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  #1  
Old 10-15-2019, 04:48 PM
Sonark Sonark is offline
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Quote:
Originally Posted by zodium [You must be logged in to view images. Log in or Register.]
you have the causality backwards though. people aren't rejecting post-Velious because "classicness" is an intrinsic good. there's no cult at work. people are rejecting post-Velious because it's a worse game with worse graphics,
It is both objectively harder to play and be good at current EverQuest compared to anything on p99, Blue or Green, and the graphics are also objectively better.

It's when people like you say things like this, that it undermines all the things you like to think are true about this game you really like.

Not liking what came after is fine, but don't put your opinion as fact.
  #2  
Old 10-15-2019, 05:20 AM
zodium zodium is offline
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i will say i'm a big fan of Rogean's plans to implement a quest to snooze the Sleeper, and I think otherwise plans to add ways to re-experience legacy content on Blue would be good. that's smart. blue would also be a fantastic server for experimenting with organizing classic GM events to make sure those go off smoothly and without giving the staff brain aids during Green cycles. but i'm sure that doesn't count as "custom content" to people pining for AAs and artisanally designed custom new zones.
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  #3  
Old 10-15-2019, 05:53 AM
Quinas Quinas is offline
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I wouldn't say I'm pining for anything but Green. This thread is just a thought experiment.

And while I think we could all agree that Luclin character models sucked, Nexus sucked, Cats on the Moon as lore sucked, I think you find differing schools of thought on SoL/PoP zone design and graphics, AAs, post-SoV raid mobs etc.

The trick is you'll never get people to agree on what aspect of SoL/PoP killed the classic game. For you, it seems like you hated everything about SoL and afterwards. I've read some people who think RoK killed the classic game too, and everything in between.
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  #4  
Old 10-15-2019, 11:28 AM
Donkey Hotay Donkey Hotay is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
https://groups.google.com/d/msg/alt....M/LYgYe-jEnS4J

I picked up a quest from Priestess Caulria (I
believe) in Queynos to bring rabid animal parts to her. Basically she
casts a free cure disease if I bring her a wolf pelt, I get a free level
1 cleric spell for a diseased bear pelt, and if I bring her a fleshy orb
(that is occasionally found on the rabid animals) she says that's really
interesting and could explain why the rabies is around and tells me to
bring the fleshy orb to Lorme Trethadore in Freeport. I have searched
every (!) building I could see in freeport without finding Lorme
Trethadore (there is a Lorme Tredore in the academy of arcane science,
but I tried giving the orb to him and it doesn't work). Has anyone seen
this guy or is this another broken quest?
I would start with quests just like this one that litter this game and finish them.
  #5  
Old 10-15-2019, 12:09 PM
Champion_Standing Champion_Standing is offline
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Monks for all races
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  #6  
Old 10-15-2019, 12:33 PM
uygi uygi is offline
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Quote:
Originally Posted by Champion_Standing [You must be logged in to view images. Log in or Register.]
Monks for all races
There was an early guide, I think it might have even been in the original launch prima guide (I have that useless paperweight in a box somewhere), that talked about the sleeper benefits of uncommon race/class combos- the example given was how even though ogres usually don’t make good rogues, their super high STR gives incredible backstab damage.
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6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #7  
Old 10-16-2019, 02:37 AM
Jimjam Jimjam is offline
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The shaman illusion spells all use the same model, just different skins, so that might be indicative of a limitation in customisability of illusions. Still, skeleton has a few different skins in the global file that could be used.

Remember models and skins to be used will need to be in the global load.
  #8  
Old 10-17-2019, 03:19 PM
Cen Cen is offline
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The devs aren't allowed to do this nor is it very possible but ill say it anway: make the expansion we should have had after velious. Take good elements of luclin but without luclin . make a seperate fan story. You can even keep in vah short but start them on the island. Make them a large tribe who took it over. Build a goofy village there. Have a seperate story about the moon getting blown up so we dont have to go there and keep breastlords in place of beastlords.
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  #9  
Old 10-17-2019, 03:24 PM
3d_glasses 3d_glasses is offline
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I dunno want to be a bummer but a DE Paladin is completely ludicrous; why not completely break apart any semblance of the world as it is and have it so any class and race can start out with an option to "defect" to any other race's culture thus starting in any city and starting as any class they want? This would completely change the look and feel and race/class balance and teamwork of the entire game. But hey, the people who have spent years developing a near copy of a 20 year old game will now be down with drastically altering core elements of it.
  #10  
Old 10-17-2019, 04:12 PM
whitebandit whitebandit is offline
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I really like both the Erudite monk and the Rogue Enchanter hybrids. I second these ideas. Id also be interested in seeing maybe a mage/monk hybrid of some sort, almost also like the beastlord but more martial/dps focused, maybe a pet.
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Quote:
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silence, 'hardcore scum'
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