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  #131  
Old 06-21-2013, 04:34 PM
Feniggles Feniggles is offline
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red needs this
  #132  
Old 06-26-2013, 11:26 PM
nall nall is offline
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Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
Just make all dragon/god loot no drop.


im ok with this 100%
Agreed, Make it all No drop and Non-multiquestable... no more "SELLING" of Epics, Kunark BPs/Legs... make it not worth it if they already HAVE the god damned gear...and MAYBE just MAYBE some of them will get a damned life and give up trying to collect plat.

Part of the reason I stopped playing was TMOs bullshit that causes 20+ hours of Poopsocking for anything interesting... and this is why Warcraft Created "instances"

Its a 14+ year old game.. and people are still Fighting like little children over digital nothingness for HOURS on end ... thanks i'll go play RIFT / Guildwars 2 or for that matter ANY game that doesnt require 20+ hours of sitting there waiting for Glimmer of hope that a Raid mob MIGHT spawn and MIGHT have something you want...

its utter garbage... the fact is that you can go download and play Everquest on your own server.. modify it the way you want to and play with just your buddies...its sad that TMO and whomever else waste days and months and weeks looking at a wall in hopes of a mob spawning.. and we have 14 plus pages of arguements about it... Stop trying to
"re-live your Glory days" by being UBER on a game that no one gives a shit about any more besides a small group of die hard fans who refuse to play another game...

Everquest was great..I enjoyed playing the game with others again (TY p1999) but all of your player base have ruined the game .. GG
  #133  
Old 07-07-2013, 07:45 PM
Shinko Shinko is offline
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so
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  #134  
Old 07-08-2013, 03:09 PM
RevengeofGio RevengeofGio is offline
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Quote:
Originally Posted by nall [You must be logged in to view images. Log in or Register.]
Agreed, Make it all No drop and Non-multiquestable... no more "SELLING" of Epics, Kunark BPs/Legs... make it not worth it if they already HAVE the god damned gear...and MAYBE just MAYBE some of them will get a damned life and give up trying to collect plat.

Part of the reason I stopped playing was TMOs bullshit that causes 20+ hours of Poopsocking for anything interesting... and this is why Warcraft Created "instances"

Its a 14+ year old game.. and people are still Fighting like little children over digital nothingness for HOURS on end ... thanks i'll go play RIFT / Guildwars 2 or for that matter ANY game that doesnt require 20+ hours of sitting there waiting for Glimmer of hope that a Raid mob MIGHT spawn and MIGHT have something you want...

its utter garbage... the fact is that you can go download and play Everquest on your own server.. modify it the way you want to and play with just your buddies...its sad that TMO and whomever else waste days and months and weeks looking at a wall in hopes of a mob spawning.. and we have 14 plus pages of arguements about it... Stop trying to
"re-live your Glory days" by being UBER on a game that no one gives a shit about any more besides a small group of die hard fans who refuse to play another game...

Everquest was great..I enjoyed playing the game with others again (TY p1999) but all of your player base have ruined the game .. GG
You'd think that given the fairly small playerbase of die hards that the race to get pixels and gain game money would slow down....


Noooope (in a Lana voice).
  #135  
Old 07-08-2013, 05:31 PM
Shinko Shinko is offline
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can we have a example of a max window?

IE VS would it be 81.6 hours on top of his 96 hours?
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  #136  
Old 07-08-2013, 05:36 PM
Shinko Shinko is offline
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or So VS has a normal variance of 96 hours.
Extended window is 96 x .85 = 81.6 additional hours. At any point during the extended window it can do a check, and extend it further.
The last moment it can do a check is at the 177.6 hour mark, and it can add an additonal 24 hours at the time. Which means the latest it can spawn is 201.6 hours from window open.
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  #137  
Old 07-09-2013, 03:43 AM
pharmakos pharmakos is offline
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don't think your numbers are right there. not sure why you did 96 x 0.85. if the random time falls within the last 15% then the window gets extended by up to an additional 24 hours, not an additional 80 some.
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  #138  
Old 07-09-2013, 10:55 AM
Funkutron5000 Funkutron5000 is offline
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It can be extended multiple times, Pharmakos. The last VS was ~72 hours after his original variance window "closed".
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  #139  
Old 07-09-2013, 12:14 PM
Shinko Shinko is offline
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Patch Note: Respawn timers that fall within the last 15% of a window will now be extended by a random amount up to 24 additional hours, repeating accumlatively until the window is under 85% for total potential spawn time.


need to be explained a little better?
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  #140  
Old 07-09-2013, 05:42 PM
Kender Kender is offline
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Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
Patch Note: Respawn timers that fall within the last 15% of a window will now be extended by a random amount up to 24 additional hours, repeating accumlatively until the window is under 85% for total potential spawn time.


need to be explained a little better?
how does this benefit anyone but TMO who already have most of what they want and are now only farming for plat (and in all likelyhood RMT)

Less loot in game = higher prices for the stuff that's farmed for coin and less likely that a smaller guild can get the mobs cause they can't camp 30 alts on the spawn
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