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#1
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very much disagree, they are trying to make classic EQ 2011 and anything that exploits game should be removed, remimber when we started EQ in 1999 noone knew nothing about exploits so game was much more even and fair.If they keep it the same way it was in 1999 it's not fair to the new younger group that just started playing EQ for the first time?I think null and Rogean have played long enough to know what I am talking about.Let not scare off the new group of players over exploits, let try and keep this has balanced has possiable and allow skill to win over exploits. | |||
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#6
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#7
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silikten aka friedchicken was an infamous golem wand recharger on 1.0. maybe even got banned for it I forget
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#8
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It's funny that people are for certain "custom" fixes and yet kind of pathetic at the same time. People want custom resists, but not custom fixes that were implemented later which the GMs deemed necessary. I say don't allow recharging. The items are meant to be farmed and used sparingly. I personally don't mind. Classic resists, custom resists; classic items, or nerfing items along the same timeline. It's all fun for me [You must be logged in to view images. Log in or Register.] | |||
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#9
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Don't get me wrong, I think recharging should be removed due to the effect it will have on pvp, but it was certainly never illegal / discouraged by GMs in the slightest.
But it is going to suck a lot for random casuals and people not in the know when they come to realize contesting anything at the high end results in an instant stripping of all your buffs, followed by instant roots, and eventually instant conflags/soul taps from wands in the planes. | ||
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