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#1
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basic rotation
-guild has 1 hour to engage, -only 1 attempt before mob goes FFA to next viable raid party 15 - 20 whatever -variance stays in (maybe reduced to 12 hour windows or somethig, just so its not same fucking time every week) timestamp screenshots of mob / track of mob will be start of 1 hour period to engage, dont need to inform whoever is up in rot. if mob isnt taken in that 1 hour, you come in have a party take loot. this still leaves a lot of room for competition and mobilization fun in the middle of the night and mob stealing (lack of a better term) if rotation guild slacks off. obviously times can be adjusted for plane clearing mobs. but still keep it as short as possible. this favors both the competitive guilds and the guilds who just want their shot every now and then. ps. nice job training yourself in hate ib. | ||
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#2
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Seems people are still trying to find the best solution for them and theirs being the primary factor, so fuck it - I'm out of this thread until you terds stop jabbing fingers and polishing your rods on each others chins.
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#3
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Snifs, I'm afraid it will only cause guilds to mass-recruit even further, if these trends continue.
The downsides to rotation are rather obvious: not enough mobs, too many people, and guilds never quite being content with what they have. Though, Phallax is right in his assertion that it would be a good idea down the road, though by Velious there should already be a clear first, second, third, etc. guild structure so that the #1 guild wouldn't be raiding guild #4's mobs. | ||
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#4
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Quote:
No one LIKES the camping, it's only done because people feel it necessary at the moment.
__________________
Jaybruce - 58 Druid
Snifs - 60 Shaman | |||
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#5
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If the claim number is raised, your not going to have 30+ members of IB camping Naggy, then they fall to 29 and DA tries to zerg in before they get their numbers up.
With an understanding of the guilds, it will fall back to, multiple trackers in each zone. Mob spawns, and its a rush to get claim to a mob by having 30ish or so members. That's how FFA would work, for the most part. Except it would avoid any KS'ing or fighting for the mobs.
__________________
Jaybruce - 58 Druid
Snifs - 60 Shaman | ||
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#6
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Multiple trackers is fine, if everyone agreed to go back to it.
The issue will be when both have X amount, and the race is on to engage, if both pull at the same time, etc. That mess will still be possible, and is what GMs will most definitely want to avoid. That's why I went with modding up a SK option. It only rewards those groups willing to invest the tracker or awareness to be involved. The limited amount of time after you call your suicide will make people think "hmmm, can I get enough people on, fast enough to do this? Or should I pass and risk someone else mobilizing fast enough"
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#7
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Either way, anything other than rotation...camping will be involved.
Most of the 50s that have been around all have multiple lvl 50 chars. They will simply camp them out at or near spawn locations. And when the call is made, they will log them in. There is nothing you can do about that. That being said, I'm against a rotation, just for the sake of classic experience. On my server it was FFA. FFA is classic to me. For others, their server may have been rotation. Rotation is classic to them and what they would enjoy. Gotta find a middle ground some how.
__________________
Jaybruce - 58 Druid
Snifs - 60 Shaman | ||
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#8
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You know what amuses me? How every single one of you think Sony killed EQ.
Sony didn't kill EQ. You idiots killed EQ. Just read the shit you've typed here. None of you have good ideas. You THINK you have good ideas, and you think everyone should think you have good ideas. But they don't. It doesn't work here because you people don't have the capacity to cooperate and make it work. It's someone else's fault. No one will admit any sort of blame, or accept responsibility for being in the wrong. On the other hand, it's a game. A reversed engineered emulator of an 11 year old game. Why do you care so much? Aren't there a lot more important things in your lives to be nerdraging about? If the answer to that question is no, then.....holy shit, I am so sorry for you.... I'm disgusted by the attitudes and actions of a lot of players on P99, but I have to admit, the word "poopsock" makes me lol no matter how many times I read it. :P | ||
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#9
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Quote:
On another note, I really like the suicide kings idea altho it does need more discussion. Elaida, 50 Paladin and IB's nicest member [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Erasong; 06-16-2010 at 08:07 PM..
Reason: info clarified.
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