds
  #8  
Old 07-28-2013, 09:58 PM
Seary Seary is offline
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Hey Duke Niz, I've grown to respect and admire your dedication to EQ over the past 18 months, but can you be real with me for a moment and tell me your estimated /played time on all used characters during your time on Red?

If we say the server has been up for 615 real days, would you estimate your /played at 250 or more days?
  #9  
Old 07-28-2013, 10:02 PM
Potus Potus is offline
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I am for a Sullon Zek revamp because it's been prophesied that Fansy will return.
  #10  
Old 07-28-2013, 10:04 PM
Zeds Zeds is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
I am for a Sullon Zek revamp because it's been prophesied that Fansy will return.
100% this
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