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  #1  
Old 02-18-2012, 08:43 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by gnomishfirework [You must be logged in to view images. Log in or Register.]
yea, old accounts have expansions.
I have had an account on live for 12 years. And I still do (active), yet it doesn't show me having any expansions on Al'Kabor....
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  #2  
Old 02-18-2012, 10:07 AM
Alacres Alacres is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I have had an account on live for 12 years. And I still do (active), yet it doesn't show me having any expansions on Al'Kabor....
It seems to only apply to people that had EQMac accounts prior to the changes lately, unless of course you're referring to EQmac when you say "live" account.

The account I'm using is one that I added an EQMac key to years ago, and so far I haven't had any trouble accessing expansion content.
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  #3  
Old 02-18-2012, 10:30 AM
Malrubius Malrubius is offline
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Boats work?
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  #4  
Old 02-18-2012, 10:41 AM
Alacres Alacres is offline
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Originally Posted by Malrubius [You must be logged in to view images. Log in or Register.]
Boats work?
Yes, that they do [You must be logged in to view images. Log in or Register.]
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  #5  
Old 02-18-2012, 09:25 AM
gnomishfirework gnomishfirework is offline
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i finally got it to work. i was just an idiot, and copied the entire everquest mac folder over to my eqmac folder.
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  #6  
Old 02-18-2012, 10:38 AM
loneless999 loneless999 is offline
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i did not need to change desktop to 16 bit and when you run EQW make sure you check the FIX EQCLIANT . INI
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  #7  
Old 02-19-2012, 08:09 AM
strosz strosz is offline
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This is great! Thanks for sharing information on how to set this up. Just got in and made a necromancer to start out with. No 50% pet penalty what I gather. A friendly cleric went by and gave me 20 plat and some caster items. Seems to be a great community.

The population seems to be a bit low though, more so than P1999. Will still stay on P1999 mainly, but it's cool to be able to play a legit PoP server.

A few things would be great to solve though;
- Is there anyway to cap the framerate so that mouse look won't be so slow in x-axis?
- The mouse pointer gets stuck inside the window, and I have to alt-tab to get it outside. This is just a minor annoyance, but anyone knows if it can be fixed?
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  #8  
Old 02-19-2012, 08:14 AM
Alacres Alacres is offline
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Quote:
Originally Posted by strosz [You must be logged in to view images. Log in or Register.]
This is great! Thanks for sharing information on how to set this up. Just got in and made a necromancer to start out with. No 50% pet penalty what I gather. A friendly cleric went by and gave me 20 plat and some caster items. Seems to be a great community.

The population seems to be a bit low though, more so than P1999. Will still stay on P1999 mainly, but it's cool to be able to play a legit PoP server.

A few things would be great to solve though;
- Is there anyway to cap the framerate so that mouse look won't be so slow in x-axis?
- The mouse pointer gets stuck inside the window, and I have to alt-tab to get it outside. This is just a minor annoyance, but anyone knows if it can be fixed?
I'm curious about those two issues myself actually, specifically the fps cap. On EQ PC, they have the advanced graphics options with the fps slider, but I guess it hadn't been implemented back when this server stopped receiving updates. I'm hoping there's a console command or maybe an ini change that can do it.
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  #9  
Old 02-19-2012, 08:57 AM
Alacres Alacres is offline
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Well, I didn't have any luck finding anything for the fps issue in the ini (then again, I'm not really sure what to look for heh), but I did find something else pretty interesting. I remember hearing people talk about enabling the old velious textures for armor (the textures that were supposedly in the game back before the Luclin models were introduced), but on the PC, there were apparently some pretty bad graphical anomalies when enabling them through the ini.

So, out of curiosity, I tried enabling them in the EQMac ini, took a run around PoK, and wow, they all seem to work! Some of the velious textures look pretty incredible and many are certainly a step above the single default texture that's used for every type of armor. It definitely adds some variety to how people look. Granted, since there aren't many people online right now, I've only witnessed the new textures on NPCs, but I expect it to work just the same with with player's armor as well.

