Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #121  
Old 05-03-2012, 11:27 PM
choster choster is offline
Skeleton


Join Date: Mar 2012
Posts: 16
Default

Lol Scavrefamn!

Your argument is "the game mechanices don't prevent it, therefor it is OK.". It is hardly a straw man argument to point out the other things that are also clearly against the stated server rules.

I get your argument, and I am 100% on board if we are playing mortal kombat at a standup arcade. I get the whole, if you aren't using every advantage, then you are playing to lose mentality. MMOs, particularly pve environs, are not the same thing. No one "wins" here.
  #122  
Old 05-04-2012, 01:14 AM
Zigfreed Zigfreed is offline
Sarnak


Join Date: Nov 2010
Posts: 263
Default

wow.. I wish you all played on red, and that I still played on red so I could slay you all for making this a 12 page topic.

Use common sense. Don't be a douchbag. Really all the rules you need.

The end.
__________________
Litha Weapon - 54 chanter
Zigfreed Lincoln, Founding Fathers, 34 pally R99
I've escaped and only have time to forumquest.
  #123  
Old 05-04-2012, 04:21 AM
Galaa Galaa is offline
Kobold


Join Date: Feb 2012
Posts: 166
Default

Why did EQ designed that corpse are private for 2+mins and then public for 5mins?

If the game is designed such that only those who killed the mob can loot the mob (some MMOs are designed this way), they would have made the corpse be only lootable to either the person who killed it, group and raid only.

But no, Verant designed the game such that the corpse can be looted by anyone after certain amount of time has passed. If they didnt planned for the game to be played this way, they wouldnt made it as such.
  #124  
Old 05-04-2012, 04:27 AM
Spudsy Spudsy is offline
Sarnak


Join Date: May 2011
Posts: 204
Default

so that you could consensually pass no drop loot on corpses to players not in your party?
  #125  
Old 05-04-2012, 06:14 AM
Faisca Faisca is offline
Aviak


Join Date: Oct 2011
Posts: 89
Default

The way I see it, the alt has the same looting rights any other player has. There is nothing linking an alt to a main in-game, so technically it can be regarded as just another player.

Having said that, I don’t think it’s nice to ninja loot from an alt, but then again, I don’t think permacamping is nice as well, so if these people got ninja looted I wouldn’t feel sorry for them.
  #126  
Old 05-04-2012, 08:15 AM
Tulvinous Tulvinous is offline
Sarnak

Tulvinous's Avatar

Join Date: Mar 2010
Posts: 224
Default

You're all p dumb to be honest.
  #127  
Old 05-04-2012, 12:11 PM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,008
Default

Quote:
Originally Posted by Galaa [You must be logged in to view images. Log in or Register.]
Why did EQ designed that corpse are private for 2+mins and then public for 5mins?

If the game is designed such that only those who killed the mob can loot the mob (some MMOs are designed this way), they would have made the corpse be only lootable to either the person who killed it, group and raid only.

But no, Verant designed the game such that the corpse can be looted by anyone after certain amount of time has passed. If they didnt planned for the game to be played this way, they wouldnt made it as such.
The Raid system wasn't added until what, Luclin or something? If they had made it so that only the kill group who got XP could loot all you would be see is some pimped out wizards and rogues in classic.
__________________
60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:52 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.