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#1
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Everything gets locked down except amy wars and knights.
Those can bounce because our wars need to tank them and they need a sec to get agro even when I root. And I think casters are used to the insane pally agro so they have a habit of going early. SK's have good snap but nobody will pull off a pally after my combo without a taunt. | ||
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#3
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__________________
60 War/Mage/Monk 52 Wiz/Clr/Sk
https://www.youtube.com/watch?v=Mqj_tW5OUlk | ||
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#4
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Based on how game mechanics were in 1999, rather than the altered version we have here with P99, this was my ranking of the classes - https://www.project1999.com/forums/s...&postcount=147
I would probably put Ranger as the worst overall for P99. Rogues have the upgraded versions of Sneak and Backstab already at Green launch, right? That's a big boost over what they used to be initially. NPC's on P99 still don't flee as swiftly as they used to in Classic as well, right? So that makes Ranger snare less valuable than it was back in the day. Hybrids on P99 Green do get the benefit of a bigger mana pool and having Meditate as compared to way back in 1999, and also casting in combat working more efficiently, but overall I'd probably put Rogue sneak as being the more pivotal thing, for corpse dragging when people die in bad spots. Paladin is probably the worst when Rangers are able to catch up in gear, and in this modified era of LGuk no longer being that great of a place to go; RIP the benefit of Ghoulbane and undead DD's for grinding on those undead froggies.
__________________
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#5
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It’s hilarious that people are implying Warrior or Rogue is worse than Ranger.
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#6
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Play what you want and stfu
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#8
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bards. every time i see that far away client-hasnt-rendered-it-yet circling of like 20 mobs i have to leave the room and count to ten
"worst" meaning i hate them the most, of course | ||
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#9
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Wizards cast their darn spells and mages use their heckin earth elemental, which once again proves my theory; richard simmons is gay
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#10
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All these classes have floors and ceilings depending on the player. So the question is: do you rate based of the ceiling? the floor? Or the estimated competency of the average player?
If you go off ceiling, rogue/warrior are probably at the bottom. If you go off floor, it's probably ranger, wizard, rogue in some order, but all the hybrids are pretty awful if the player is bad. Also, do you factor in the EXP penalty? If so it's all the hybrids. A bad Troll SK may be the worst, but a bad bard (one who just melees while playing 1 song) is also quite bad. | ||
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