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  #1  
Old 10-14-2022, 02:09 PM
bobjonesp99 bobjonesp99 is offline
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i tested it by dueling someone sitting down (post velious 2h patch). according to my math using the 2h damage bonus value from the following formula:

Velious: 1h weapon bonus is still the same as above, but 2handers finally get more tiers. Note that the bonus is only dependent on delay if the 2handed delay is > 44!

2H Bonus for <=27 = (level - 22)/3 Same as 1handers (fast 2handers actually were nerfed in Velious).

2H Bonus for 28-39 Delay = same as Kunark bonus

2H Bonus for 40-42 Delay = Kunark bonus + 1

2H Bonus for 43-44 Delay = Kunark bonus + 3

2H Bonus for >44 Delay = Kunark Bonus + (Delay - 31)/3


when i did the test my max with was very close to the max hit. then i remember i have AOB items with + atk. when i factored that in, it was spot on. so im faily certain it is correct.

the forumla you posted is the kunark era bonus. in velious you get the additional bonus mentioned in the formula i just reposted.
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Old 10-14-2022, 02:36 PM
radbeard radbeard is offline
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Cool. This is very helpful and some information i've been trying to get clarified for myself for a while now.

So does "2H Bonus for >44 Delay = Kunark Bonus + (Delay - 31)/3" only apply lvl 51+ ?

The patch notes state its new tiers of damage for players over level 50 but this formula doesn't include level in it. Does this portion of the bonus damage thats tacked onto the kunark bonus only apply to lvl 51+ characters?
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  #3  
Old 10-15-2022, 09:24 AM
bobjonesp99 bobjonesp99 is offline
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yes for the "Kunark Bonus" portion you just sub in the applicable following equation

2H Bonus for >50 = (level - 7)/3

2H Bonus for <50 = (level - 25)/2
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Old 10-20-2022, 03:26 AM
Zuranthium Zuranthium is offline
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Narandi's Lance as 2-hander and swapping in Scimitar of the Emerald Dawn for offhand attack swings between the primary swings looks the best to me (until being able to upgrade the Lance for a better ToV drop). Both weapons tradeable and not super expensive. That scimitar should be worth a ton if people actually tried to play at max potential; it's the highest damage offhand available. The lance would similarly go up in value too if people tryharded.

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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
You should try offhand swapping with this. I like the Lance more because the 2 extra delay gives more leeway to swap every round, but at the very least you should be able to do an offhand swap every other round with Frostreaver.
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Old 10-20-2022, 06:34 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Narandi's Lance as 2-hander and swapping in Scimitar of the Emerald Dawn for offhand attack swings between the primary swings looks the best to me (until being able to upgrade the Lance for a better ToV drop). Both weapons tradeable and not super expensive. That scimitar should be worth a ton if people actually tried to play at max potential; it's the highest damage offhand available. The lance would similarly go up in value too if people tryharded.



You should try offhand swapping with this. I like the Lance more because the 2 extra delay gives more leeway to swap every round, but at the very least you should be able to do an offhand swap every other round with Frostreaver.
sounds awful, pass
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Old 10-20-2022, 07:43 AM
Solist Solist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Narandi's Lance as 2-hander and swapping in Scimitar of the Emerald Dawn for offhand attack swings between the primary swings looks the best to me (until being able to upgrade the Lance for a better ToV drop). Both weapons tradeable and not super expensive. That scimitar should be worth a ton if people actually tried to play at max potential; it's the highest damage offhand available. The lance would similarly go up in value too if people tryharded.



You should try offhand swapping with this. I like the Lance more because the 2 extra delay gives more leeway to swap every round, but at the very least you should be able to do an offhand swap every other round with Frostreaver.
That has got to be the least helpful, and least user friendly suggestion ive ever seen
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Old 10-20-2022, 10:41 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
That has got to be the least helpful, and least user friendly suggestion ive ever seen
What you mean to say is: you're not great at the game and don't put the effort in to max your character's potential for fights where it's needed. After trying to claim to be an authority about the subject and "the top Warrior on the server". Cool cool.

If EQ was actually a competitive prize-money game, the best players would be swapping all the time. It's a big DPS increase.

