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  #1  
Old 10-06-2021, 08:15 PM
Kief Kief is offline
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Originally Posted by Symbioticforks [You must be logged in to view images. Log in or Register.]
Tune your best geared character is relegated to King Tormax protection and doesnt leave Kael ever unless it’s to cast SoW. Drybone might as well not even exist. The majority of what you play doesn’t benefit from bow quest so naturally you’re raising a fuss about it.

Allowing a lot of newer players to have strong viable pvp characters, devalues your easy tov gains. I get it.
The issue is that when equally geared people of the same class want to have a fun, lasting fight - it comes down to a mindless random bow shot.

That is the problem. And the context you're missing. Tune may not be elegant but he just proved what I have been saying - 2H Damage Bonus did NOT apply to the bow. Even on a Ranger.

Sorry Baugi but it's not right and you know it. Let's make it how it should/was.

Thanks Nilbog and company when you have time,
Guava
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  #2  
Old 10-07-2021, 04:00 PM
Baugi Baugi is offline
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Originally Posted by Kief [You must be logged in to view images. Log in or Register.]
That is the problem. And the context you're missing. Tune may not be elegant but he just proved what I have been saying - 2H Damage Bonus did NOT apply to the bow. Even on a Ranger.
Nah, you're reading your own bias into the patch note. Your assumption is that since the damage interval is based on the damage of the bow, the damage bonus should also be based on its delay. The patch note doesn't say that.

The patch just says that damage bonuses were increased relative to delay, which is also true on P99, where the damage interval is based on the damage of the bow, but the damage bonus is based on the delay of the mainhand.

I agree that it seems buggy, but I also don't know why it was coded that way in the first place (could be based on an in-era parse or a EQmac dump, ect.) and there's still no compelling evidence in this thread that it should be different.
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  #3  
Old 09-30-2021, 11:47 PM
Tunabros Tunabros is offline
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lol bow go brrrrrrrr
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  #4  
Old 10-03-2021, 03:18 PM
Tune Tune is offline
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This was taken from the jan 17th 2001 patch notes

The ranger's "Trueshot" discipline has had its damage increased after
analyzing data from its fix last week. Prior to the last patch, all bows, while under the discipline, were hitting as if they were 45dmg bows regardless of the delay. Last week's patch fixed it so that damage was based on the damage of the bow. This weeks patch increases damage bonuses in relation to delay (longer delays yield better damage bonuses).

clearly the damage bonus on the BOW was based off the delay of the BOW here not the main hand

there is 0 evidence that people were using weighted axes to assist with bow damage
Last edited by Tune; 10-03-2021 at 03:22 PM..
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  #5  
Old 10-07-2021, 10:19 PM
Kief Kief is offline
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[QUOTE=Tune;3370669]This was taken from the jan 17th 2001 patch notes

The ranger's "Trueshot" discipline has had its damage increased after
analyzing data from its fix last week. Prior to the last patch, all bows, while under the discipline, were hitting as if they were 45dmg bows regardless of the delay. Last week's patch fixed it so that damage was based on the damage of the bow. This weeks patch increases damage bonuses in relation to delay (longer delays yield better damage bonuses).QUOTE]
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  #6  
Old 10-11-2021, 06:06 PM
Kief Kief is offline
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Quote:
Originally Posted by Tune [You must be logged in to view images. Log in or Register.]
This was taken from the jan 17th 2001 patch notes

Last week's patch fixed it so that damage was based on the damage of the bow. This weeks patch increases damage bonuses in relation to delay (longer delays yield better damage bonuses).
Bolded the bow delay being the 2nd update. It proves the bonus is based off the delay of the bow and not main hand. It is quite clear if you read it correctly.
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  #7  
Old 10-15-2021, 03:59 PM
Baugi Baugi is offline
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Quote:
Originally Posted by Kief [You must be logged in to view images. Log in or Register.]
Bolded the bow delay being the 2nd update. It proves the bonus is based off the delay of the bow and not main hand. It is quite clear if you read it correctly.
Again... it doesn't say the bow damage bonus is based on the bow delay... it just doesn't. It says the damage bonus was increased relative to delay (also true on P99 which uses mainhand delay). It doesn't even say "the delay," which might hint at referring to the aforementioned bow. It just says "delay".
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  #8  
Old 10-16-2021, 07:49 PM
Imago Imago is offline
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Quote:
Originally Posted by Baugi [You must be logged in to view images. Log in or Register.]
Again... it doesn't say the bow damage bonus is based on the bow delay... it just doesn't. It says the damage bonus was increased relative to delay (also true on P99 which uses mainhand delay). It doesn't even say "the delay," which might hint at referring to the aforementioned bow. It just says "delay".
If you cant understand the contextual reference to the dev post, you are either a) a complete idiot, or b) a tryhard lawyerquest who knows they're wrong but is too stubborn to give up after it's too late in order to maintain the status quo that works in their favor.

It was fun while it lasted. Time to let it go.
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Red99: 60 Ranger / 60 Rogue / 60 Monk / 60 Necro / 55 Wiz / 55 Paladin / 55 Bard / 53 Druid
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  #9  
Old 10-17-2021, 07:03 AM
Baugi Baugi is offline
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Quote:
Originally Posted by Imago [You must be logged in to view images. Log in or Register.]
If you cant understand the contextual reference to the dev post, you are either a) a complete idiot, or b) a tryhard lawyerquest who knows they're wrong but is too stubborn to give up after it's too late in order to maintain the status quo that works in their favor.

It was fun while it lasted. Time to let it go.
I've said from the start that it seems likely to be a bug to an outside observer. I'm not sure what I'd have to be stubborn about. This is more about discipline in scholarship.

The context is increasing trueshot damage. Which word in particular are you claiming is a substitute for "bow"? Again, you can't just read between the lines and substitute your own assumptions when you're presenting a reference. It's lazy and often misleading.

Incidentally, calculating bow damage bonus (assuming the formula is the same as melee) based on the delay of the bow rather than delay of the mainhand would be even more inconsistent with the small of amount of log data presented from Luclin earlier in the thread (since the damage bonus from a primal bow would be greater than the damage bonus from a one-handed mainhand). - http://forums.hossguild.org/showthre...ll=1#post19954
Last edited by Baugi; 10-17-2021 at 07:05 AM..
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  #10  
Old 10-04-2021, 04:03 PM
Penish Penish is offline
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the low iq's fighting over a 30 pop box, you guys are fucking sad in SO many ways, lets lol together today.
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