In case any of you want to give this a try, all you need to do is go into the eqclient.ini and change these files from FALSE to TRUE -

LoadVeliousArmorsWithLuclin=TRUE
LoadArmor17=TRUE
LoadArmor18=TRUE
LoadArmor19=TRUE
LoadArmor20=TRUE
LoadArmor21=TRUE
LoadArmor22=TRUE
LoadArmor23=TRUE

I only use the old models myself so I'm not really sure if this first one is necessary, or if it even actually works with Luclin models, but I'll check it out in a little bit.

Sigh, it's a shame these textures will only appear client-side (only to us and those who also have the ini options set the same), but it's better than nothing. I really like a lot of the velious textures, so even if I'll be one of the few actually seeing them, that's cool with me.

Edit: Just a little update - I just tried the Velious textures with the Luclin models and yeah... they don't work to well on them. They only seem to partially cover the body. Nonetheless, it's pretty cool seeing some of the different concepts the artists came up with. I wasn't even aware they had designed velious textures for the luclin models period, so it was interesting to see.

Now if only they could be fixed and implemented in the game so we could finally have some aesthetic variety when it comes to armor. One can dream anyway [You must be logged in to view images. Log in or Register.].

Edit Edit: This thread will give you an idea of how most of the velious textures look for each race - http://www.eqemulator.org/forums/showthread.php?t=29595
Last edited by Alacres; 02-19-2012 at 09:26 AM..
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  #10  
Old 02-20-2012, 06:34 AM
strosz strosz is offline
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Quote:
Originally Posted by Alacres [You must be logged in to view images. Log in or Register.]
In case any of you want to give this a try, all you need to do is go into the eqclient.ini and change these files from FALSE to TRUE -

LoadVeliousArmorsWithLuclin=TRUE
LoadArmor17=TRUE
LoadArmor18=TRUE
LoadArmor19=TRUE
LoadArmor20=TRUE
LoadArmor21=TRUE
LoadArmor22=TRUE
LoadArmor23=TRUE

Edit Edit: This thread will give you an idea of how most of the velious textures look for each race - http://www.eqemulator.org/forums/showthread.php?t=29595
That's really interesting, thanks a lot for sharing. The velious armors are very welcome after all this time with P1999. The luclin velious models sounds crazy, have to try em.

Quote:
Originally Posted by Namfoodle

"Error 1017: Cannot login to the everquest server you may need to re-run the Udate Patch Repeatedly seeing this message indicates a loss of connectivity to the Patch Server. This is usually temporary"
I got this message as well after installing it on S:\EQMac. So I did a mklink from C:\EQMac like someone else mentioned in this thread, and after that it started to work. Seems like it can't find the files to load when you try to log in.

If you've installed in on any other drive than C. Open cmd and type;

mklink /D C:\EQMac X:\EQMac

where X:\EQMac is the directory where you installed it.

If it complains you may have to delete any directory named C:\EQMac in existance and type the command again. It will create the folder for you.

You don't have to reinstall EQ Titanium, just do the mklink to the directory where everything is already installed.

That should cure the login errors. Also, be sure to check the fix eqclient.ini box.


I've found this client to be kind of unstable though. Whenever you look through a polygon model, everything will go whack for a moment. This is very noticeable when you're meleeing and the head movement pokes through the foe. Loading times upon zoning is a lot quicker than P1999 though, so it has its up and downs.

The worst part is probably that the server is so empty. Almost all the time I was the only one in the zone. Even EC had like 2 players. Did a couple of /whos and found that there was a total of between 3 to 7 of every class online that was not anonymous. I hope the population will improve a lot in the coming weeks when the word of mouth goes around, since it's free, official and locked at PoP, which should interest a lot of former players.
Last edited by strosz; 02-20-2012 at 06:38 AM..
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