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#1
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That is the problem. And the context you're missing. Tune may not be elegant but he just proved what I have been saying - 2H Damage Bonus did NOT apply to the bow. Even on a Ranger. Sorry Baugi but it's not right and you know it. Let's make it how it should/was. Thanks Nilbog and company when you have time, Guava | |||
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#2
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The patch just says that damage bonuses were increased relative to delay, which is also true on P99, where the damage interval is based on the damage of the bow, but the damage bonus is based on the delay of the mainhand. I agree that it seems buggy, but I also don't know why it was coded that way in the first place (could be based on an in-era parse or a EQmac dump, ect.) and there's still no compelling evidence in this thread that it should be different. | |||
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#3
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lol bow go brrrrrrrr
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#4
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This was taken from the jan 17th 2001 patch notes
The ranger's "Trueshot" discipline has had its damage increased after analyzing data from its fix last week. Prior to the last patch, all bows, while under the discipline, were hitting as if they were 45dmg bows regardless of the delay. Last week's patch fixed it so that damage was based on the damage of the bow. This weeks patch increases damage bonuses in relation to delay (longer delays yield better damage bonuses). clearly the damage bonus on the BOW was based off the delay of the BOW here not the main hand there is 0 evidence that people were using weighted axes to assist with bow damage | ||
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Last edited by Tune; 10-03-2021 at 03:22 PM..
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#5
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[QUOTE=Tune;3370669]This was taken from the jan 17th 2001 patch notes
The ranger's "Trueshot" discipline has had its damage increased after analyzing data from its fix last week. Prior to the last patch, all bows, while under the discipline, were hitting as if they were 45dmg bows regardless of the delay. Last week's patch fixed it so that damage was based on the damage of the bow. This weeks patch increases damage bonuses in relation to delay (longer delays yield better damage bonuses).QUOTE] | ||
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#6
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#7
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#8
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It was fun while it lasted. Time to let it go. | |||
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#9
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The context is increasing trueshot damage. Which word in particular are you claiming is a substitute for "bow"? Again, you can't just read between the lines and substitute your own assumptions when you're presenting a reference. It's lazy and often misleading. Incidentally, calculating bow damage bonus (assuming the formula is the same as melee) based on the delay of the bow rather than delay of the mainhand would be even more inconsistent with the small of amount of log data presented from Luclin earlier in the thread (since the damage bonus from a primal bow would be greater than the damage bonus from a one-handed mainhand). - http://forums.hossguild.org/showthre...ll=1#post19954 | |||
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Last edited by Baugi; 10-17-2021 at 07:05 AM..
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#10
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the low iq's fighting over a 30 pop box, you guys are fucking sad in SO many ways, lets lol together today.
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