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#1
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I don't play games just to advance, I play because they are a fantastic world to be a part of and everything feels like the developer put their heart into it. You sound like you may play for different reasons. I had a friend that didn't care anything about what they put in the game as long as he could advance and get better gear. They could have made an expansion named "Poop King" and all you did was click on a book that ports you to some room where you kill bosses that fling poo at you and if it dropped better loot than what he had, he would be happy. Basically what EQ became a stupid loot vending machine. The game world didn't matter, the cohesive feel didn't matter, didn't matter if it was a sloppy cobbled together mess with different years of graphics everywhere. As long as you can teleport in to kill the poop king and he drops a new belt better than yours, there you go. | |||
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#2
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#3
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I personally think PoP was a pinnacle because content was fun, good character progression opportunities, and high fantasy lore. The problem is after you have slain the Gods what else do you do in a fantasy game? GoD was terrible, both content and planning wise.
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#4
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#5
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Edit: judging from other posts I will assume you mean GoD and totally agree.
Everything was bland, ugly, and looked the same. Looked like all architecture was a cut and paste job. Mobs looked like bad sci-fi creatures.
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Last edited by Atmas; 06-26-2013 at 03:15 PM..
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#6
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It's like going back to your little home town and seeing all the changes that have taken place, nobody likes it. But you just have to accept that the changes were made for a reason, are simply unavoidable, and the majority of times it was with the intent of benefiting people...and actually did benefit people. I played EQ from classic through GoD on and off. Nothing ever "ruined" the game for me, I just got bored of it and went to do something else. | |||
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Last edited by Gadwen; 06-26-2013 at 02:45 PM..
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#7
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Why do people seek teleports to begin with instead of just walking there or taking the boat? Because traveling is boring as fuck after the first time you do it. Yes, it's cool the first time you see the zones and you feel immersed, and then every time after you're like wtf wtb port asap.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#8
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What it does do is make sure that when I go to Kunark I stay in Kunark for a while - especially when I was in my 20s and 30s. But, let's talk about stuff from Luclin/PoP that was awesome. Focus effects anyone? These changed the game for leveling a caster, added tons of value to older drops that had focus effects, and were simply awesome. | |||
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#9
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#10
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Everything that made EQ "difficult" was either a timesink or an error/oversight by the dev team who had no clue wtf they were doing combined with the fact the internet was still in it's infancy. The "difficulty" you people are seeking will never ever be recreated. While part of me smiles when I think about how I used to sit on the bridge in South Karana for 2 + hours waiting for my spot in the Treant group to open up, I'm also glad I'll never have to do that again, + not able to ever have the time to do that again.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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