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#1
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PVP servers are always low population this is nothing new.
My point is that even Blue99 started out slow and as content/word came out more and more people came and played. Now there is almost 600 people on during peak. Give it time. | ||
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#2
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Blue had over 300 after 3 months and it never dropped below that point during it's life.
It's not working as is (not that I mind the way it is) but I want people to play with so fix the problems, damn people are only so patient. | ||
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Last edited by Tippett; 04-21-2012 at 09:56 AM..
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#3
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Takes too long for my slow ass.
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99 ![]() | ||
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#4
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Why is everyone hating on Supreme for not being a Red99 doomsayer like everyone else? Some people like to have hope, I'm new to the server and have had a blast from 1-14 on my Pally so far. The server is far from perfect as far as populationn, but I just spent ten straight hours in a group with another level 13, we had swapped out about 6 or 7 groupmates in that time, we were grouped from 10 PM EST to 7 AM EST.
The server isn't dead, you guys just keep on trying to kill it with every post you make. edit : Also, Diablo 3 is a TERRIBLE terrible TeRrIbLe TARRBLE TURRLBELELELLE fucking game, Blizzard fucked it over just like they have every other one of their once good titles. Expect a huge release and quick decline
__________________
Happytrees 60 Human Crusader | Happytreez 54 Ogre Champion
Vudu 52 Ogre Shaman | Animalrights Activist 41 Human Druid Project 1999 Red | ||
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Last edited by HappyTr33z; 04-21-2012 at 01:52 PM..
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#5
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I stopped playing almost 2 months ago after just 2 weeks of playing...
My suggestions in order of Most to least important: 1) MAJOR EXP Boost - Somewhere along the lines of letting players hit the level 40's in a month or so with regular play times. (Not Grinding times) 2) Global OOC - Promotes more interaction with players on a low pop server. 3) Remove exp loss on pvp - Don't make people lose hours of game play due to a corpse camper or griefer. Keep it like it was on live with no mana and low hp. 4) Soul Binding NPC in Cities - I don't know if this is in or not but this would help GREATLY on a server that has such low populations. 5) Remove Binding Abilities in Pvp Raid zones - Speaks for itself. Prevents bind rushing Raid mobs, bind rushing guilds, bind rushing anything. Basically no binding in the Planes or dragon zones. 6) Increase the Money on newb mobs (Snakes, Rats, Beatles, wolves, skeletons, etc) - Starting a new character with already no one to play with makes life even harder if you can't even afford to buy your next spells at starting levels 7) Fix resists - Fix the resists but scale it with diminishing returns. Roots should always beable to land no matter what your resist is but just less and less likely with shorter and shorter durations. And cap how short it gets, like never below half the duration of the casted spell. 8) Wipe & Relaunch the server when all things are fixed. - Call the first incarnation of the server as its "beta phase." Regardless of what people say, people will come back to play on a fixed server. Vz/Tz wiped several times over the years it existed after fixes and everytime it came back the population grew bigger, and stronger. | ||
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Last edited by Octavionn; 04-22-2012 at 12:27 AM..
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#6
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If you look at my list, I prioritized the things that would help server growth.
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#7
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Quote:
(Like I said earlier, give a situation where you need to remove binding in raid zones that wouldn't be solved by making people respawn OOM).
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#8
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Quote:
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#9
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Quote:
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#10
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Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
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