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Originally Posted by radbeard [You must be logged in to view images. Log in or Register.]
As soon as you mess up once and auto attack primary with your bare fist you've lost more damage than you've gained in many rounds of doing this flawlessly.
I know, I've already explained that in another thread. But you don't need to swap EVERY round. Swapping every other round is still a significant increase.

There are ways to make it easier too. You should have a bag opened while fighting, with your weapon in the bag lined up right next to the spot on the screen where you're going to be equipping it. You don't turn autoattack on/off either for the offhand weapon. You should have it hotkeyed in a "weapon attack" box, so you are swinging it manually right after equipping it, and then immediately uneqipping it and slotting the Two-hander back in.
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Old 10-20-2022, 11:37 AM
Allishia Allishia is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
What you mean to say is: you're not great at the game and don't put the effort in to max your character's potential for fights where it's needed. After trying to claim to be an authority about the subject and "the top Warrior on the server". Cool cool.

If EQ was actually a competitive prize-money game, the best players would be swapping all the time. It's a big DPS increase.



I know, I've already explained that in another thread. But you don't need to swap EVERY round. Swapping every other round is still a significant increase.

There are ways to make it easier too. You should have a bag opened while fighting, with your weapon in the bag lined up right next to the spot on the screen where you're going to be equipping it. You don't turn autoattack on/off either for the offhand weapon. You should have it hotkeyed in a "weapon attack" box, so you are swinging it manually right after equipping it, and then immediately uneqipping it and slotting the Two-hander back in.
I think this really only works for monks with high delay 2handers because they can pick up the weapon and use epic fist then quickly requip the 2hander...

I'm super gung ho on playing my war to the best of my ability but swapping all those weps would drive me bonkers. Only time I swap wep is cause I'm dkp poor and only have a 2hs avatar wep, but I'm also getting to lazy to do that and have just been asking for primal essence.
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Old 10-20-2022, 07:10 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
I think this really only works for monks with high delay 2handers because they can pick up the weapon and use epic fist then quickly requip the 2hander...
The epic fist has nothing to do with it, that item actually just hurts a Monk if they can get the Ranger +ATK buff, because it decreases their offhand damage.

It's definitely easiest for a Monk to get some extra benefit out of a Two-hander, because all they have to do is click the weapon after a swing and then click it right back in. The delay of the Two-hander for a Monk doesn't matter with that technique, because they just have to quickly click it on/off. The worry for them is again the epic fist being equipped, because it has a super low delay and when full hasted could cause a primary fist attack to happen if not paying attention to exactly when the Two-hander rounds are happening.

Quote:
Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
I'm super gung ho on playing my war to the best of my ability but swapping all those weps would drive me bonkers.
It's a very annoying task to be sure, like working in some kind of ultra fast assembly line where you have to glue your eyeballs to one thing and spam the same repetitive motion over and over, but it undeniably is a big increase in character performance. Not saying it's a great game mechanic, but competitive gamers in other games have to move their hands even faster to win tournaments.

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Originally Posted by radbeard [You must be logged in to view images. Log in or Register.]
What do you mean about this hotkey? If you unequip a 2hander while auto attack is active you will trigger your offhand punch almost immediately
You have to turn autoattack off after the 2-hander swing, but what I'm saying is you don't have to turn auto attack on + off after equipping the offhand weapon, as you listed in your 10-step writeup. Those 2 steps can be condensed into 1 step of having a hotkey for a manual weapon attack, which helps to keep the whole cycle going without making an error of executing too slowly.
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  #10  
Old 10-20-2022, 11:48 AM
Ripqozko Ripqozko is online now
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
What you mean to say is: you're not great at the game and don't put the effort in to max your character's potential for fights where it's needed. After trying to claim to be an authority about the subject and "the top Warrior on the server". Cool cool.

If EQ was actually a competitive prize-money game, the best players would be swapping all the time. It's a big DPS increase.



I know, I've already explained that in another thread. But you don't need to swap EVERY round. Swapping every other round is still a significant increase.

There are ways to make it easier too. You should have a bag opened while fighting, with your weapon in the bag lined up right next to the spot on the screen where you're going to be equipping it. You don't turn autoattack on/off either for the offhand weapon. You should have it hotkeyed in a "weapon attack" box, so you are swinging it manually right after equipping it, and then immediately uneqipping it and slotting the Two-hander back in.
Imagine going this hard 7 years after the game was won with no warder loot, hope that helps.
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